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ค้นหานักเตะเพื่อวิเคราะห์
ค้นหานักเตะและดูบทวิเคราะห์จาก Tactic AI
Tactic AI แสดงผลเฉพาะนักเตะ OVR 118+
PLAYER SHORTLIST
รายชื่อนักเตะที่แนะนำ
แสดง 10 คนแรกเพื่อให้อ่านง่าย แตะดูเพิ่มครั้งละ 10 คนเมื่อต้องการเปรียบเทียบตัวเลือกอื่น
Player profile and analysis
HKDetailed stats View more ▼
Read the plain-language level first: Elite represents roughly the top 10%. P is secondary technical detail and can move when new cards enter the database.
| Attribute | Card value | Database average | Position level |
|---|---|---|---|
| PAC · Sprint speed | 189 | 197.7 | CautionP32 |
| PAC · Acceleration | 186 | 197 | CautionP31 |
| SHO · Attacking positioning | 172 | 182.9 | CautionP28 |
| SHO · Finishing | 208 | 206.6 | StandardP52 |
| SHO · Shot power | 182 | 197.6 | CautionP3 |
| SHO · Long shot | 169 | 166.4 | GoodP61 |
| SHO · Volleys | 164 | 178.7 | CautionP15 |
| SHO · Penalties | 154 | 137 | ExcellentP88 |
| PAS · Vision | 187 | 151.4 | EliteP95 |
| PAS · Crossing | 136 | 128.8 | GoodP65 |
| PAS · Short passing | 187 | 156.1 | EliteP94 |
| PAS · Long passing | 163 | 142.8 | EliteP94 |
| PAS · Curve | 156 | 150.5 | GoodP63 |
| PAS · Free kick | 131 | 127.5 | GoodP59 |
| DRI · Ball control | 201 | 187.4 | ExcellentP89 |
| DRI · Dribbling | 188 | 173.9 | GoodP74 |
| DRI · Agility | 182 | 171.1 | ExcellentP75 |
| DRI · Balance | 163 | 161.5 | StandardP52 |
| DRI · Reactions | 164 | 165.1 | StandardP51 |
| DEF · Defensive awareness | 104 | 80.2 | EliteP91 |
| DEF · Marking | 101 | 70.9 | EliteP94 |
| DEF · Standing tackle | 112 | 100.6 | ExcellentP88 |
| DEF · Sliding tackle | 80 | 72.7 | ExcellentP82 |
| DEF · Heading | 180 | 182.5 | StandardP47 |
| PHY · Strength | 176 | 182.7 | CautionP31 |
| PHY · Jumping | 170 | 178.9 | CautionP18 |
| PHY · Aggression | 152 | 149.7 | GoodP56 |
| PHY · Stamina | 81 | 80.4 | StandardP54 |
Rank Skill i
False Nine helps Harry Kane pass more accurately, stay calmer on the ball under pressure, and finish more sharply.
Strong fit for False 9, Harry Kane’s primary role5 gold-highlighted stats are core stats for this role.
Displayed + values are Skill Point modifiers, not the card’s Training Level 30 attributes.
PlayStyle i
Improves pace and placement of normal shots at close and medium distance.
Analysis by Tactic AI
Clinical Finisher Lv.1 — Supports the main role: Raises the accuracy and speed of regular mid-to-close-range shots. It leans on Finishing 208 and Shot power 182
Trait i
Favours curled finishes when the angle appears, making defenders protect the inside lane and far post.
Favours switches and line-breaking passes, punishing one-sided pressure and forcing the defence to widen.
Threatens from distance, drawing a blocker out and opening space behind the midfield line.
Analysis by Tactic AI
None of these traits feed into each other at this position; read each one on its own.
MODE ANALYSIS
Strengths Converting chances 10.0/10 · Covering space 10.0/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In VSA the game picks the moments and the AI plays both attack and defence, so this score reads the attributes the AI relies on
Strengths Weak-foot execution 7.8/10 · Skill moves 7.2/10
Watch for Covering space at speed is a relative weak point 0.2/10 · Ball control and turning is a relative weak point 3.7/10
In H2H you are in control: attributes improve what you press, but timing, passing and spacing are still your decisions
Clinical Finisher — Counts in this mode, backed by the right attributes
Trait — The card’s traits add to this mode
Stamina 81 is short of what this running load needs; as energy drops, acceleration and sprint speed drop too, so share the chasing
Strengths Weak-foot execution 7.8/10 · Role movement 7.0/10
Watch for Covering space at speed is a relative weak point 0.2/10 · Off-ball positioning is a relative weak point 4.4/10
In Manager the AI plays every action, so use this score to decide who does which job and who partners them
Clinical Finisher — Counts in this mode, backed by the right attributes
Trait — The card’s traits add to this mode
Stamina 81 is short of what this running load needs; as energy drops, acceleration and sprint speed drop too, so share the chasing
Overall analysis
Harry Kane is a false nine who drops in and drags centre-backs out.
Strengths and evidence
- Receives and moves it on: Kane never has to hoof it — Short passing 187 and Ball control 201 give a clean first touch and a quick pass to the free man.
- Carries past the first man: Dribbling 188 and Ball control 201 let Kane turn away from the first defender and drag the second one out, opening space for others.
Give Kane one short option and one runner beyond the press, so both the safe and the forward pass are on. High/High Work Rate means Kane gets up and down all game, which costs energy.
Limitations and impact
At 188 cm, Kane turns more slowly than smaller dribblers (EA ties turning to height as well as Agility and Dribbling), so give the ball with room to face forward.
Fits a side that passes in triangles, with cover behind Kane and runners to find.
Verdict against alternatives
The comparison is Mario Kempes 120, the highest-scoring different player at ST with the same OVR.
Kane is stronger in short passing and finding passing lanes (Short passing 187 vs 161, Vision 187 vs 162).
Kempes is stronger in reactions to the ball (Reactions 164 vs 173).
Pick Kane when the team needs someone who receives and moves it on and carries past the first man; pick Kempes when reactions to the ball matters more.
controls the first touch well and keeps the ball under pressure. use them as an outlet to hold the ball while teammates join
spots passes others miss and unlocks the attack. get the ball to them often in the final third
usually loses the ball in the air — jumping, strength and heading can’t match the bigger players. don’t make them the main target; let a better header go up and have this card pick up the second ball
Stamina 81 with Work Rate High/High. If the plan keeps them pressing and recovering, they will fade late on; share the chasing or plan a late substitution.
How this card behaves on the pitch
Formations that unlock this card
View more details ▼
Kane plays as the lone striker, backed by three attacking midfielders and two CDMs, with no wide attackers.
Kane plays as the lone striker, backed by one attacking midfielder and two CDMs, with two wide midfielders.
Kane plays as the lone striker, backed by one attacking midfielder and two CMs, with two wingers out wide.
Kane plays as the lone striker, backed by three CMs, with two wingers out wide.
Kane plays as the lone striker, backed by two CMs and one CDM, with two wingers out wide.
KEEP EXPLORING
Comparable positions and nearby OVR, with different strengths that may suit your team better.
02 · MY TEAM
นักเตะในทีมคุณ
เลือกนักเตะที่สนใจได้แม้ยังไม่มีการ์ด ระบบจะใช้รายชื่อนี้ช่วยประเมินแผนที่รองรับทีมในฝันของคุณ
03 · TEAM TO FORMATION
แผนที่เหมาะกับนักเตะที่เลือก
ตัวกรอง
การ์ดแนะนำใช้ Tactic AI และจะไม่เปลี่ยนนักเตะที่คุณเลือกไว้
วิธีอ่านผลวิเคราะห์ให้ถูก
คะแนนบทบาทเป็นโมเดลเปรียบเทียบภายในฐานข้อมูลปัจจุบัน ใช้ค่าสถานะจริงตามตำแหน่งร่วมกับ Work Rate, Weak Foot, PlayStyle และ Trait เพื่ออธิบาย “ลักษณะการใช้งาน” ไม่ใช่การรับประกันผลการแข่งขัน เกมจริงยังขึ้นกับ Rank, Training, Skill Point ที่เลือก, เพื่อนร่วมทีม, แท็กติกของทั้งสองฝ่าย และการอัปเดตตัวเกม
















