TEAM GUIDE
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ค้นหานักเตะเพื่อวิเคราะห์
ค้นหานักเตะและดูบทวิเคราะห์จาก Tactic AI
Tactic AI แสดงผลเฉพาะนักเตะ OVR 118+
PLAYER SHORTLIST
รายชื่อนักเตะที่แนะนำ
แสดง 10 คนแรกเพื่อให้อ่านง่าย แตะดูเพิ่มครั้งละ 10 คนเมื่อต้องการเปรียบเทียบตัวเลือกอื่น
Player profile and analysis
RGThought“ A big midfielder who does it all: heads hard, shoots heavy, tackles with bite and can still play up front. ”
“ His strength, heading, jumping and box positioning lead central midfielders at this level, and his shot power and long shots sit near the top, so he is a weapon from set pieces and arriving to finish. The defending is real too, with marking and sliding in the upper group, Intimidator for duels and Bullet Pass for driven forward balls.
Know that he is not a delicate playmaker: short and long passing, dribbling and ball control are mid-group and his agility is average, so in tight spaces he is less smooth than smaller midfielders. Keep it simple and let his body and his shooting decide games. ”
Detailed stats View more ▼
Read the plain-language level first: Elite represents roughly the top 10%. P is secondary technical detail and can move when new cards enter the database.
| Attribute | Card value | Database average | Position level |
|---|---|---|---|
| PAC · Sprint speed | 192 | 175.5 | EliteP91 |
| PAC · Acceleration | 196 | 177.6 | EliteP96 |
| SHO · Attacking positioning | 168 | 142.1 | EliteP100 |
| SHO · Finishing | 158 | 145.5 | ExcellentP83 |
| SHO · Shot power | 184 | 164 | EliteP99 |
| SHO · Long shot | 194 | 178.4 | EliteP97 |
| SHO · Volleys | 158 | 140.1 | ExcellentP88 |
| SHO · Penalties | 138 | 119.1 | ExcellentP83 |
| PAS · Vision | 187 | 187.6 | GoodP59 |
| PAS · Crossing | 156 | 157.2 | StandardP44 |
| PAS · Short passing | 211 | 204.1 | ExcellentP77 |
| PAS · Long passing | 188 | 191.4 | StandardP42 |
| PAS · Curve | 161 | 151.2 | GoodP73 |
| PAS · Free kick | 157 | 132.8 | EliteP95 |
| DRI · Ball control | 208 | 197.1 | ExcellentP78 |
| DRI · Dribbling | 184 | 184.2 | GoodP66 |
| DRI · Agility | 168 | 162.7 | GoodP68 |
| DRI · Balance | 194 | 174.2 | EliteP95 |
| DRI · Reactions | 178 | 168 | EliteP91 |
| DEF · Defensive awareness | 209 | 184 | EliteP97 |
| DEF · Marking | 168 | 148.9 | EliteP96 |
| DEF · Standing tackle | 210 | 180.1 | EliteP98 |
| DEF · Sliding tackle | 152 | 130.6 | EliteP97 |
| DEF · Heading | 160 | 123.4 | EliteP100 |
| PHY · Strength | 195 | 157 | EliteP100 |
| PHY · Jumping | 152 | 122.5 | EliteP99 |
| PHY · Aggression | 162 | 142 | EliteP94 |
| PHY · Stamina | 92 | 84.9 | ExcellentP87 |
Rank Skill i
Box To Box helps Ruud Gullit get away quicker, pass more accurately, and stay calmer on the ball under pressure.
Partial fit for Box-to-box, Ruud Gullit’s primary role5 gold-highlighted stats are core stats for this role.
Displayed + values are Skill Point modifiers, not the card’s Training Level 30 attributes.
PlayStyle i
Improves strength when contesting physical duels. · Provides a stronger improvement in those duels.
Improves driven-pass pace and precision without making reception harder.
Analysis by Tactic AI
Bruiser Lv.2 — Supports the main role: Raises strength during physical battles. It leans on Strength 195 and Balance 194
Bullet Pass Lv.1 — Core role advantage: Raises pass speed and accuracy without making the receiver’s first touch harder. It leans on Short passing 211 and Long passing 188
Bruiser and Bullet Pass both help ball progression and playing within the team shape, so this strength shows up in more than one way.
Trait i
Adds a driven direct-free-kick threat, making the wall and keeper protect against power through gaps.
Seeks the ball as a passing hub, clarifying team connections but allowing opponents to reduce impact by denying nearby receivers.
Raises headed threat in open play and set pieces, demanding stronger marking or earlier prevention of the cross.
Analysis by Tactic AI
None of these traits feed into each other at this position; read each one on its own.
MODE ANALYSIS
Strengths Linking passes 10.0/10 · AI-controlled chance prevention 10.0/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In VSA the game picks the moments and the AI plays both attack and defence, so this score reads the attributes the AI relies on
Strengths Passing 8.1/10 · Ball control and turning 8.1/10
Watch for Attacking actions is a relative weak point 0.0/10
In H2H you are in control: attributes improve what you press, but timing, passing and spacing are still your decisions
Bruiser — Counts in this mode, backed by the right attributes
Bullet Pass — Counts in this mode, backed by the right attributes
Trait — The card’s traits add to this mode
Stamina 92 is enough for the running this role needs
Strengths Passing 8.1/10 · Ball control and turning 8.1/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In Manager the AI plays every action, so use this score to decide who does which job and who partners them
Bruiser — Counts in this mode, backed by the right attributes
Bullet Pass — Not counted in Manager (counted in H2H)
Trait — The card’s traits add to this mode
Stamina 92 is enough for the running this role needs
Overall analysis
Ruud Gullit is a box-to-box runner who helps at both ends.
Strengths and evidence
- Links defence to attack: Stamina 92 and Short passing 211 let Gullit take the ball from the back and carry the move on, bridging defence and attack. Bullet Pass Lv.1 fires those passes in faster.
- Receives and moves it on: Gullit never has to hoof it — Ball control 208 and Short passing 211 give a clean first touch and a quick pass to the free man.
- Stops the turn: Forwards who drop to receive get Gullit at their back straight away — Standing tackle 210 and Reactions 178 keep the forward tight before they can turn.
Let Gullit join once the first press is beaten and drop back beside the holding midfielder on turnovers.
Limitations and impact
If every midfielder goes with Gullit, nobody is left to slow the counter.
Keep a holder in place and let Gullit do the running.
Verdict against alternatives
The comparison is Lothar Matthäus 124, the highest-scoring different player at CM with the same OVR.
Gullit is stronger in attacking positioning and finishing (Attacking positioning 168 vs 146, Finishing 158 vs 147).
Pick Gullit when the team needs someone who links defence to attack and receives and moves it on.
Receiving back to goal under contact: strong and balanced, keeping the ball long enough for support to arrive. use them to hold it up, but get a teammate close for the lay-off
A defender closes in and a gap opens: quick feet, a sharp turn and the burst to get away from the challenge. get them the ball with room to turn or a one-two option, not into a crowd
How this card behaves on the pitch
Formations that unlock this card
View more details ▼
Gullit is the only CM, with two CDMs behind, and a lone striker up front. Two CDMs behind let Gullit push up to join the two wingers without leaving a hole. The two wingers give Gullit several passing options.
Gullit is the only CM, with two CDMs behind, and an ST and a CF up front. Two CDMs behind let Gullit push up to join the front two without leaving a hole. The front two and the wide players doubling as wing-backs give Gullit several passing options.
Gullit partners another CDM in front of the defence, with one attacking midfielder ahead, and a lone striker up front. The two wide midfielders give Gullit several passing options. After winning the ball, Gullit finds the attacking midfielder behind the striker with a short pass straight away.
Gullit partners another CDM in front of the defence, with two attacking midfielders ahead, and two strikers up front, with no wide attackers. The front two give Gullit several passing options. After winning the ball, Gullit finds the two attacking midfielders with a short pass straight away.
Gullit partners another CDM in front of the defence, with one attacking midfielder ahead, and a lone striker up front. The two wingers give Gullit several passing options. After winning the ball, Gullit finds the attacking midfielder behind the striker with a short pass straight away.
KEEP EXPLORING
Comparable positions and nearby OVR, with different strengths that may suit your team better.
02 · MY TEAM
นักเตะในทีมคุณ
เลือกนักเตะที่สนใจได้แม้ยังไม่มีการ์ด ระบบจะใช้รายชื่อนี้ช่วยประเมินแผนที่รองรับทีมในฝันของคุณ
03 · TEAM TO FORMATION
แผนที่เหมาะกับนักเตะที่เลือก
ตัวกรอง
การ์ดแนะนำใช้ Tactic AI และจะไม่เปลี่ยนนักเตะที่คุณเลือกไว้
วิธีอ่านผลวิเคราะห์ให้ถูก
คะแนนบทบาทเป็นโมเดลเปรียบเทียบภายในฐานข้อมูลปัจจุบัน ใช้ค่าสถานะจริงตามตำแหน่งร่วมกับ Work Rate, Weak Foot, PlayStyle และ Trait เพื่ออธิบาย “ลักษณะการใช้งาน” ไม่ใช่การรับประกันผลการแข่งขัน เกมจริงยังขึ้นกับ Rank, Training, Skill Point ที่เลือก, เพื่อนร่วมทีม, แท็กติกของทั้งสองฝ่าย และการอัปเดตตัวเกม





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