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ค้นหานักเตะเพื่อวิเคราะห์
ค้นหานักเตะและดูบทวิเคราะห์จาก Tactic AI
Tactic AI แสดงผลเฉพาะนักเตะ OVR 118+
PLAYER SHORTLIST
รายชื่อนักเตะที่แนะนำ
แสดง 10 คนแรกเพื่อให้อ่านง่าย แตะดูเพิ่มครั้งละ 10 คนเมื่อต้องการเปรียบเทียบตัวเลือกอื่น
Player profile and analysis
SGThought“ Gerrard can switch the play and strike hard, but turning through a midfield crowd is less fluid. ”
“ Receiving from deep for a long pass and arriving for a return at the edge of the box both fit his strengths.
With a close marker, return the ball first. Pace and turning do not make carrying out of every press a good plan. ”
Detailed stats View more ▼
Read the plain-language level first: Elite represents roughly the top 10%. P is secondary technical detail and can move when new cards enter the database.
| Attribute | Card value | Database average | Position level |
|---|---|---|---|
| PAC · Sprint speed | 186 | 175.3 | GoodP71 |
| PAC · Acceleration | 188 | 177.2 | ExcellentP76 |
| SHO · Attacking positioning | 150 | 141.9 | ExcellentP79 |
| SHO · Finishing | 154 | 146.3 | ExcellentP75 |
| SHO · Shot power | 178 | 163.8 | EliteP96 |
| SHO · Long shot | 191 | 178.3 | EliteP96 |
| SHO · Volleys | 158 | 140.4 | ExcellentP89 |
| SHO · Penalties | 141 | 120 | ExcellentP88 |
| PAS · Vision | 180 | 187.6 | CautionP34 |
| PAS · Crossing | 152 | 157.7 | CautionP31 |
| PAS · Short passing | 211 | 203.8 | ExcellentP80 |
| PAS · Long passing | 190 | 191.4 | StandardP47 |
| PAS · Curve | 150 | 151.8 | StandardP47 |
| PAS · Free kick | 146 | 132.9 | ExcellentP77 |
| DRI · Ball control | 203 | 196.7 | GoodP62 |
| DRI · Dribbling | 178 | 183.9 | CautionP33 |
| DRI · Agility | 163 | 162.5 | StandardP52 |
| DRI · Balance | 187 | 173.7 | ExcellentP81 |
| DRI · Reactions | 175 | 167.9 | ExcellentP85 |
| DEF · Defensive awareness | 204 | 183.2 | EliteP90 |
| DEF · Marking | 159 | 148.4 | ExcellentP86 |
| DEF · Standing tackle | 199 | 179.5 | ExcellentP81 |
| DEF · Sliding tackle | 139 | 130.5 | GoodP72 |
| DEF · Heading | 137 | 122.9 | ExcellentP77 |
| PHY · Strength | 176 | 156.2 | ExcellentP76 |
| PHY · Jumping | 123 | 121.6 | StandardP52 |
| PHY · Aggression | 154 | 140.8 | ExcellentP86 |
| PHY · Stamina | 87 | 84.6 | GoodP55 |
Rank Skill i
Box To Box helps Steven Gerrard get away quicker, pass more accurately, and stay calmer on the ball under pressure.
Partial fit for Box-to-box, Steven Gerrard’s primary role5 gold-highlighted stats are core stats for this role.
Displayed + values are Skill Point modifiers, not the card’s Training Level 30 attributes.
PlayStyle i
Improves Power Shot pace and placement.
Improves driven-pass pace and precision without making reception harder.
Analysis by Tactic AI
Power Shot Lv.1 — Situational benefit: Raises Power Shot accuracy and speed; Level 2 also speeds the kick animation and lowers the trajectory. It leans on Shot power 178 and Long shot 191
Bullet Pass Lv.1 — Core role advantage: Raises pass speed and accuracy without making the receiver’s first touch harder. It leans on Short passing 211 and Long passing 190
Power Shot and Bullet Pass work in different moments; Bullet Pass fits the main job better, the other is useful now and then.
Trait i
Favours switches and line-breaking passes, punishing one-sided pressure and forcing the defence to widen.
Threatens from distance, drawing a blocker out and opening space behind the midfield line.
Seeks the ball as a passing hub, clarifying team connections but allowing opponents to reduce impact by denying nearby receivers.
Uses the outside of the foot when a normal setup is slow, preserving tempo and making the delivery harder to read.
Analysis by Tactic AI
Bullet Pass + Long Passer — Long Passer looks for switches and passes over the line, and Bullet Pass gets them there before the defence can shift.
Long Passer + Play Maker — Play Maker draws the ball to this player, and when opponents swarm that spot, Long Passer switches play away from the press.
Power Shot + Long Shot Taker — Long Shot Taker has a go when there is space outside the box, and Power Shot puts power behind it, a threat against deep blocks.
MODE ANALYSIS
Strengths Linking passes 10.0/10 · AI-controlled chance prevention 10.0/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In VSA the game picks the moments and the AI plays both attack and defence, so this score reads the attributes the AI relies on
Strengths Passing 7.5/10 · Ball control and turning 5.6/10
Watch for Attacking actions is a relative weak point 4.8/10
In H2H you are in control: attributes improve what you press, but timing, passing and spacing are still your decisions
Power Shot — Counts in this mode, backed by the right attributes
Bullet Pass — Counts in this mode, backed by the right attributes
Trait — The card’s traits add to this mode
Stamina 87 is enough for the running this role needs
Strengths Passing 7.5/10 · Movement to receive 7.0/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In Manager the AI plays every action, so use this score to decide who does which job and who partners them
Power Shot — Not counted in Manager (counted in H2H)
Bullet Pass — Not counted in Manager (counted in H2H)
Trait — The card’s traits add to this mode
Stamina 87 is enough for the running this role needs
Overall analysis
Steven Gerrard is a box-to-box runner who helps at both ends.
Strengths and evidence
- Links defence to attack: Stamina 87 and Short passing 211 let Gerrard take the ball from the back and carry the move on, bridging defence and attack. Bullet Pass Lv.1 fires those passes in faster, and the Long Passer trait adds switches to the far side.
- Receives and moves it on: Gerrard never has to hoof it — Ball control 203 and Short passing 211 give a clean first touch and a quick pass to the free man.
- Stops the turn: Forwards who drop to receive get Gerrard at their back straight away — Standing tackle 199 and Reactions 175 keep the forward tight before they can turn.
Let Gerrard join once the first press is beaten and drop back beside the holding midfielder on turnovers.
Limitations and impact
If every midfielder goes with Gerrard, nobody is left to slow the counter.
Keep a holder in place and let Gerrard do the running.
Verdict against alternatives
The comparison is Jude Bellingham 121, the highest-scoring different player at CM with the same OVR.
Bellingham is stronger in finishing (Finishing 154 vs 170).
Pick Gerrard when the team needs someone who links defence to attack and receives and moves it on; pick Bellingham when finishing matters more.
Short passing 211 is higher than most cards at this position, so short passing can be trusted to them
Can be a main duty
Standing tackle 199 is higher than most cards at this position, so standing tackles can be trusted to them
Can be a main duty
How this card behaves on the pitch
Formations that unlock this card
View more details ▼
Two holding midfielders let Gerrard push on without leaving a hole. Several runners ahead give Gerrard passing options. Wide players on both flanks receive Gerrard's Long Passer switches.
Two holding midfielders let Gerrard push on without leaving a hole. Several runners ahead give Gerrard passing options. Wide players on both flanks receive Gerrard's Long Passer switches.
Several runners ahead give Gerrard passing options. Wide players on both flanks receive Gerrard's Long Passer switches.
Several runners ahead give Gerrard passing options. Wide players on both flanks receive Gerrard's Long Passer switches.
Several runners ahead give Gerrard passing options. Wide players on both flanks receive Gerrard's Long Passer switches.
KEEP EXPLORING
Comparable positions and nearby OVR, with different strengths that may suit your team better.
02 · MY TEAM
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03 · TEAM TO FORMATION
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ตัวกรอง
การ์ดแนะนำใช้ Tactic AI และจะไม่เปลี่ยนนักเตะที่คุณเลือกไว้
วิธีอ่านผลวิเคราะห์ให้ถูก
คะแนนบทบาทเป็นโมเดลเปรียบเทียบภายในฐานข้อมูลปัจจุบัน ใช้ค่าสถานะจริงตามตำแหน่งร่วมกับ Work Rate, Weak Foot, PlayStyle และ Trait เพื่ออธิบาย “ลักษณะการใช้งาน” ไม่ใช่การรับประกันผลการแข่งขัน เกมจริงยังขึ้นกับ Rank, Training, Skill Point ที่เลือก, เพื่อนร่วมทีม, แท็กติกของทั้งสองฝ่าย และการอัปเดตตัวเกม





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