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ค้นหานักเตะและดูบทวิเคราะห์จาก Tactic AI
Tactic AI แสดงผลเฉพาะนักเตะ OVR 118+
PLAYER SHORTLIST
รายชื่อนักเตะที่แนะนำ
แสดง 10 คนแรกเพื่อให้อ่านง่าย แตะดูเพิ่มครั้งละ 10 คนเมื่อต้องการเปรียบเทียบตัวเลือกอื่น
Player profile and analysis
YTThought“ A big man who can really play: wins it in midfield, then carries it forward or fires a hard pass straight up the pitch. ”
“ Strong, quick to react and solid in standing tackles, and Intimidator gives him the edge in midfield duels. His touch is good for a tall player, and Bullet Pass gets his passes there fast.
Crossing from wide areas is not his job. He can hold midfield alone or step up to central midfield and help at both ends. ”
Detailed stats View more ▼
Read the plain-language level first: Elite represents roughly the top 10%. P is secondary technical detail and can move when new cards enter the database.
| Attribute | Card value | Database average | Position level |
|---|---|---|---|
| PAC · Sprint speed | 192 | 165.4 | EliteP99 |
| PAC · Acceleration | 199 | 170.7 | EliteP99 |
| SHO · Attacking positioning | 153 | 126 | EliteP99 |
| SHO · Finishing | 154 | 122.4 | EliteP99 |
| SHO · Shot power | 174 | 150.1 | EliteP98 |
| SHO · Long shot | 172 | 150.9 | EliteP99 |
| SHO · Volleys | 147 | 124.3 | EliteP91 |
| SHO · Penalties | 142 | 108.5 | EliteP96 |
| PAS · Vision | 179 | 168.5 | GoodP73 |
| PAS · Crossing | 130 | 124.8 | GoodP59 |
| PAS · Short passing | 216 | 193.6 | EliteP98 |
| PAS · Long passing | 189 | 184.3 | GoodP70 |
| PAS · Curve | 139 | 121.1 | ExcellentP81 |
| PAS · Free kick | 149 | 125.9 | EliteP90 |
| DRI · Ball control | 213 | 192.9 | EliteP99 |
| DRI · Dribbling | 174 | 160 | EliteP97 |
| DRI · Agility | 161 | 151.6 | GoodP73 |
| DRI · Balance | 190 | 166.8 | EliteP98 |
| DRI · Reactions | 186 | 167.9 | EliteP99 |
| DEF · Defensive awareness | 214 | 202.3 | EliteP97 |
| DEF · Marking | 191 | 186.9 | GoodP66 |
| DEF · Standing tackle | 215 | 196.1 | EliteP99 |
| DEF · Sliding tackle | 187 | 177.7 | EliteP91 |
| DEF · Heading | 159 | 143.8 | ExcellentP85 |
| PHY · Strength | 216 | 183.7 | EliteP99 |
| PHY · Jumping | 164 | 150 | EliteP92 |
| PHY · Aggression | 181 | 173 | GoodP73 |
| PHY · Stamina | 94 | 86 | EliteP98 |
Rank Skill i
Box To Box helps Yaya Touré win the ball back more reliably, pass more accurately, and hold up better in physical duels.
Partial fit for Balanced CDM, Yaya Touré’s primary role4 gold-highlighted stats are core stats for this role.
Displayed + values are Skill Point modifiers, not the card’s Training Level 30 attributes.
PlayStyle i
Improves strength when contesting physical duels. · Provides a stronger improvement in those duels.
Improves driven-pass pace and precision without making reception harder. · Strengthens both improvements while keeping reception difficulty unchanged.
Analysis by Tactic AI
Bruiser Lv.2 — Core role advantage: Raises strength during physical battles. It leans on Strength 216 and Aggression 181
Bullet Pass Lv.2 — Core role advantage: Raises pass speed and accuracy without making the receiver’s first touch harder. It leans on Short passing 216 and Long passing 189
Bruiser and Bullet Pass both help ball progression and playing within the team shape, so this strength shows up in more than one way.
Trait i
Favours committed tackles that can stop emergencies, but a miss delays recovery and exposes the vacated zone.
Favours curled finishes when the angle appears, making defenders protect the inside lane and far post.
Threatens from distance, drawing a blocker out and opening space behind the midfield line.
Seeks the ball as a passing hub, clarifying team connections but allowing opponents to reduce impact by denying nearby receivers.
Analysis by Tactic AI
Bruiser + Dives Into Tackles — Bruiser wins the shoulder battle first and Dives Into Tackles lunges if that fails; a missed lunge leaves space behind.
MODE ANALYSIS
Strengths Linking passes 10.0/10 · AI-controlled chance prevention 10.0/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In VSA the game picks the moments and the AI plays both attack and defence, so this score reads the attributes the AI relies on
Strengths Screening the defence 9.7/10 · Disrupting attacks 9.8/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In H2H you are in control: attributes improve what you press, but timing, passing and spacing are still your decisions
Bruiser — Counts in this mode, backed by the right attributes
Bullet Pass — Counts in this mode, backed by the right attributes
Trait — The card’s traits add to this mode
Stamina 94 is enough for the running this role needs
Strengths Screening the defence 9.7/10 · Disrupting attacks 9.8/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In Manager the AI plays every action, so use this score to decide who does which job and who partners them
Bruiser — Counts in this mode, backed by the right attributes
Bullet Pass — Not counted in Manager (counted in H2H)
Trait — The card’s traits add to this mode
Stamina 94 is enough for the running this role needs
Overall analysis
Yaya Touré is a balanced holding midfielder who screens and passes.
Strengths and evidence
- Reads the pass early: Defensive awareness 214 and Marking 191 let Touré see where the pass is going and stand in the lane before it is played.
- Stops the turn: Forwards who drop to receive get Touré at their back straight away — Standing tackle 215 and Reactions 186 keep the forward tight before they can turn.
- Receives and moves it on: Touré never has to hoof it — Short passing 216 and Long passing 189 give a clean first touch and a quick pass to the free man. Bullet Pass Lv.2 fires those passes in faster.
Station Touré between the ball and the striker, forcing play wide before shifting across.
Limitations and impact
If Touré chases the ball wide, the space in front of the centre-backs opens; let the wide player press instead.
Fits alongside a pressing midfielder and attacking full-backs, with Touré minding the house.
Verdict against alternatives
The comparison is Franz Beckenbauer 124, the highest-scoring different player at CDM with the same OVR.
Touré is stronger in short passing and physical duels (Short passing 216 vs 172, Strength 216 vs 189).
Beckenbauer is stronger in tracking attackers and reactions to the ball (Marking 191 vs 217, Reactions 186 vs 194).
Pick Touré when the team needs someone who reads the pass early and stops the turn; Beckenbauer is the sharper option if tracking attackers is the priority.
When a forward drops to receive or tries to turn, stays tight before the turn and times the tackle, so the ball usually ends up ours
Wait for a heavy touch before diving in, especially without cover
When a teammate steps out and a ball is played in behind, reads it early and has the pace to get there before the forward is through on goal
Stay half a step deeper than the challenger and drop with the ball
How this card behaves on the pitch
Formations that unlock this card
View more details ▼
Several runners ahead give Touré passing options. An attacking midfielder ahead gives Touré a quick outlet after winning the ball.
Several runners ahead give Touré passing options.
Several runners ahead give Touré passing options.
Several runners ahead give Touré passing options. An attacking midfielder ahead gives Touré a quick outlet after winning the ball.
Several runners ahead give Touré passing options. An attacking midfielder ahead gives Touré a quick outlet after winning the ball.
KEEP EXPLORING
Comparable positions and nearby OVR, with different strengths that may suit your team better.
02 · MY TEAM
นักเตะในทีมคุณ
เลือกนักเตะที่สนใจได้แม้ยังไม่มีการ์ด ระบบจะใช้รายชื่อนี้ช่วยประเมินแผนที่รองรับทีมในฝันของคุณ
03 · TEAM TO FORMATION
แผนที่เหมาะกับนักเตะที่เลือก
ตัวกรอง
การ์ดแนะนำใช้ Tactic AI และจะไม่เปลี่ยนนักเตะที่คุณเลือกไว้
วิธีอ่านผลวิเคราะห์ให้ถูก
คะแนนบทบาทเป็นโมเดลเปรียบเทียบภายในฐานข้อมูลปัจจุบัน ใช้ค่าสถานะจริงตามตำแหน่งร่วมกับ Work Rate, Weak Foot, PlayStyle และ Trait เพื่ออธิบาย “ลักษณะการใช้งาน” ไม่ใช่การรับประกันผลการแข่งขัน เกมจริงยังขึ้นกับ Rank, Training, Skill Point ที่เลือก, เพื่อนร่วมทีม, แท็กติกของทั้งสองฝ่าย และการอัปเดตตัวเกม




















