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ค้นหานักเตะเพื่อวิเคราะห์
ค้นหานักเตะและดูบทวิเคราะห์จาก Tactic AI
Tactic AI แสดงผลเฉพาะนักเตะ OVR 118+
PLAYER SHORTLIST
รายชื่อนักเตะที่แนะนำ
แสดง 10 คนแรกเพื่อให้อ่านง่าย แตะดูเพิ่มครั้งละ 10 คนเมื่อต้องการเปรียบเทียบตัวเลือกอื่น
Player profile and analysis
CAThought“ Ginga Alberto can win it and pass off either foot; dribbling turns out of defence still need care. ”
“ Time challenges around the box. Stamina supports repeated defensive work, and either foot can provide the outlet after a recovery.
Balance is not a standout. If pressed in possession, avoid several changes of direction directly in front of goal. ”
Detailed stats View more ▼
Read the plain-language level first: Elite represents roughly the top 10%. P is secondary technical detail and can move when new cards enter the database.
| Attribute | Card value | Database average | Position level |
|---|---|---|---|
| PAC · Sprint speed | 187 | 172.8 | ExcellentP81 |
| PAC · Acceleration | 183 | 167.6 | ExcellentP85 |
| SHO · Attacking positioning | 138 | 127.2 | ExcellentP88 |
| SHO · Finishing | 132 | 102.5 | EliteP96 |
| SHO · Shot power | 134 | 132.4 | GoodP59 |
| SHO · Long shot | 128 | 110.8 | ExcellentP84 |
| SHO · Volleys | 96 | 88 | GoodP71 |
| SHO · Penalties | 102 | 91.4 | GoodP73 |
| PAS · Vision | 172 | 136 | EliteP96 |
| PAS · Crossing | 134 | 115.3 | ExcellentP89 |
| PAS · Short passing | 176 | 151.4 | ExcellentP88 |
| PAS · Long passing | 170 | 150.9 | ExcellentP88 |
| PAS · Curve | 138 | 119 | ExcellentP89 |
| PAS · Free kick | 98 | 105.3 | CautionP34 |
| DRI · Ball control | 170 | 167.6 | GoodP58 |
| DRI · Dribbling | 157 | 134.1 | EliteP90 |
| DRI · Agility | 162 | 148.1 | EliteP96 |
| DRI · Balance | 153 | 155.9 | CautionP31 |
| DRI · Reactions | 158 | 162.9 | CautionP32 |
| DEF · Defensive awareness | 213 | 195.7 | EliteP92 |
| DEF · Marking | 193 | 202 | CautionP14 |
| DEF · Standing tackle | 215 | 205.3 | EliteP91 |
| DEF · Sliding tackle | 192 | 196.6 | StandardP43 |
| DEF · Heading | 190 | 193.3 | StandardP44 |
| PHY · Strength | 182 | 193 | CautionP24 |
| PHY · Jumping | 188 | 192.5 | StandardP46 |
| PHY · Aggression | 165 | 166.4 | GoodP57 |
| PHY · Stamina | 93 | 77.8 | EliteP100 |
Rank Skill i
Ball Playing Defender helps Carlos Alberto pass more accurately, win the ball back more reliably, and get away quicker.
Strong fit for Ball-playing CB, Carlos Alberto’s primary role5 gold-highlighted stats are core stats for this role.
Displayed + values are Skill Point modifiers, not the card’s Training Level 30 attributes.
PlayStyle i
Improves driven-pass pace and precision without making reception harder.
Extends and speeds up hard tackles, helping retain the ball at the feet. · Strengthens those effects and makes opponent stumbles or falls more likely.
Analysis by Tactic AI
Bullet Pass Lv.1 — Core role advantage: Raises pass speed and accuracy without making the receiver’s first touch harder. It leans on Short passing 176 and Long passing 170
Guardian Lv.2 — Core role advantage: Improves hard-tackle range, speed and the chance of keeping the ball close. It leans on Standing tackle 215 and Sliding tackle 192
Bullet Pass and Guardian both help playing within the team shape, so this strength shows up in more than one way.
Trait i
Favours committed tackles that can stop emergencies, but a miss delays recovery and exposes the vacated zone.
Signals leadership character, but this model does not turn it into invented attribute boosts or guaranteed teammate behaviour.
Crosses before the byline, attacking the gap between centre-back and full-back before marking is fully set.
Favours switches and line-breaking passes, punishing one-sided pressure and forcing the defence to widen.
Threatens from distance, drawing a blocker out and opening space behind the midfield line.
Enables difficult clearances when a normal body shape is unavailable, removing danger before a clean setup is possible.
Analysis by Tactic AI
Dives Into Tackles + Acrobatic Clearance — Dives Into Tackles and Acrobatic Clearance are both rescue acts for when the player is caught out; useful, but needing them often means the positioning is off.
Bullet Pass + Long Passer — Long Passer looks for switches and passes over the line, and Bullet Pass gets them there before the defence can shift.
MODE ANALYSIS
Strengths AI-controlled chance prevention 10.0/10 · Aerial duels 10.0/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In VSA the game picks the moments and the AI plays both attack and defence, so this score reads the attributes the AI relies on
Strengths Stopping attackers on the ground 7.6/10 · Covering space at speed 8.3/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In H2H you are in control: attributes improve what you press, but timing, passing and spacing are still your decisions
Bullet Pass — Not used at this position; that is not a weakness
Guardian — Counts in this mode, backed by the right attributes
Trait — The card’s traits add to this mode
Stamina 93 is enough for the running this role needs
Strengths Stopping attackers on the ground 7.6/10 · Role movement 9.2/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In Manager the AI plays every action, so use this score to decide who does which job and who partners them
Bullet Pass — Not used at this position; that is not a weakness
Guardian — Not counted in Manager (counted in H2H)
Trait — The card’s traits add to this mode
Stamina 93 is enough for the running this role needs
Overall analysis
Carlos Alberto is a ball-playing centre-back for teams that pass through the first press.
Strengths and evidence
- Receives and moves it on: Carlos Alberto never has to hoof it — Short passing 176 and Ball control 170 give a clean first touch and a quick pass to the free man. Bullet Pass Lv.1 fires those passes in faster, and the Long Passer trait adds switches to the far side.
Give Carlos Alberto one short option and one runner beyond the press, so both the safe and the forward pass are on.
Limitations and impact
Marking 193 trails other cards at this position. Have a midfielder screen the pass and keep cover behind; do not leave Carlos Alberto alone with a forward who changes direction.
Fits a side that passes in triangles, with cover behind Carlos Alberto and runners to find.
Verdict against alternatives
The comparison is Vincent Kompany 120, the highest-scoring different player at CB with the same OVR.
Carlos Alberto is stronger in short passing and finding passing lanes (Short passing 176 vs 153, Vision 172 vs 144).
Kompany is stronger in reactions to the ball and tracking attackers (Reactions 158 vs 190, Marking 193 vs 214).
Pick Carlos Alberto when the team needs someone who receives and moves it on; pick Kompany when reactions to the ball matters more.
When opponents press the receiver and close the first pass, a clean first touch and quick sight of the next pass take the team out of the press
Give at least two passing angles
Marking 193 is lower than most cards at this position, in a job this role needs
Get help blocking the pass and keep cover behind against tricky forwards
Strength 182 is lower than most cards at this position, in a job this role needs
Share the physical battles rather than facing big forwards alone
How this card behaves on the pitch
Formations that unlock this card
View more details ▼
Carlos Alberto has the pace to sweep behind a back four. Wide players on both flanks receive Carlos Alberto's Long Passer switches.
Carlos Alberto has the pace to sweep behind a back four. Wide players on both flanks receive Carlos Alberto's Long Passer switches.
Carlos Alberto has the pace to sweep behind a back four. Wide players on both flanks receive Carlos Alberto's Long Passer switches.
Carlos Alberto has the pace to sweep behind a back four. Wide players on both flanks receive Carlos Alberto's Long Passer switches.
Carlos Alberto has the pace to sweep behind a back four. Wide players on both flanks receive Carlos Alberto's Long Passer switches.
KEEP EXPLORING
Comparable positions and nearby OVR, with different strengths that may suit your team better.
02 · MY TEAM
นักเตะในทีมคุณ
เลือกนักเตะที่สนใจได้แม้ยังไม่มีการ์ด ระบบจะใช้รายชื่อนี้ช่วยประเมินแผนที่รองรับทีมในฝันของคุณ
03 · TEAM TO FORMATION
แผนที่เหมาะกับนักเตะที่เลือก
ตัวกรอง
การ์ดแนะนำใช้ Tactic AI และจะไม่เปลี่ยนนักเตะที่คุณเลือกไว้
วิธีอ่านผลวิเคราะห์ให้ถูก
คะแนนบทบาทเป็นโมเดลเปรียบเทียบภายในฐานข้อมูลปัจจุบัน ใช้ค่าสถานะจริงตามตำแหน่งร่วมกับ Work Rate, Weak Foot, PlayStyle และ Trait เพื่ออธิบาย “ลักษณะการใช้งาน” ไม่ใช่การรับประกันผลการแข่งขัน เกมจริงยังขึ้นกับ Rank, Training, Skill Point ที่เลือก, เพื่อนร่วมทีม, แท็กติกของทั้งสองฝ่าย และการอัปเดตตัวเกม





















