TEAM GUIDE
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เลือกนักเตะเข้าทีม แล้วดูแผน ตำแหน่ง และการ์ดที่แนะนำเพื่อเติมทีมให้ครบ
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ค้นหาการ์ด
ค้นหานักเตะเพื่อวิเคราะห์
ค้นหานักเตะและดูบทวิเคราะห์จาก Tactic AI
Tactic AI แสดงผลเฉพาะนักเตะ OVR 118+
PLAYER SHORTLIST
รายชื่อนักเตะที่แนะนำ
แสดง 10 คนแรกเพื่อให้อ่านง่าย แตะดูเพิ่มครั้งละ 10 คนเมื่อต้องการเปรียบเทียบตัวเลือกอื่น
Player profile and analysis
PSDetailed stats View more ▼
Read the plain-language level first: Elite represents roughly the top 10%. P is secondary technical detail and can move when new cards enter the database.
| Attribute | Card value | Database average | Position level |
|---|---|---|---|
| PAC · Sprint speed | 176 | 197.2 | CautionP8 |
| PAC · Acceleration | 178 | 196.4 | CautionP13 |
| SHO · Attacking positioning | 172 | 182.1 | CautionP30 |
| SHO · Finishing | 197 | 206.3 | CautionP8 |
| SHO · Shot power | 196 | 196.9 | StandardP49 |
| SHO · Long shot | 156 | 166.4 | CautionP14 |
| SHO · Volleys | 168 | 178 | CautionP22 |
| SHO · Penalties | 136 | 137.7 | StandardP41 |
| PAS · Vision | 148 | 151.5 | StandardP40 |
| PAS · Crossing | 106 | 128.6 | CautionP8 |
| PAS · Short passing | 150 | 156.4 | StandardP36 |
| PAS · Long passing | 131 | 143 | CautionP18 |
| PAS · Curve | 146 | 150.9 | CautionP32 |
| PAS · Free kick | 111 | 127.7 | CautionP15 |
| DRI · Ball control | 180 | 187.4 | CautionP21 |
| DRI · Dribbling | 155 | 172.8 | CautionP15 |
| DRI · Agility | 158 | 170.7 | CautionP16 |
| DRI · Balance | 158 | 161.5 | CautionP33 |
| DRI · Reactions | 158 | 165.7 | CautionP34 |
| DEF · Defensive awareness | 92 | 79.8 | ExcellentP81 |
| DEF · Marking | 72 | 70 | GoodP63 |
| DEF · Standing tackle | 98 | 100 | StandardP40 |
| DEF · Sliding tackle | 69 | 71.8 | CautionP24 |
| DEF · Heading | 184 | 183.2 | GoodP60 |
| PHY · Strength | 182 | 182.6 | StandardP48 |
| PHY · Jumping | 187 | 179.1 | ExcellentP82 |
| PHY · Aggression | 138 | 150.1 | CautionP19 |
| PHY · Stamina | 72 | 80.6 | CautionP8 |
Rank Skill i
Striker helps Patrik Schick finish more sharply.
Limited fit for Poacher, Patrik Schick’s primary role2 gold-highlighted stats are core stats for this role.
Displayed + values are Skill Point modifiers, not the card’s Training Level 30 attributes.
PlayStyle i
This card has no PlayStyle to evaluate. That does not make its attributes weak; assess its task quality from attributes and behaviour together.
Trait i
No Trait is listed for this card.
MODE ANALYSIS
Strengths Converting chances 10.0/10 · Covering space 10.0/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In VSA the game picks the moments and the AI plays both attack and defence, so this score reads the attributes the AI relies on
Strengths Role movement 8.1/10 · Weak-foot execution 5.5/10
Watch for Ball control and turning is a relative weak point 2.1/10 · Finishing is a relative weak point 3.1/10
In H2H you are in control: attributes improve what you press, but timing, passing and spacing are still your decisions
PlayStyle — No PlayStyle, so no bonus from this part
Trait — No Trait
Stamina 72 is short of what this running load needs; as energy drops, acceleration and sprint speed drop too, so share the chasing
Strengths Role movement 8.4/10 · Weak-foot execution 5.5/10
Watch for Finishing is a relative weak point 3.1/10 · Covering space at speed is a relative weak point 1.5/10
In Manager the AI plays every action, so use this score to decide who does which job and who partners them
PlayStyle — No PlayStyle, so no bonus from this part
Trait — No Trait
Stamina 72 is short of what this running load needs; as energy drops, acceleration and sprint speed drop too, so share the chasing
Overall analysis
Patrik Schick can play as Poacher, but the attributes this job needs do not stand out together; treat it as a backup option rather than the main plan.
Strengths and evidence
- Core duty — Finishes in the box: Finishing 197 and Attacking positioning 172 make Schick a reliable end point: arrive on time and finish in one or two touches These attributes do not stand out together against same-position cards, so use it as a supporting duty..
Keep Schick near the box and let the creators bring the ball up instead of dropping deep.
Limitations and impact
Finishing 197 trails other cards at this position. When the angle is tight, Schick should set up a better finisher.
Stamina 72 is on the low side, and fatigue lowers both acceleration and top speed, so expect Schick to slow down late in the game.
Pair with a forward-facing passer and another attacker who drags a centre-back away from Schick.
Verdict against alternatives
The comparison is Ousmane Dembélé 119, the highest-scoring different player at ST with the same OVR.
Schick is stronger in shot power and attacking positioning (Shot power 196 vs 184, Attacking positioning 172 vs 164).
Dembélé is stronger in the first-step burst and finishing (Acceleration 178 vs 210, Finishing 197 vs 209).
For this role, Dembélé or another specialist is the safer pick.
When the ball arrives in a shooting area with little time, movement and finishing both trail; do not rely on them for every big chance
Share the finishing and create chances with more time on the ball
When receiving back to goal or under immediate contact, ball control and strength both trail; constant contact will cost possession
Receive facing play or move it on first time
Attacking/defensive Work Rate High/Med and Stamina 72. If the plan repeatedly asks this player to press and recover, share the chasing duties and assess fatigue before continuing the press. These values cannot predict a substitution minute.
How this card behaves on the pitch
Formations that unlock this card
View more details ▼
Wide players feed crosses to Schick's aerial game.
Wide players feed crosses to Schick's aerial game.
Wide players feed crosses to Schick's aerial game.
Wide players feed crosses to Schick's aerial game.
Wide players feed crosses to Schick's aerial game.
KEEP EXPLORING
Comparable positions and nearby OVR, with different strengths that may suit your team better.
02 · MY TEAM
นักเตะในทีมคุณ
เลือกนักเตะที่สนใจได้แม้ยังไม่มีการ์ด ระบบจะใช้รายชื่อนี้ช่วยประเมินแผนที่รองรับทีมในฝันของคุณ
03 · TEAM TO FORMATION
แผนที่เหมาะกับนักเตะที่เลือก
ตัวกรอง
การ์ดแนะนำใช้ Tactic AI และจะไม่เปลี่ยนนักเตะที่คุณเลือกไว้
วิธีอ่านผลวิเคราะห์ให้ถูก
คะแนนบทบาทเป็นโมเดลเปรียบเทียบภายในฐานข้อมูลปัจจุบัน ใช้ค่าสถานะจริงตามตำแหน่งร่วมกับ Work Rate, Weak Foot, PlayStyle และ Trait เพื่ออธิบาย “ลักษณะการใช้งาน” ไม่ใช่การรับประกันผลการแข่งขัน เกมจริงยังขึ้นกับ Rank, Training, Skill Point ที่เลือก, เพื่อนร่วมทีม, แท็กติกของทั้งสองฝ่าย และการอัปเดตตัวเกม



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