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ค้นหานักเตะเพื่อวิเคราะห์
ค้นหานักเตะและดูบทวิเคราะห์จาก Tactic AI
Tactic AI แสดงผลเฉพาะนักเตะ OVR 118+
PLAYER SHORTLIST
รายชื่อนักเตะที่แนะนำ
แสดง 10 คนแรกเพื่อให้อ่านง่าย แตะดูเพิ่มครั้งละ 10 คนเมื่อต้องการเปรียบเทียบตัวเลือกอื่น
Player profile and analysis
ELDetailed stats View more ▼
Read the plain-language level first: Elite represents roughly the top 10%. P is secondary technical detail and can move when new cards enter the database.
| Attribute | Card value | Database average | Position level |
|---|---|---|---|
| PAC · Sprint speed | 142 | 165.4 | CautionP8 |
| PAC · Acceleration | 144 | 170.7 | CautionP8 |
| SHO · Attacking positioning | 103 | 126 | CautionP4 |
| SHO · Finishing | 94 | 122.4 | CautionP4 |
| SHO · Shot power | 127 | 150.1 | CautionP4 |
| SHO · Long shot | 121 | 150.9 | CautionP2 |
| SHO · Volleys | 97 | 124.3 | CautionP6 |
| SHO · Penalties | 86 | 108.5 | CautionP15 |
| PAS · Vision | 142 | 168.5 | CautionP1 |
| PAS · Crossing | 81 | 124.8 | CautionP1 |
| PAS · Short passing | 166 | 193.6 | CautionP4 |
| PAS · Long passing | 165 | 184.3 | CautionP13 |
| PAS · Curve | 83 | 121.1 | CautionP3 |
| PAS · Free kick | 105 | 125.9 | CautionP17 |
| DRI · Ball control | 191 | 192.9 | StandardP46 |
| DRI · Dribbling | 142 | 160 | CautionP5 |
| DRI · Agility | 132 | 151.6 | CautionP9 |
| DRI · Balance | 170 | 166.8 | GoodP72 |
| DRI · Reactions | 158 | 167.9 | CautionP6 |
| DEF · Defensive awareness | 187 | 202.3 | CautionP2 |
| DEF · Marking | 173 | 186.9 | CautionP16 |
| DEF · Standing tackle | 194 | 196.1 | StandardP39 |
| DEF · Sliding tackle | 169 | 177.7 | CautionP18 |
| DEF · Heading | 123 | 143.8 | CautionP11 |
| PHY · Strength | 168 | 183.7 | CautionP17 |
| PHY · Jumping | 137 | 150 | CautionP10 |
| PHY · Aggression | 162 | 173 | CautionP18 |
| PHY · Stamina | 81 | 86 | CautionP23 |
Rank Skill i
Defensive Midfielder helps Erik Lira win the ball back more reliably and stay calmer on the ball under pressure.
Limited fit for Ball Winner, Erik Lira’s primary role1 gold-highlighted stats are core stats for this role.
Displayed + values are Skill Point modifiers, not the card’s Training Level 30 attributes.
PlayStyle i
This card has no PlayStyle to evaluate. That does not make its attributes weak; assess its task quality from attributes and behaviour together.
Trait i
No Trait is listed for this card.
MODE ANALYSIS
Strengths Linking passes 7.5/10 · AI-controlled chance prevention 10.0/10
Watch for Converting chances is a relative weak point 3.8/10
In VSA the game picks the moments and the AI plays both attack and defence, so this score reads the attributes the AI relies on
Strengths Role movement 7.0/10
Watch for Screening the defence is a relative weak point 2.5/10 · Recovery runs is a relative weak point 1.1/10
In H2H you are in control: attributes improve what you press, but timing, passing and spacing are still your decisions
PlayStyle — No PlayStyle, so no bonus from this part
Trait — No Trait
Stamina 81 is enough for the running this role needs
Strengths Role movement 6.8/10
Watch for Screening the defence is a relative weak point 2.5/10 · Building play is a relative weak point 0.8/10
In Manager the AI plays every action, so use this score to decide who does which job and who partners them
PlayStyle — No PlayStyle, so no bonus from this part
Trait — No Trait
Stamina 81 is enough for the running this role needs
Overall analysis
Erik Lira can play as Ball Winner, but the attributes this job needs do not stand out together; treat it as a backup option rather than the main plan.
Strengths and evidence
- Core duty — Presses into mistakes: Aggression 162 and Acceleration 144 get Lira to the ball carrier fast and again and again, rushing opponents into mistakes These attributes do not stand out together against same-position cards, so use it as a supporting duty..
Have Lira press from the side that blocks the central pass, with a teammate on the next outlet.
Limitations and impact
Aggression 162 trails other cards at this position. Keep contesting the ball as a secondary duty.
Stamina 81 is on the low side, and fatigue lowers both acceleration and top speed, so expect Lira to slow down late in the game.
Needs one player blocking the central pass and one covering behind, with Lira triggering the press.
Verdict against alternatives
The comparison is Bruno Guimarães 118, the highest-scoring different player at CDM with the same OVR.
Lira is stronger in recovery tackles and standing tackles (Sliding tackle 169 vs 142, Standing tackle 194 vs 185).
Bruno Guimarães is stronger in reactions to the ball and recovery over distance (Reactions 158 vs 172, Sprint speed 142 vs 152).
For this role, Bruno Guimarães or another specialist is the safer pick.
When a teammate steps out and a ball is played in behind, reading and pace both trail; repeated balls in behind will hurt
Drop the line and always keep a covering teammate
When a forward drops to receive or tries to turn, marking and tackling trail; forwards who turn on them will cause trouble
Have a midfielder block the pass into the forward and keep cover behind
How this card behaves on the pitch
Formations that unlock this card
View more details ▼
CB 2 · CDM 2 · CAM 3 — Holding-midfield support permits a division of progression and screening duties; keep a passing connection to that support.
CB 2 · CDM 2 · CAM 1 · LM/RM 2 — Holding-midfield support permits a division of progression and screening duties; keep a passing connection to that support.
CB 2 · CDM 2 · CM 1 · LW/RW 2 — Holding-midfield support permits a division of progression and screening duties; keep a passing connection to that support.
CB 2 · CDM 2 · LM/RM 2 — Holding-midfield support permits a division of progression and screening duties; keep a passing connection to that support.
CB 2 · CDM 2 · CAM 2 — Holding-midfield support permits a division of progression and screening duties; keep a passing connection to that support.
KEEP EXPLORING
Comparable positions and nearby OVR, with different strengths that may suit your team better.
02 · MY TEAM
นักเตะในทีมคุณ
เลือกนักเตะที่สนใจได้แม้ยังไม่มีการ์ด ระบบจะใช้รายชื่อนี้ช่วยประเมินแผนที่รองรับทีมในฝันของคุณ
03 · TEAM TO FORMATION
แผนที่เหมาะกับนักเตะที่เลือก
ตัวกรอง
การ์ดแนะนำใช้ Tactic AI และจะไม่เปลี่ยนนักเตะที่คุณเลือกไว้
วิธีอ่านผลวิเคราะห์ให้ถูก
คะแนนบทบาทเป็นโมเดลเปรียบเทียบภายในฐานข้อมูลปัจจุบัน ใช้ค่าสถานะจริงตามตำแหน่งร่วมกับ Work Rate, Weak Foot, PlayStyle และ Trait เพื่ออธิบาย “ลักษณะการใช้งาน” ไม่ใช่การรับประกันผลการแข่งขัน เกมจริงยังขึ้นกับ Rank, Training, Skill Point ที่เลือก, เพื่อนร่วมทีม, แท็กติกของทั้งสองฝ่าย และการอัปเดตตัวเกม














