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ค้นหานักเตะและดูบทวิเคราะห์จาก Tactic AI
Tactic AI แสดงผลเฉพาะนักเตะ OVR 118+
PLAYER SHORTLIST
รายชื่อนักเตะที่แนะนำ
แสดง 10 คนแรกเพื่อให้อ่านง่าย แตะดูเพิ่มครั้งละ 10 คนเมื่อต้องการเปรียบเทียบตัวเลือกอื่น
Player profile and analysis
LMThought“ The heaviest long shot of any holding midfielder: quick off the mark, sees the game and runs the middle all match. ”
“ He leads every holding midfielder at this level in acceleration, shot power, long shots, volleys, penalties, free kicks and vision, with the best agility and balance in the group. Long Shot Taker and Play Maker add to it, and top-level Tiki Taka keeps his quick short passing flowing, so he can step up to central midfield or drop to centre-back.
This is a Signature card. Where he trails the group is marking, jumping and stamina, all mid-table, and he is not tall, so aerial balls around his own box need help. Pair him with a hard-running midfielder or a tall centre-back and let him set the tempo and shoot from range. ”
Detailed stats View more ▼
Read the plain-language level first: Elite represents roughly the top 10%. P is secondary technical detail and can move when new cards enter the database.
| Attribute | Card value | Database average | Position level |
|---|---|---|---|
| PAC · Sprint speed | 187 | 165.5 | EliteP96 |
| PAC · Acceleration | 200 | 171 | EliteP99 |
| SHO · Attacking positioning | 146 | 126 | EliteP95 |
| SHO · Finishing | 147 | 123.1 | EliteP93 |
| SHO · Shot power | 176 | 150.7 | EliteP99 |
| SHO · Long shot | 177 | 151.4 | EliteP99 |
| SHO · Volleys | 157 | 124.6 | EliteP99 |
| SHO · Penalties | 151 | 109 | EliteP98 |
| PAS · Vision | 180 | 168.5 | GoodP73 |
| PAS · Crossing | 144 | 124.9 | ExcellentP75 |
| PAS · Short passing | 216 | 193.7 | EliteP97 |
| PAS · Long passing | 194 | 184.3 | GoodP73 |
| PAS · Curve | 148 | 121.4 | EliteP92 |
| PAS · Free kick | 160 | 126.4 | EliteP98 |
| DRI · Ball control | 211 | 193.2 | EliteP97 |
| DRI · Dribbling | 170 | 160.2 | ExcellentP89 |
| DRI · Agility | 163 | 151.5 | GoodP73 |
| DRI · Balance | 195 | 167.2 | EliteP99 |
| DRI · Reactions | 180 | 168.1 | EliteP94 |
| DEF · Defensive awareness | 217 | 202.5 | EliteP99 |
| DEF · Marking | 191 | 187 | GoodP67 |
| DEF · Standing tackle | 216 | 196.4 | EliteP99 |
| DEF · Sliding tackle | 192 | 177.8 | EliteP96 |
| DEF · Heading | 164 | 144.2 | EliteP94 |
| PHY · Strength | 211 | 184.1 | EliteP95 |
| PHY · Jumping | 160 | 150.1 | ExcellentP83 |
| PHY · Aggression | 177 | 172.9 | GoodP69 |
| PHY · Stamina | 91 | 86.1 | GoodP74 |
Rank Skill i
Box To Box helps Lothar Matthäus win the ball back more reliably, pass more accurately, and hold up better in physical duels.
Partial fit for Balanced CDM, Lothar Matthäus’s primary role4 gold-highlighted stats are core stats for this role.
Displayed + values are Skill Point modifiers, not the card’s Training Level 30 attributes.
PlayStyle i
Improves the pace and precision of passes along the ground. · Ground and dinked passes become much faster and more accurate, with fewer control errors for the receiver.
Improves strength when contesting physical duels.
Analysis by Tactic AI
Tiki Taka Lv.3 — Core role advantage: Makes ground passes faster and more accurate; Level 2 also improves dinked passes. It leans on Short passing 216 and Vision 180
Bruiser Lv.1 — Core role advantage: Raises strength during physical battles. It leans on Strength 211 and Aggression 177
Tiki Taka and Bruiser both help ball progression and playing within the team shape, so this strength shows up in more than one way.
Trait i
Adds a driven direct-free-kick threat, making the wall and keeper protect against power through gaps.
Favours committed tackles that can stop emergencies, but a miss delays recovery and exposes the vacated zone.
Signals leadership character, but this model does not turn it into invented attribute boosts or guaranteed teammate behaviour.
Threatens from distance, drawing a blocker out and opening space behind the midfield line.
Seeks the ball as a passing hub, clarifying team connections but allowing opponents to reduce impact by denying nearby receivers.
Enables difficult clearances when a normal body shape is unavailable, removing danger before a clean setup is possible.
Analysis by Tactic AI
Tiki Taka + Play Maker — Play Maker makes this player the hub, and Tiki Taka moves the ball on quickly before the press arrives.
Bruiser + Dives Into Tackles — Bruiser wins the shoulder battle first and Dives Into Tackles lunges if that fails; a missed lunge leaves space behind.
Dives Into Tackles + Acrobatic Clearance — Dives Into Tackles and Acrobatic Clearance are both rescue acts for when the player is caught out; useful, but needing them often means the positioning is off.
MODE ANALYSIS
Strengths Linking passes 10.0/10 · AI-controlled chance prevention 10.0/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In VSA the game picks the moments and the AI plays both attack and defence, so this score reads the attributes the AI relies on
Strengths Screening the defence 9.7/10 · Disrupting attacks 9.6/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In H2H you are in control: attributes improve what you press, but timing, passing and spacing are still your decisions
Tiki Taka — Counts in this mode, backed by the right attributes
Bruiser — Counts in this mode, backed by the right attributes
Trait — The card’s traits add to this mode
Stamina 91 is enough for the running this role needs
Strengths Screening the defence 9.7/10 · Disrupting attacks 9.6/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In Manager the AI plays every action, so use this score to decide who does which job and who partners them
Tiki Taka — Counts in this mode, backed by the right attributes
Bruiser — Counts in this mode, backed by the right attributes
Trait — The card’s traits add to this mode
Stamina 91 is enough for the running this role needs
Overall analysis
Lothar Matthäus is a balanced holding midfielder who screens and passes.
Strengths and evidence
- Reads the pass early: Defensive awareness 217 and Marking 191 let Matthäus see where the pass is going and stand in the lane before it is played.
- Stops the turn: Forwards who drop to receive get Matthäus at their back straight away — Standing tackle 216 and Reactions 180 keep the forward tight before they can turn.
- Receives and moves it on: Matthäus never has to hoof it — Short passing 216 and Long passing 194 give a clean first touch and a quick pass to the free man. Tiki Taka Lv.3 makes those ground passes quicker and more accurate.
Station Matthäus between the ball and the striker, forcing play wide before shifting across. High/High Work Rate means Matthäus gets up and down all game, which costs energy.
Limitations and impact
If Matthäus chases the ball wide, the space in front of the centre-backs opens; let the wide player press instead.
Fits alongside a pressing midfielder and attacking full-backs, with Matthäus minding the house.
Verdict against alternatives
The comparison is Yaya Touré 124, the highest-scoring different player at CDM with the same OVR.
Their key attributes for this job are close, so choose by what the rest of your team lacks.
Pick Matthäus when the team needs someone who reads the pass early and stops the turn.
A forward drops in or tries to turn: stays tight before the turn and times the tackle, so the ball usually ends up ours. give them the forward who likes to drop deep, and let them wait for a heavy touch
A teammate steps out and the ball goes in behind: reads it early and has the legs to get there before the forward is clean through. keep them half a step deeper than the player who steps out and drop with the ball
How this card behaves on the pitch
Formations that unlock this card
View more details ▼
Matthäus is the lone CDM in front of the defence, with two CMs ahead, and a lone striker up front. The two wingers give Matthäus several passing options.
Matthäus is the lone CDM in front of the defence, with two CMs ahead, and a CF who drops to link play up front. The two wingers give Matthäus several passing options.
Matthäus is the lone CDM in front of the defence, with two CMs ahead, with one attacking midfielder ahead, and two strikers up front, with no wide attackers. The front two give Matthäus several passing options. After winning the ball, Matthäus finds the attacking midfielder at the tip of the diamond with a short pass straight away.
Matthäus is the lone CDM in front of the defence, with two CMs ahead, and a lone striker up front. The two wide midfielders give Matthäus several passing options.
Matthäus is the lone CDM in front of the defence, with two CMs ahead, and two strikers up front. The front two and the wide players doubling as wing-backs give Matthäus several passing options.
KEEP EXPLORING
Comparable positions and nearby OVR, with different strengths that may suit your team better.
02 · MY TEAM
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03 · TEAM TO FORMATION
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ตัวกรอง
การ์ดแนะนำใช้ Tactic AI และจะไม่เปลี่ยนนักเตะที่คุณเลือกไว้
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