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ค้นหานักเตะและดูบทวิเคราะห์จาก Tactic AI
Tactic AI แสดงผลเฉพาะนักเตะ OVR 118+
PLAYER SHORTLIST
รายชื่อนักเตะที่แนะนำ
แสดง 10 คนแรกเพื่อให้อ่านง่าย แตะดูเพิ่มครั้งละ 10 คนเมื่อต้องการเปรียบเทียบตัวเลือกอื่น
Player profile and analysis
LKDetailed stats View more ▼
Read the plain-language level first: Elite represents roughly the top 10%. P is secondary technical detail and can move when new cards enter the database.
| Attribute | Card value | Database average | Position level |
|---|---|---|---|
| PAC · Sprint speed | 159 | 172.8 | CautionP27 |
| PAC · Acceleration | 156 | 167.6 | CautionP31 |
| SHO · Attacking positioning | 128 | 127.2 | StandardP47 |
| SHO · Finishing | 107 | 102.5 | GoodP60 |
| SHO · Shot power | 125 | 132.4 | CautionP34 |
| SHO · Long shot | 105 | 110.8 | StandardP46 |
| SHO · Volleys | 79 | 88 | StandardP37 |
| SHO · Penalties | 95 | 91.4 | GoodP61 |
| PAS · Vision | 131 | 136 | StandardP47 |
| PAS · Crossing | 117 | 115.3 | GoodP59 |
| PAS · Short passing | 145 | 151.4 | CautionP32 |
| PAS · Long passing | 149 | 150.9 | StandardP51 |
| PAS · Curve | 109 | 119 | CautionP31 |
| PAS · Free kick | 107 | 105.3 | GoodP64 |
| DRI · Ball control | 167 | 167.6 | StandardP44 |
| DRI · Dribbling | 127 | 134.1 | StandardP38 |
| DRI · Agility | 153 | 148.1 | GoodP67 |
| DRI · Balance | 153 | 155.9 | CautionP31 |
| DRI · Reactions | 161 | 162.9 | StandardP50 |
| DEF · Defensive awareness | 198 | 195.7 | GoodP65 |
| DEF · Marking | 196 | 202 | CautionP26 |
| DEF · Standing tackle | 197 | 205.3 | CautionP14 |
| DEF · Sliding tackle | 186 | 196.6 | CautionP32 |
| DEF · Heading | 182 | 193.3 | CautionP18 |
| PHY · Strength | 180 | 193 | CautionP12 |
| PHY · Jumping | 174 | 192.5 | CautionP1 |
| PHY · Aggression | 164 | 166.4 | StandardP50 |
| PHY · Stamina | 72 | 77.8 | CautionP16 |
Rank Skill i
Centre Back helps Ledley King win the ball back more reliably.
Partial fit for Stopper, Ledley King’s primary role3 gold-highlighted stats are core stats for this role.
Displayed + values are Skill Point modifiers, not the card’s Training Level 30 attributes.
PlayStyle i
Improves strength when contesting physical duels.
Analysis by Tactic AI
Bruiser Lv.1 — Core role advantage: Raises strength during physical battles. It leans on Strength 180 and Aggression 164
Trait i
Favours committed tackles that can stop emergencies, but a miss delays recovery and exposes the vacated zone.
Analysis by Tactic AI
Bruiser + Dives Into Tackles — Bruiser wins the shoulder battle first and Dives Into Tackles lunges if that fails; a missed lunge leaves space behind.
MODE ANALYSIS
Strengths AI-controlled chance prevention 10.0/10 · Aerial duels 10.0/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In VSA the game picks the moments and the AI plays both attack and defence, so this score reads the attributes the AI relies on
Strengths Role movement 8.5/10
Watch for Stopping attackers on the ground is a relative weak point 3.8/10 · Physical and aerial duels is a relative weak point 3.0/10
In H2H you are in control: attributes improve what you press, but timing, passing and spacing are still your decisions
Bruiser — Counts in this mode, backed by the right attributes
Trait — The card’s traits add to this mode
Stamina 72 is short of what this running load needs; as energy drops, acceleration and sprint speed drop too, so share the chasing
Strengths Role movement 8.5/10
Watch for Stopping attackers on the ground is a relative weak point 3.8/10 · Physical and aerial duels is a relative weak point 3.0/10
In Manager the AI plays every action, so use this score to decide who does which job and who partners them
Bruiser — Counts in this mode, backed by the right attributes
Trait — The card’s traits add to this mode
Stamina 72 is short of what this running load needs; as energy drops, acceleration and sprint speed drop too, so share the chasing
Overall analysis
Ledley King can play as Stopper, but the attributes this job needs do not stand out together; treat it as a backup option rather than the main plan.
Strengths and evidence
- Core duty — Wins the physical battle: Strength 180 and Aggression 164 let King lean into hold-up players without losing balance, so shoulder duels tend to end with our ball These attributes do not stand out together against same-position cards, so use it as a supporting duty.. Bruiser Lv.1 adds weight to those shoulder challenges on top of Strength.
Send King to take the first duel with a target forward while a teammate watches the runner behind.
Limitations and impact
Strength 180 trails other cards at this position. Let King cut the ball out early rather than wrestle with big forwards.
The best partner is a quick reader of play: King takes the hit and the partner mops up.
Verdict against alternatives
The comparison is Piero Hincapié 119, the highest-scoring different player at CB with the same OVR.
King is stronger in heading and tracking attackers (Heading 182 vs 160, Marking 196 vs 185).
Hincapié is stronger in physical duels and standing tackles (Strength 180 vs 190, Standing tackle 197 vs 206).
For this role, Hincapié or another specialist is the safer pick.
When a cross or long ball has to be contested, heading, jumping and strength all trail; should not be the main target for crosses
Let a stronger header attack the cross and pick up the second ball
When a forward drops to receive or tries to turn, marking and tackling trail; forwards who turn on them will cause trouble
Have a midfielder block the pass into the forward and keep cover behind
Attacking/defensive Work Rate Med/High and Stamina 72. If the plan repeatedly asks this player to press and recover, share the chasing duties and assess fatigue before continuing the press. These values cannot predict a substitution minute.
How this card behaves on the pitch
Formations that unlock this card
View more details ▼
CB 2 · CDM 2 · CAM 3 — Two holding-midfield slots allow screening duties to be shared; keep a defender covering behind the challenge. With no dedicated wide attacker, full-back advances require cover on the outside.
CB 2 · CDM 2 · CAM 1 · LM/RM 2 — Two holding-midfield slots allow screening duties to be shared; keep a defender covering behind the challenge. Wide midfielders offer outside outlets when available.
CB 2 · CM 2 · CAM 1 · LW/RW 2 — There is an attacking midfielder but no dedicated holding slot; assign a central midfielder to screen before asking the defender to step forward.
CB 2 · CM 3 · LW/RW 2 — The central midfield line has no dedicated holding slot; keep one midfielder behind the ball so the defender is not left handling transitions alone.
CB 2 · CDM 1 · CM 2 · LW/RW 2 — The single holding midfielder is the central screen; if pulled wide, keep the centre-back covering the gap rather than stepping out together.
KEEP EXPLORING
Comparable positions and nearby OVR, with different strengths that may suit your team better.
02 · MY TEAM
นักเตะในทีมคุณ
เลือกนักเตะที่สนใจได้แม้ยังไม่มีการ์ด ระบบจะใช้รายชื่อนี้ช่วยประเมินแผนที่รองรับทีมในฝันของคุณ
03 · TEAM TO FORMATION
แผนที่เหมาะกับนักเตะที่เลือก
ตัวกรอง
การ์ดแนะนำใช้ Tactic AI และจะไม่เปลี่ยนนักเตะที่คุณเลือกไว้
วิธีอ่านผลวิเคราะห์ให้ถูก
คะแนนบทบาทเป็นโมเดลเปรียบเทียบภายในฐานข้อมูลปัจจุบัน ใช้ค่าสถานะจริงตามตำแหน่งร่วมกับ Work Rate, Weak Foot, PlayStyle และ Trait เพื่ออธิบาย “ลักษณะการใช้งาน” ไม่ใช่การรับประกันผลการแข่งขัน เกมจริงยังขึ้นกับ Rank, Training, Skill Point ที่เลือก, เพื่อนร่วมทีม, แท็กติกของทั้งสองฝ่าย และการอัปเดตตัวเกม














