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ค้นหานักเตะและดูบทวิเคราะห์จาก Tactic AI
Tactic AI แสดงผลเฉพาะนักเตะ OVR 118+
PLAYER SHORTLIST
รายชื่อนักเตะที่แนะนำ
แสดง 10 คนแรกเพื่อให้อ่านง่าย แตะดูเพิ่มครั้งละ 10 คนเมื่อต้องการเปรียบเทียบตัวเลือกอื่น
Player profile and analysis
DThought“ Dunga is there to obstruct attacks, not carry the whole move forward himself. ”
“ Marking, standing tackling and reactions stand out more than dribbling. A low attacking and high defensive workload suits screening the back line, with Bruiser supporting physical challenges.
After winning it, pass sideways or find a runner. Long passing and Bullet Pass remain useful, but agility and finishing are not reasons to ask for a solo carry and shot. ”
Detailed stats View more ▼
Read the plain-language level first: Elite represents roughly the top 10%. P is secondary technical detail and can move when new cards enter the database.
| Attribute | Card value | Database average | Position level |
|---|---|---|---|
| PAC · Sprint speed | 180 | 164.8 | ExcellentP84 |
| PAC · Acceleration | 182 | 170.3 | GoodP66 |
| SHO · Attacking positioning | 132 | 125.8 | GoodP66 |
| SHO · Finishing | 119 | 121.9 | StandardP47 |
| SHO · Shot power | 162 | 149.7 | ExcellentP84 |
| SHO · Long shot | 158 | 150.5 | GoodP67 |
| SHO · Volleys | 143 | 123.9 | ExcellentP85 |
| SHO · Penalties | 118 | 107.5 | GoodP63 |
| PAS · Vision | 167 | 167.6 | StandardP54 |
| PAS · Crossing | 128 | 124.5 | StandardP54 |
| PAS · Short passing | 198 | 193.1 | StandardP48 |
| PAS · Long passing | 184 | 183.4 | GoodP59 |
| PAS · Curve | 134 | 120.8 | GoodP66 |
| PAS · Free kick | 142 | 125.1 | ExcellentP79 |
| DRI · Ball control | 182 | 191.9 | CautionP23 |
| DRI · Dribbling | 160 | 159.6 | StandardP45 |
| DRI · Agility | 151 | 150.7 | GoodP59 |
| DRI · Balance | 173 | 166.1 | EliteP90 |
| DRI · Reactions | 174 | 167.5 | EliteP90 |
| DEF · Defensive awareness | 208 | 202.2 | ExcellentP76 |
| DEF · Marking | 211 | 187.3 | EliteP97 |
| DEF · Standing tackle | 211 | 196.2 | EliteP96 |
| DEF · Sliding tackle | 185 | 177.4 | EliteP91 |
| DEF · Heading | 153 | 144 | ExcellentP77 |
| PHY · Strength | 201 | 184.1 | ExcellentP77 |
| PHY · Jumping | 152 | 150 | StandardP53 |
| PHY · Aggression | 193 | 173.4 | ExcellentP88 |
| PHY · Stamina | 90 | 85.7 | GoodP69 |
Rank Skill i
Holding helps Dunga win the ball back more reliably, hold up better in physical duels, and pass more accurately.
Strong fit for Anchor, Dunga’s primary role5 gold-highlighted stats are core stats for this role.
Displayed + values are Skill Point modifiers, not the card’s Training Level 30 attributes.
PlayStyle i
แข็งแรงขึ้นเวลาเบียดปะทะ
จ่ายบอลพุ่งได้เร็วและแม่นขึ้น โดยไม่ทำให้ผู้รับจับบอลยากขึ้น
Analysis by Tactic AI
Bruiser Lv.1 — Core role advantage: Raises strength during physical battles. It leans on Strength 201 and Aggression 193
Bullet Pass Lv.1 — Core role advantage: Raises pass speed and accuracy without making the receiver’s first touch harder. It leans on Short passing 198 and Long passing 184
Bruiser and Bullet Pass both help ball progression and playing within the team shape, so this strength shows up in more than one way.
Trait i
Adds a driven direct-free-kick threat, making the wall and keeper protect against power through gaps.
Favours switches and line-breaking passes, punishing one-sided pressure and forcing the defence to widen.
Threatens from distance, drawing a blocker out and opening space behind the midfield line.
Analysis by Tactic AI
Bullet Pass + Long Passer — Long Passer looks for switches and passes over the line, and Bullet Pass gets them there before the defence can shift.
MODE ANALYSIS
Strengths Linking passes 10.0/10 · AI-controlled chance prevention 10.0/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In VSA the game picks the moments and the AI plays both attack and defence, so this score reads the attributes the AI relies on
Strengths Screening the defence 8.5/10 · Disrupting attacks 8.8/10
Watch for Building play is a relative weak point 5.1/10
In H2H you are in control: attributes improve what you press, but timing, passing and spacing are still your decisions
Bruiser — Counts in this mode, backed by the right attributes
Bullet Pass — Counts in this mode, backed by the right attributes
Trait — The card’s traits add to this mode
Stamina 90 is enough for the running this role needs
Strengths Screening the defence 8.5/10 · Disrupting attacks 8.8/10
Watch for Building play is a relative weak point 5.1/10
In Manager the AI plays every action, so use this score to decide who does which job and who partners them
Bruiser — Counts in this mode, backed by the right attributes
Bullet Pass — Not counted in Manager (counted in H2H)
Trait — The card’s traits add to this mode
Stamina 90 is enough for the running this role needs
Overall analysis
Dunga is an anchor who stands guard in front of the centre-backs instead of chasing the ball, ideal when the full-backs push high.
Strengths and evidence
- Reads the pass early: Defensive awareness 208 and Marking 211 let Dunga see where the pass is going and stand in the lane before it is played.
- Stops the turn: Forwards who drop to receive get Dunga at their back straight away — Standing tackle 211 and Reactions 174 keep the forward tight before they can turn.
Station Dunga between the ball and the striker, forcing play wide before shifting across. Low/High Work Rate keeps Dunga behind the ball almost all the time without any extra instruction.
Limitations and impact
If Dunga chases the ball wide, the space in front of the centre-backs opens; let the wide player press instead.
Fits alongside a pressing midfielder and attacking full-backs, with Dunga minding the house.
Verdict against alternatives
The comparison is Gilberto Silva 121, the highest-scoring different player at CDM with the same OVR.
Gilberto Silva is stronger in physical duels (Strength 201 vs 213).
Pick Dunga when the team needs someone who reads the pass early and stops the turn; pick Gilberto Silva when physical duels matters more.
When a forward drops to receive or tries to turn, stays tight before the turn and times the tackle, so the ball usually ends up ours
Wait for a heavy touch before diving in, especially without cover
When a teammate steps out and a ball is played in behind, reads it early and has the pace to get there before the forward is through on goal
Stay half a step deeper than the challenger and drop with the ball
How this card behaves on the pitch
Formations that unlock this card
View more details ▼
With two holding midfielders, Dunga's screening overlaps with the partner. In a back four the full-backs can push on because Dunga guards the middle. Wide players on both flanks receive Dunga's Long Passer switches.
With two holding midfielders, Dunga's screening overlaps with the partner. In a back four the full-backs can push on because Dunga guards the middle. Wide players on both flanks receive Dunga's Long Passer switches.
With two holding midfielders, Dunga's screening overlaps with the partner. In a back four the full-backs can push on because Dunga guards the middle. Wide players on both flanks receive Dunga's Long Passer switches.
With two holding midfielders, Dunga's screening overlaps with the partner. In a back four the full-backs can push on because Dunga guards the middle. Wide players on both flanks receive Dunga's Long Passer switches.
With two holding midfielders, Dunga's screening overlaps with the partner. In a back four the full-backs can push on because Dunga guards the middle.
KEEP EXPLORING
Comparable positions and nearby OVR, with different strengths that may suit your team better.
02 · MY TEAM
นักเตะในทีมคุณ
เลือกนักเตะที่สนใจได้แม้ยังไม่มีการ์ด ระบบจะใช้รายชื่อนี้ช่วยประเมินแผนที่รองรับทีมในฝันของคุณ
03 · TEAM TO FORMATION
แผนที่เหมาะกับนักเตะที่เลือก
ตัวกรอง
การ์ดแนะนำใช้ Tactic AI และจะไม่เปลี่ยนนักเตะที่คุณเลือกไว้
วิธีอ่านผลวิเคราะห์ให้ถูก
คะแนนบทบาทเป็นโมเดลเปรียบเทียบภายในฐานข้อมูลปัจจุบัน ใช้ค่าสถานะจริงตามตำแหน่งร่วมกับ Work Rate, Weak Foot, PlayStyle และ Trait เพื่ออธิบาย “ลักษณะการใช้งาน” ไม่ใช่การรับประกันผลการแข่งขัน เกมจริงยังขึ้นกับ Rank, Training, Skill Point ที่เลือก, เพื่อนร่วมทีม, แท็กติกของทั้งสองฝ่าย และการอัปเดตตัวเกม





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