TEAM GUIDE
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ค้นหานักเตะเพื่อวิเคราะห์
ค้นหานักเตะและดูบทวิเคราะห์จาก Tactic AI
Tactic AI แสดงผลเฉพาะนักเตะ OVR 118+
PLAYER SHORTLIST
รายชื่อนักเตะที่แนะนำ
แสดง 10 คนแรกเพื่อให้อ่านง่าย แตะดูเพิ่มครั้งละ 10 คนเมื่อต้องการเปรียบเทียบตัวเลือกอื่น
Player profile and analysis
DKThought“ Kuyt can chase and keep the ball moving all game, but tight midfield turns are less fluid. ”
“ Receive from the defence and pass on, then help close the opposition when possession changes. Stamina supports frequent movement in both directions.
He has strength, but agility is not the standout quality. Release the ball before a second opponent closes in rather than trying to spin through both. ”
Detailed stats View more ▼
Read the plain-language level first: Elite represents roughly the top 10%. P is secondary technical detail and can move when new cards enter the database.
| Attribute | Card value | Database average | Position level |
|---|---|---|---|
| PAC · Sprint speed | 194 | 175.3 | EliteP98 |
| PAC · Acceleration | 197 | 177.2 | EliteP99 |
| SHO · Attacking positioning | 157 | 141.9 | EliteP93 |
| SHO · Finishing | 161 | 146.3 | EliteP91 |
| SHO · Shot power | 175 | 163.8 | EliteP90 |
| SHO · Long shot | 182 | 178.3 | GoodP68 |
| SHO · Volleys | 154 | 140.4 | ExcellentP83 |
| SHO · Penalties | 146 | 120 | EliteP95 |
| PAS · Vision | 182 | 187.6 | StandardP43 |
| PAS · Crossing | 171 | 157.7 | ExcellentP79 |
| PAS · Short passing | 212 | 203.8 | ExcellentP85 |
| PAS · Long passing | 181 | 191.4 | CautionP22 |
| PAS · Curve | 148 | 151.8 | StandardP42 |
| PAS · Free kick | 124 | 132.9 | CautionP24 |
| DRI · Ball control | 204 | 196.7 | GoodP69 |
| DRI · Dribbling | 178 | 183.9 | CautionP33 |
| DRI · Agility | 166 | 162.5 | GoodP65 |
| DRI · Balance | 190 | 173.7 | ExcellentP86 |
| DRI · Reactions | 175 | 167.9 | ExcellentP85 |
| DEF · Defensive awareness | 204 | 183.2 | EliteP90 |
| DEF · Marking | 163 | 148.4 | EliteP92 |
| DEF · Standing tackle | 203 | 179.5 | EliteP92 |
| DEF · Sliding tackle | 156 | 130.5 | EliteP99 |
| DEF · Heading | 142 | 122.9 | ExcellentP87 |
| PHY · Strength | 184 | 156.2 | EliteP92 |
| PHY · Jumping | 136 | 121.6 | ExcellentP81 |
| PHY · Aggression | 162 | 140.8 | EliteP96 |
| PHY · Stamina | 91 | 84.6 | ExcellentP81 |
Rank Skill i
Box To Box helps Dirk Kuyt get away quicker, pass more accurately, and stay calmer on the ball under pressure.
Partial fit for Box-to-box, Dirk Kuyt’s primary role5 gold-highlighted stats are core stats for this role.
Displayed + values are Skill Point modifiers, not the card’s Training Level 30 attributes.
PlayStyle i
Improves acceleration while sprinting with the ball.
Improves the pace and precision of passes along the ground. · Strengthens the effect and includes short lifted passes.
Analysis by Tactic AI
Rapid Lv.1 — Supports the main role: Accelerates faster while sprint dribbling; Level 2 also improves knock-ons and ball control. It leans on Acceleration 197 and Sprint speed 194
Tiki Taka Lv.2 — Core role advantage: Makes ground passes faster and more accurate; Level 2 also improves dinked passes. It leans on Short passing 212 and Vision 182
Rapid and Tiki Taka both help ball progression and chance creation, so this strength shows up in more than one way.
Trait i
Known for rarely getting injured.
Favours committed tackles that can stop emergencies, but a miss delays recovery and exposes the vacated zone.
Crosses before the byline, attacking the gap between centre-back and full-back before marking is fully set.
Threatens from distance, drawing a blocker out and opening space behind the midfield line.
Seeks the ball as a passing hub, clarifying team connections but allowing opponents to reduce impact by denying nearby receivers.
Analysis by Tactic AI
Tiki Taka + Play Maker — Play Maker makes this player the hub, and Tiki Taka moves the ball on quickly before the press arrives.
MODE ANALYSIS
Strengths Linking passes 10.0/10 · AI-controlled chance prevention 10.0/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In VSA the game picks the moments and the AI plays both attack and defence, so this score reads the attributes the AI relies on
Strengths Passing 7.0/10 · Ball control and turning 6.4/10
Watch for Attacking actions is a relative weak point 4.4/10
In H2H you are in control: attributes improve what you press, but timing, passing and spacing are still your decisions
Rapid — Counts in this mode, backed by the right attributes
Tiki Taka — Counts in this mode, backed by the right attributes
Trait — The card’s traits add to this mode
Stamina 91 is enough for the running this role needs
Strengths Passing 7.0/10 · Movement to receive 8.7/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In Manager the AI plays every action, so use this score to decide who does which job and who partners them
Rapid — Counts in this mode, backed by the right attributes
Tiki Taka — Counts in this mode, backed by the right attributes
Trait — The card’s traits add to this mode
Stamina 91 is enough for the running this role needs
Overall analysis
Dirk Kuyt is a box-to-box runner who helps at both ends.
Strengths and evidence
- Links defence to attack: Stamina 91 and Short passing 212 let Kuyt take the ball from the back and carry the move on, bridging defence and attack. Tiki Taka Lv.2 makes those ground passes quicker and more accurate.
- Receives and moves it on: Kuyt never has to hoof it — Ball control 204 and Short passing 212 give a clean first touch and a quick pass to the free man.
- Stops the turn: Forwards who drop to receive get Kuyt at their back straight away — Standing tackle 203 and Reactions 175 keep the forward tight before they can turn.
Let Kuyt join once the first press is beaten and drop back beside the holding midfielder on turnovers. High/High Work Rate means Kuyt gets up and down all game, which costs energy.
Limitations and impact
If every midfielder goes with Kuyt, nobody is left to slow the counter.
Keep a holder in place and let Kuyt do the running.
Verdict against alternatives
The comparison is Iniesta 122, the highest-scoring different player at CM with the same OVR.
Kuyt is stronger in standing tackles (Standing tackle 203 vs 137).
Iniesta is stronger in receiving and controlling the ball and finishing (Ball control 204 vs 216, Finishing 161 vs 174).
Pick Kuyt when the team needs someone who links defence to attack and receives and moves it on; pick Iniesta when finishing matters more.
When receiving back to goal or under immediate contact, strong and well balanced, keeping the ball long enough for support to arrive
Get a teammate close for the lay-off rather than leaving them to shield alone
How this card behaves on the pitch
Formations that unlock this card
View more details ▼
CB 2 · CDM 1 · CM 2 · LW/RW 2 — Holding-midfield support permits a division of progression and screening duties; keep a passing connection to that support.
CB 2 · CDM 1 · CM 2 · LW/RW 2 — Holding-midfield support permits a division of progression and screening duties; keep a passing connection to that support.
An attacking midfielder ahead gives Kuyt a quick outlet after winning the ball.
CB 2 · CDM 1 · CM 2 · LM/RM 2 — Holding-midfield support permits a division of progression and screening duties; keep a passing connection to that support.
CB 3 · CDM 1 · CM 2 · LM/RM 2 — Holding-midfield support permits a division of progression and screening duties; keep a passing connection to that support.
KEEP EXPLORING
Comparable positions and nearby OVR, with different strengths that may suit your team better.
02 · MY TEAM
นักเตะในทีมคุณ
เลือกนักเตะที่สนใจได้แม้ยังไม่มีการ์ด ระบบจะใช้รายชื่อนี้ช่วยประเมินแผนที่รองรับทีมในฝันของคุณ
03 · TEAM TO FORMATION
แผนที่เหมาะกับนักเตะที่เลือก
ตัวกรอง
การ์ดแนะนำใช้ Tactic AI และจะไม่เปลี่ยนนักเตะที่คุณเลือกไว้
วิธีอ่านผลวิเคราะห์ให้ถูก
คะแนนบทบาทเป็นโมเดลเปรียบเทียบภายในฐานข้อมูลปัจจุบัน ใช้ค่าสถานะจริงตามตำแหน่งร่วมกับ Work Rate, Weak Foot, PlayStyle และ Trait เพื่ออธิบาย “ลักษณะการใช้งาน” ไม่ใช่การรับประกันผลการแข่งขัน เกมจริงยังขึ้นกับ Rank, Training, Skill Point ที่เลือก, เพื่อนร่วมทีม, แท็กติกของทั้งสองฝ่าย และการอัปเดตตัวเกม





















