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ค้นหานักเตะเพื่อวิเคราะห์
ค้นหานักเตะและดูบทวิเคราะห์จาก Tactic AI
Tactic AI แสดงผลเฉพาะนักเตะ OVR 118+
PLAYER SHORTLIST
รายชื่อนักเตะที่แนะนำ
แสดง 10 คนแรกเพื่อให้อ่านง่าย แตะดูเพิ่มครั้งละ 10 คนเมื่อต้องการเปรียบเทียบตัวเลือกอื่น
Player profile and analysis
IRThought“ Rush offers a finish inside the box; turning to shoot while being leaned on is riskier. ”
“ Supply him where he can face goal and decide quickly. Shot power and heading provide different finishing routes.
Facing away with no turning room, lay it off. Balance and difficult passing are not reasons to force every part of the move himself. ”
Detailed stats View more ▼
Read the plain-language level first: Elite represents roughly the top 10%. P is secondary technical detail and can move when new cards enter the database.
| Attribute | Card value | Database average | Position level |
|---|---|---|---|
| PAC · Sprint speed | 208 | 196.5 | GoodP72 |
| PAC · Acceleration | 204 | 195.6 | GoodP62 |
| SHO · Attacking positioning | 200 | 181.2 | EliteP94 |
| SHO · Finishing | 209 | 205.7 | GoodP65 |
| SHO · Shot power | 211 | 196.4 | EliteP94 |
| SHO · Long shot | 168 | 165.6 | GoodP61 |
| SHO · Volleys | 194 | 177 | EliteP91 |
| SHO · Penalties | 134 | 137 | StandardP40 |
| PAS · Vision | 141 | 150.7 | CautionP24 |
| PAS · Crossing | 128 | 128.5 | StandardP44 |
| PAS · Short passing | 154 | 155.8 | StandardP50 |
| PAS · Long passing | 146 | 142.5 | GoodP59 |
| PAS · Curve | 159 | 150.3 | ExcellentP75 |
| PAS · Free kick | 122 | 127 | StandardP37 |
| DRI · Ball control | 190 | 186.9 | GoodP73 |
| DRI · Dribbling | 182 | 171.8 | GoodP70 |
| DRI · Agility | 166 | 169.9 | StandardP47 |
| DRI · Balance | 156 | 160.7 | CautionP30 |
| DRI · Reactions | 157 | 164.9 | CautionP32 |
| DEF · Defensive awareness | 73 | 78.9 | CautionP34 |
| DEF · Marking | 67 | 68.5 | StandardP39 |
| DEF · Standing tackle | 100 | 98.9 | GoodP59 |
| DEF · Sliding tackle | 73 | 70.7 | StandardP50 |
| DEF · Heading | 183 | 182.7 | GoodP58 |
| PHY · Strength | 191 | 182.2 | GoodP70 |
| PHY · Jumping | 177 | 178.3 | StandardP47 |
| PHY · Aggression | 144 | 149.4 | CautionP33 |
| PHY · Stamina | 82 | 80.5 | GoodP59 |
Rank Skill i
Advance Forward helps Ian Rush get away quicker, finish more sharply, and stay calmer on the ball under pressure.
Strong fit for Channel Runner, Ian Rush’s primary role5 gold-highlighted stats are core stats for this role.
Displayed + values are Skill Point modifiers, not the card’s Training Level 30 attributes.
PlayStyle i
Improves pace and placement of normal shots at close and medium distance.
Analysis by Tactic AI
Clinical Finisher Lv.1 — Core role advantage: Raises the accuracy and speed of regular mid-to-close-range shots. It leans on Finishing 209 and Shot power 211
Trait i
Favours curled finishes when the angle appears, making defenders protect the inside lane and far post.
Raises headed threat in open play and set pieces, demanding stronger marking or earlier prevention of the cross.
Uses the outside of the foot when a normal setup is slow, preserving tempo and making the delivery harder to read.
Analysis by Tactic AI
None of these traits feed into each other at this position; read each one on its own.
MODE ANALYSIS
Strengths Converting chances 10.0/10 · Covering space 10.0/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In VSA the game picks the moments and the AI plays both attack and defence, so this score reads the attributes the AI relies on
Strengths Finishing 6.9/10 · Weak-foot execution 7.8/10
Watch for Ball control and turning is a relative weak point 4.4/10 · Skill moves is a relative weak point 5.0/10
In H2H you are in control: attributes improve what you press, but timing, passing and spacing are still your decisions
Clinical Finisher — Counts in this mode, backed by the right attributes
Trait — The card’s traits add to this mode
Stamina 82 is enough for the running this role needs
Strengths Finishing 6.9/10 · Off-ball positioning 6.2/10
Watch for Ball control and turning is a relative weak point 4.4/10 · Physical and aerial duels is a relative weak point 5.1/10
In Manager the AI plays every action, so use this score to decide who does which job and who partners them
Clinical Finisher — Counts in this mode, backed by the right attributes
Trait — The card’s traits add to this mode
Stamina 82 is enough for the running this role needs
Overall analysis
Ian Rush is a channel runner who chases balls in behind.
Strengths and evidence
- Runs in behind: Attacking positioning 200 and Acceleration 204 let Rush go off the defender's shoulder first and take the through ball in stride.
- Finishes in the box: Finishing 209 and Attacking positioning 200 make Rush a reliable end point: arrive on time and finish in one or two touches. Clinical Finisher Lv.1 helps here: raises the accuracy and speed of regular mid-to-close-range shots.
Wait for the passer to face forward before Rush sets off, to stay onside.
Limitations and impact
Reactions 157 trails other cards at this position. Have Rush leave some distance, because late deflections close by are hard to react to.
Pair with a one-touch passer and a return option when the lane closes.
Verdict against alternatives
The comparison is Mario Kempes 120, the highest-scoring different player at ST with the same OVR.
Kempes is stronger in reactions to the ball and the first-step burst (Reactions 157 vs 173, Acceleration 204 vs 212).
Pick Rush when the team needs someone who runs in behind and finishes in the box; Kempes is the sharper option if reactions to the ball is the priority.
Attacking positioning 200 is higher than most cards at this position, so attacking positioning can be trusted to them
Can be a main duty
Reactions 157 is lower than most cards at this position, in a job this role needs
Share this job with a teammate
How this card behaves on the pitch
Formations that unlock this card
View more details ▼
An attacking midfielder supplies Rush's finishing.
An attacking midfielder supplies Rush's finishing.
An attacking midfielder supplies Rush's finishing.
An attacking midfielder supplies Rush's finishing.
An attacking midfielder supplies Rush's finishing.
KEEP EXPLORING
Comparable positions and nearby OVR, with different strengths that may suit your team better.
02 · MY TEAM
นักเตะในทีมคุณ
เลือกนักเตะที่สนใจได้แม้ยังไม่มีการ์ด ระบบจะใช้รายชื่อนี้ช่วยประเมินแผนที่รองรับทีมในฝันของคุณ
03 · TEAM TO FORMATION
แผนที่เหมาะกับนักเตะที่เลือก
ตัวกรอง
การ์ดแนะนำใช้ Tactic AI และจะไม่เปลี่ยนนักเตะที่คุณเลือกไว้
วิธีอ่านผลวิเคราะห์ให้ถูก
คะแนนบทบาทเป็นโมเดลเปรียบเทียบภายในฐานข้อมูลปัจจุบัน ใช้ค่าสถานะจริงตามตำแหน่งร่วมกับ Work Rate, Weak Foot, PlayStyle และ Trait เพื่ออธิบาย “ลักษณะการใช้งาน” ไม่ใช่การรับประกันผลการแข่งขัน เกมจริงยังขึ้นกับ Rank, Training, Skill Point ที่เลือก, เพื่อนร่วมทีม, แท็กติกของทั้งสองฝ่าย และการอัปเดตตัวเกม




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