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ค้นหานักเตะเพื่อวิเคราะห์
ค้นหานักเตะและดูบทวิเคราะห์จาก Tactic AI
Tactic AI แสดงผลเฉพาะนักเตะ OVR 118+
PLAYER SHORTLIST
รายชื่อนักเตะที่แนะนำ
แสดง 10 คนแรกเพื่อให้อ่านง่าย แตะดูเพิ่มครั้งละ 10 คนเมื่อต้องการเปรียบเทียบตัวเลือกอื่น
Player profile and analysis
DUThought“ A solid centre-back who reads the game, positions well, wins in the air and never holds back. ”
“ His positioning, reactions, jumping, strength and aggression sit near the top of centre-backs at this level, with defensive awareness and marking in the upper part. Intimidator helps in duels, Accelerator off the mark, and Power Header at set pieces.
Know that his agility and stamina are in the lower part of the group, so quick, small forwards who turn sharply can get away from him. Pair him with a more agile partner and let him take the duels and the aerial balls. ”
Detailed stats View more ▼
Read the plain-language level first: Elite represents roughly the top 10%. P is secondary technical detail and can move when new cards enter the database.
| Attribute | Card value | Database average | Position level |
|---|---|---|---|
| PAC · Sprint speed | 187 | 172.1 | ExcellentP81 |
| PAC · Acceleration | 183 | 167.8 | ExcellentP84 |
| SHO · Attacking positioning | 146 | 127.2 | EliteP97 |
| SHO · Finishing | 104 | 101.7 | StandardP49 |
| SHO · Shot power | 133 | 132.1 | GoodP58 |
| SHO · Long shot | 126 | 111.1 | ExcellentP83 |
| SHO · Volleys | 82 | 87.9 | StandardP48 |
| SHO · Penalties | 82 | 91.9 | StandardP40 |
| PAS · Vision | 134 | 135.7 | GoodP55 |
| PAS · Crossing | 115 | 115.2 | GoodP55 |
| PAS · Short passing | 155 | 150.5 | ExcellentP75 |
| PAS · Long passing | 160 | 151 | ExcellentP77 |
| PAS · Curve | 121 | 119.7 | GoodP55 |
| PAS · Free kick | 106 | 106.6 | GoodP60 |
| DRI · Ball control | 174 | 167.6 | GoodP72 |
| DRI · Dribbling | 142 | 133.8 | GoodP73 |
| DRI · Agility | 153 | 148.6 | GoodP64 |
| DRI · Balance | 165 | 156.8 | ExcellentP88 |
| DRI · Reactions | 171 | 163 | ExcellentP85 |
| DEF · Defensive awareness | 195 | 194.5 | GoodP57 |
| DEF · Marking | 215 | 202.5 | EliteP91 |
| DEF · Standing tackle | 213 | 205.2 | ExcellentP80 |
| DEF · Sliding tackle | 214 | 197.1 | ExcellentP89 |
| DEF · Heading | 208 | 194.4 | ExcellentP84 |
| PHY · Strength | 212 | 193.9 | EliteP96 |
| PHY · Jumping | 210 | 193.6 | EliteP96 |
| PHY · Aggression | 176 | 165.6 | ExcellentP87 |
| PHY · Stamina | 77 | 77.7 | GoodP56 |
Rank Skill i
Defender helps Dayot Upamecano win the ball back more reliably, hold up better in physical duels, and win more aerial duels.
Strong fit for Stopper, Dayot Upamecano’s primary role4 gold-highlighted stats are core stats for this role.
Displayed + values are Skill Point modifiers, not the card’s Training Level 30 attributes.
PlayStyle i
แข็งแรงขึ้นเวลาเบียดปะทะ
เร่งความเร็วตอนไม่มีบอลได้ดีขึ้น
Analysis by Tactic AI
Bruiser Lv.1 — Core role advantage: Raises strength during physical battles. It leans on Strength 212 and Aggression 176
Accelerator Lv.1 — Situational benefit: Accelerates faster while off the ball. It leans on Acceleration 183 and Sprint speed 187. This supports off-ball acceleration into space; it does not directly improve tackling
Bruiser and Accelerator work in different moments; Bruiser fits the main job better, the other is useful now and then.
Trait i
Raises headed threat in open play and set pieces, demanding stronger marking or earlier prevention of the cross.
Analysis by Tactic AI
None of these traits feed into each other at this position; read each one on its own.
MODE ANALYSIS
Strengths AI-controlled chance prevention 10.0/10 · Aerial duels 10.0/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In VSA the game picks the moments and the AI plays both attack and defence, so this score reads the attributes the AI relies on
Strengths Stopping attackers on the ground 8.9/10 · Covering space at speed 8.2/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In H2H you are in control: attributes improve what you press, but timing, passing and spacing are still your decisions
Bruiser — Counts in this mode, backed by the right attributes
Accelerator — Not used at this position; that is not a weakness
Trait — The card’s traits add to this mode
Stamina 77 is enough for the running this role needs
Strengths Stopping attackers on the ground 8.9/10 · Role movement 9.3/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In Manager the AI plays every action, so use this score to decide who does which job and who partners them
Bruiser — Counts in this mode, backed by the right attributes
Accelerator — Not used at this position; that is not a weakness
Trait — The card’s traits add to this mode
Stamina 77 is enough for the running this role needs
Overall analysis
Dayot Upamecano is a front-foot stopper who meets the striker first, handy against target men.
Strengths and evidence
- Wins the physical battle: Strength 212 and Aggression 176 let Upamecano lean into hold-up players without losing balance, so shoulder duels tend to end with our ball. Bruiser Lv.1 adds weight to those shoulder challenges on top of Strength.
- Stops the turn: Forwards who drop to receive get Upamecano at their back straight away — Marking 215 and Defensive awareness 195 keep the forward tight before they can turn.
- Owns the air: Heading 208 and Jumping 210 mean Upamecano gets there first on most crosses and set pieces.
Send Upamecano to take the first duel with a target forward while a teammate watches the runner behind.
Limitations and impact
Every time Upamecano steps out to challenge, space opens behind; someone must read the second ball first.
The best partner is a quick reader of play: Upamecano takes the hit and the partner mops up.
Verdict against alternatives
The comparison is David Luiz 123, the highest-scoring different player at CB with the same OVR.
David Luiz is stronger in heading (Heading 208 vs 216).
Pick Upamecano when the team needs someone who wins the physical battle and stops the turn; pick David Luiz when heading matters more.
Crosses and long balls: gets up, wins the position with their body and directs the header. let them attack the first ball with a teammate waiting for the knock-down
A forward drops in or tries to turn: stays tight before the turn and times the tackle, so the ball usually ends up ours. give them the forward who likes to drop deep, and let them wait for a heavy touch
How this card behaves on the pitch
Formations that unlock this card
View more details ▼
Upamecano is one of two centre-backs in a back four, screened by two CDMs, with three attacking midfielders ahead, with no wide attackers. Upamecano's pace sweeps behind the back four, so the line can push up.
Upamecano is one of two centre-backs in a back four, screened by two CDMs, with one attacking midfielder ahead, with two wide midfielders. Upamecano's pace sweeps behind the back four, so the line can push up.
Upamecano is one of two centre-backs in a back four, with no CDM screen, so midfielders must drop in, with one attacking midfielder and two CMs ahead, with two wingers out wide. Upamecano's pace sweeps behind the back four, so the line can push up.
Upamecano is one of two centre-backs in a back four, with no CDM screen, so midfielders must drop in, with three CMs ahead, with two wingers out wide. Upamecano's pace sweeps behind the back four, so the line can push up.
Upamecano is one of two centre-backs in a back four, screened by one CDM, with two CMs ahead, with two wingers out wide. Upamecano's pace sweeps behind the back four, so the line can push up.
KEEP EXPLORING
Comparable positions and nearby OVR, with different strengths that may suit your team better.
02 · MY TEAM
นักเตะในทีมคุณ
เลือกนักเตะที่สนใจได้แม้ยังไม่มีการ์ด ระบบจะใช้รายชื่อนี้ช่วยประเมินแผนที่รองรับทีมในฝันของคุณ
03 · TEAM TO FORMATION
แผนที่เหมาะกับนักเตะที่เลือก
ตัวกรอง
การ์ดแนะนำใช้ Tactic AI และจะไม่เปลี่ยนนักเตะที่คุณเลือกไว้
วิธีอ่านผลวิเคราะห์ให้ถูก
คะแนนบทบาทเป็นโมเดลเปรียบเทียบภายในฐานข้อมูลปัจจุบัน ใช้ค่าสถานะจริงตามตำแหน่งร่วมกับ Work Rate, Weak Foot, PlayStyle และ Trait เพื่ออธิบาย “ลักษณะการใช้งาน” ไม่ใช่การรับประกันผลการแข่งขัน เกมจริงยังขึ้นกับ Rank, Training, Skill Point ที่เลือก, เพื่อนร่วมทีม, แท็กติกของทั้งสองฝ่าย และการอัปเดตตัวเกม





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