TEAM GUIDE
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ค้นหานักเตะเพื่อวิเคราะห์
ค้นหานักเตะและดูบทวิเคราะห์จาก Tactic AI
Tactic AI แสดงผลเฉพาะนักเตะ OVR 118+
PLAYER SHORTLIST
รายชื่อนักเตะที่แนะนำ
แสดง 10 คนแรกเพื่อให้อ่านง่าย แตะดูเพิ่มครั้งละ 10 คนเมื่อต้องการเปรียบเทียบตัวเลือกอื่น
Player profile and analysis
CPThought“ Heading is his one standout weapon; on the ground and for pace he falls behind the rest. ”
“ In the air he is the real deal, with heading at the top of strikers at this level. He is strong enough to hold the ball up for teammates, his vision is middling, and he can drop into attacking midfield.
His pace, dribbling and reactions sit at the back of the group, and his finishing is unremarkable even with Clinical Finisher. Teams that cross from the flanks will get the most out of him. ”
Detailed stats View more ▼
Read the plain-language level first: Elite represents roughly the top 10%. P is secondary technical detail and can move when new cards enter the database.
| Attribute | Card value | Database average | Position level |
|---|---|---|---|
| PAC · Sprint speed | 204 | 197.2 | GoodP55 |
| PAC · Acceleration | 203 | 196.4 | GoodP55 |
| SHO · Attacking positioning | 197 | 182.1 | ExcellentP82 |
| SHO · Finishing | 208 | 206.3 | GoodP55 |
| SHO · Shot power | 209 | 196.9 | ExcellentP89 |
| SHO · Long shot | 170 | 166.4 | GoodP66 |
| SHO · Volleys | 190 | 178 | ExcellentP78 |
| SHO · Penalties | 138 | 137.7 | StandardP49 |
| PAS · Vision | 156 | 151.5 | GoodP69 |
| PAS · Crossing | 133 | 128.6 | StandardP54 |
| PAS · Short passing | 160 | 156.4 | GoodP64 |
| PAS · Long passing | 150 | 143 | GoodP67 |
| PAS · Curve | 153 | 150.9 | StandardP49 |
| PAS · Free kick | 136 | 127.7 | GoodP67 |
| DRI · Ball control | 188 | 187.4 | GoodP63 |
| DRI · Dribbling | 182 | 172.8 | GoodP67 |
| DRI · Agility | 168 | 170.7 | StandardP53 |
| DRI · Balance | 165 | 161.5 | GoodP62 |
| DRI · Reactions | 159 | 165.7 | StandardP38 |
| DEF · Defensive awareness | 75 | 79.8 | StandardP40 |
| DEF · Marking | 69 | 70 | StandardP50 |
| DEF · Standing tackle | 102 | 100 | GoodP59 |
| DEF · Sliding tackle | 75 | 71.8 | GoodP60 |
| DEF · Heading | 191 | 183.2 | GoodP71 |
| PHY · Strength | 201 | 182.6 | ExcellentP87 |
| PHY · Jumping | 182 | 179.1 | GoodP64 |
| PHY · Aggression | 150 | 150.1 | StandardP48 |
| PHY · Stamina | 77 | 80.6 | StandardP39 |
Rank Skill i
Advance Forward helps Claudio Pizarro get away quicker, finish more sharply, and stay calmer on the ball under pressure.
Strong fit for Channel Runner, Claudio Pizarro’s primary role5 gold-highlighted stats are core stats for this role.
Displayed + values are Skill Point modifiers, not the card’s Training Level 30 attributes.
PlayStyle i
Improves pace and placement of normal shots at close and medium distance.
Analysis by Tactic AI
Clinical Finisher Lv.1 — Core role advantage: Raises the accuracy and speed of regular mid-to-close-range shots. It leans on Finishing 208 and Shot power 209
Trait i
No Trait is listed for this card.
MODE ANALYSIS
Strengths Converting chances 10.0/10 · Covering space 10.0/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In VSA the game picks the moments and the AI plays both attack and defence, so this score reads the attributes the AI relies on
Strengths Finishing 6.0/10 · Weak-foot execution 7.8/10
Watch for Covering space at speed is a relative weak point 4.4/10 · Ball control and turning is a relative weak point 4.8/10
In H2H you are in control: attributes improve what you press, but timing, passing and spacing are still your decisions
Clinical Finisher — Counts in this mode, backed by the right attributes
Trait — No Trait
Stamina 77 is enough for the running this role needs
Strengths Finishing 6.0/10 · Weak-foot execution 7.8/10
Watch for Covering space at speed is a relative weak point 4.4/10 · Ball control and turning is a relative weak point 4.8/10
In Manager the AI plays every action, so use this score to decide who does which job and who partners them
Clinical Finisher — Counts in this mode, backed by the right attributes
Trait — No Trait
Stamina 77 is enough for the running this role needs
Overall analysis
Claudio Pizarro is a channel runner who chases balls in behind.
Strengths and evidence
- Runs in behind: Attacking positioning 197 and Acceleration 203 let Pizarro go off the defender's shoulder first and take the through ball in stride.
- Finishes in the box: Finishing 208 and Attacking positioning 197 make Pizarro a reliable end point: arrive on time and finish in one or two touches. Clinical Finisher Lv.1 helps here: raises the accuracy and speed of regular mid-to-close-range shots.
Wait for the passer to face forward before Pizarro sets off, to stay onside. High/Low Work Rate keeps Pizarro high up the pitch, ready for the next attack.
Limitations and impact
Reactions 159 trails other cards at this position. Have Pizarro leave some distance, because late deflections close by are hard to react to.
Stamina 77 is on the low side, and fatigue lowers both acceleration and top speed, so expect Pizarro to slow down late in the game.
Pair with a one-touch passer and a return option when the lane closes.
Verdict against alternatives
The comparison is Kenny Dalglish 121, the highest-scoring different player at ST with the same OVR.
Dalglish is stronger in reactions to the ball and the first-step burst (Reactions 159 vs 190, Acceleration 203 vs 212).
Pick Pizarro when the team needs someone who runs in behind and finishes in the box; Dalglish is the sharper option if reactions to the ball is the priority.
Attacking positioning 197 is higher than most cards at this position, so attacking positioning can be trusted to them
Can be a main duty
How this card behaves on the pitch
Formations that unlock this card
View more details ▼
Wide players feed crosses to Pizarro's aerial game.
Wide players feed crosses to Pizarro's aerial game.
Wide players feed crosses to Pizarro's aerial game.
Wide players feed crosses to Pizarro's aerial game.
Wide players feed crosses to Pizarro's aerial game.
KEEP EXPLORING
Comparable positions and nearby OVR, with different strengths that may suit your team better.
02 · MY TEAM
นักเตะในทีมคุณ
เลือกนักเตะที่สนใจได้แม้ยังไม่มีการ์ด ระบบจะใช้รายชื่อนี้ช่วยประเมินแผนที่รองรับทีมในฝันของคุณ
03 · TEAM TO FORMATION
แผนที่เหมาะกับนักเตะที่เลือก
ตัวกรอง
การ์ดแนะนำใช้ Tactic AI และจะไม่เปลี่ยนนักเตะที่คุณเลือกไว้
วิธีอ่านผลวิเคราะห์ให้ถูก
คะแนนบทบาทเป็นโมเดลเปรียบเทียบภายในฐานข้อมูลปัจจุบัน ใช้ค่าสถานะจริงตามตำแหน่งร่วมกับ Work Rate, Weak Foot, PlayStyle และ Trait เพื่ออธิบาย “ลักษณะการใช้งาน” ไม่ใช่การรับประกันผลการแข่งขัน เกมจริงยังขึ้นกับ Rank, Training, Skill Point ที่เลือก, เพื่อนร่วมทีม, แท็กติกของทั้งสองฝ่าย และการอัปเดตตัวเกม













