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ค้นหานักเตะและดูบทวิเคราะห์จาก Tactic AI
Tactic AI แสดงผลเฉพาะนักเตะ OVR 118+
PLAYER SHORTLIST
รายชื่อนักเตะที่แนะนำ
แสดง 10 คนแรกเพื่อให้อ่านง่าย แตะดูเพิ่มครั้งละ 10 คนเมื่อต้องการเปรียบเทียบตัวเลือกอื่น
Player profile and analysis
LKDetailed stats View more ▼
Read the plain-language level first: Elite represents roughly the top 10%. P is secondary technical detail and can move when new cards enter the database.
| Attribute | Card value | Database average | Position level |
|---|---|---|---|
| PAC · Sprint speed | 185 | 172.8 | GoodP73 |
| PAC · Acceleration | 173 | 167.6 | StandardP53 |
| SHO · Attacking positioning | 131 | 127.2 | GoodP59 |
| SHO · Finishing | 107 | 102.5 | GoodP60 |
| SHO · Shot power | 138 | 132.4 | GoodP67 |
| SHO · Long shot | 119 | 110.8 | GoodP67 |
| SHO · Volleys | 87 | 88 | StandardP53 |
| SHO · Penalties | 111 | 91.4 | ExcellentP87 |
| PAS · Vision | 142 | 136 | GoodP70 |
| PAS · Crossing | 127 | 115.3 | ExcellentP77 |
| PAS · Short passing | 153 | 151.4 | GoodP71 |
| PAS · Long passing | 156 | 150.9 | GoodP69 |
| PAS · Curve | 117 | 119 | StandardP45 |
| PAS · Free kick | 113 | 105.3 | GoodP72 |
| DRI · Ball control | 171 | 167.6 | GoodP63 |
| DRI · Dribbling | 139 | 134.1 | GoodP69 |
| DRI · Agility | 155 | 148.1 | GoodP73 |
| DRI · Balance | 155 | 155.9 | StandardP46 |
| DRI · Reactions | 164 | 162.9 | GoodP61 |
| DEF · Defensive awareness | 186 | 195.7 | CautionP23 |
| DEF · Marking | 208 | 202 | ExcellentP75 |
| DEF · Standing tackle | 209 | 205.3 | GoodP63 |
| DEF · Sliding tackle | 208 | 196.6 | ExcellentP75 |
| DEF · Heading | 203 | 193.3 | ExcellentP76 |
| PHY · Strength | 203 | 193 | GoodP74 |
| PHY · Jumping | 198 | 192.5 | GoodP62 |
| PHY · Aggression | 165 | 166.4 | GoodP57 |
| PHY · Stamina | 70 | 77.8 | CautionP0 |
Rank Skill i
Defender helps Ledley King win the ball back more reliably, hold up better in physical duels, and win more aerial duels.
Strong fit for Stopper, Ledley King’s primary role4 gold-highlighted stats are core stats for this role.
Displayed + values are Skill Point modifiers, not the card’s Training Level 30 attributes.
PlayStyle i
Improves strength when contesting physical duels.
Analysis by Tactic AI
Bruiser Lv.1 — Core role advantage: Raises strength during physical battles. It leans on Strength 203 and Aggression 165
Trait i
No Trait is listed for this card.
MODE ANALYSIS
Strengths AI-controlled chance prevention 10.0/10 · Aerial duels 10.0/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In VSA the game picks the moments and the AI plays both attack and defence, so this score reads the attributes the AI relies on
Strengths Stopping attackers on the ground 5.9/10 · Role movement 8.6/10
Watch for Repeatable execution is a relative weak point 3.4/10 · Physical and aerial duels is a relative weak point 4.4/10
In H2H you are in control: attributes improve what you press, but timing, passing and spacing are still your decisions
Bruiser — Counts in this mode, backed by the right attributes
Trait — No Trait
Stamina 70 is short of what this running load needs; as energy drops, acceleration and sprint speed drop too, so share the chasing
Strengths Stopping attackers on the ground 5.9/10 · Role movement 8.5/10
Watch for Repeatable execution is a relative weak point 3.4/10 · Physical and aerial duels is a relative weak point 4.4/10
In Manager the AI plays every action, so use this score to decide who does which job and who partners them
Bruiser — Counts in this mode, backed by the right attributes
Trait — No Trait
Stamina 70 is short of what this running load needs; as energy drops, acceleration and sprint speed drop too, so share the chasing
Overall analysis
Ledley King is a front-foot stopper who meets the striker first, handy against target men.
Strengths and evidence
- Wins the physical battle: Strength 203 and Aggression 165 let King lean into hold-up players without losing balance, so shoulder duels tend to end with our ball. Bruiser Lv.1 adds weight to those shoulder challenges on top of Strength.
- Owns the air: Heading 203 and Jumping 198 mean King gets there first on most crosses and set pieces. Height (188 cm) counts in aerial duels together with Jumping.
Send King to take the first duel with a target forward while a teammate watches the runner behind.
Limitations and impact
Defensive awareness 186 trails other cards at this position. Keep someone covering the space behind every time King steps out.
The best partner is a quick reader of play: King takes the hit and the partner mops up.
Verdict against alternatives
The comparison is Gabriel 118, the highest-scoring different player at CB with the same OVR.
Their key attributes for this job are close, so choose by what the rest of your team lacks.
Pick King when the team needs someone who wins the physical battle and owns the air.
Marking 208 is higher than most cards at this position, so tracking attackers can be trusted to them
Get help blocking the pass and keep cover behind against tricky forwards
Defensive awareness 186 is lower than most cards at this position, in a job this role needs
Reads space well; let them cover behind the player who steps out
Attacking/defensive Work Rate Med/High and Stamina 70. If the plan repeatedly asks this player to press and recover, share the chasing duties and assess fatigue before continuing the press. These values cannot predict a substitution minute.
How this card behaves on the pitch
Formations that unlock this card
View more details ▼
CB 2 · CDM 2 · CAM 3 — Two holding-midfield slots allow screening duties to be shared; keep a defender covering behind the challenge. With no dedicated wide attacker, full-back advances require cover on the outside.
CB 2 · CDM 2 · CAM 1 · LM/RM 2 — Two holding-midfield slots allow screening duties to be shared; keep a defender covering behind the challenge. Wide midfielders offer outside outlets when available.
CB 2 · CM 2 · CAM 1 · LW/RW 2 — There is an attacking midfielder but no dedicated holding slot; assign a central midfielder to screen before asking the defender to step forward.
CB 2 · CM 3 · LW/RW 2 — The central midfield line has no dedicated holding slot; keep one midfielder behind the ball so the defender is not left handling transitions alone.
CB 2 · CDM 1 · CM 2 · LW/RW 2 — The single holding midfielder is the central screen; if pulled wide, keep the centre-back covering the gap rather than stepping out together.
KEEP EXPLORING
Comparable positions and nearby OVR, with different strengths that may suit your team better.
02 · MY TEAM
นักเตะในทีมคุณ
เลือกนักเตะที่สนใจได้แม้ยังไม่มีการ์ด ระบบจะใช้รายชื่อนี้ช่วยประเมินแผนที่รองรับทีมในฝันของคุณ
03 · TEAM TO FORMATION
แผนที่เหมาะกับนักเตะที่เลือก
ตัวกรอง
การ์ดแนะนำใช้ Tactic AI และจะไม่เปลี่ยนนักเตะที่คุณเลือกไว้
วิธีอ่านผลวิเคราะห์ให้ถูก
คะแนนบทบาทเป็นโมเดลเปรียบเทียบภายในฐานข้อมูลปัจจุบัน ใช้ค่าสถานะจริงตามตำแหน่งร่วมกับ Work Rate, Weak Foot, PlayStyle และ Trait เพื่ออธิบาย “ลักษณะการใช้งาน” ไม่ใช่การรับประกันผลการแข่งขัน เกมจริงยังขึ้นกับ Rank, Training, Skill Point ที่เลือก, เพื่อนร่วมทีม, แท็กติกของทั้งสองฝ่าย และการอัปเดตตัวเกม




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