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ค้นหานักเตะและดูบทวิเคราะห์จาก Tactic AI
Tactic AI แสดงผลเฉพาะนักเตะ OVR 118+
PLAYER SHORTLIST
รายชื่อนักเตะที่แนะนำ
แสดง 10 คนแรกเพื่อให้อ่านง่าย แตะดูเพิ่มครั้งละ 10 คนเมื่อต้องการเปรียบเทียบตัวเลือกอื่น
Player profile and analysis
SMDetailed stats View more ▼
Read the plain-language level first: Elite represents roughly the top 10%. P is secondary technical detail and can move when new cards enter the database.
| Attribute | Card value | Database average | Position level |
|---|---|---|---|
| PAC · Sprint speed | 176 | 175.5 | StandardP39 |
| PAC · Acceleration | 181 | 177.6 | StandardP45 |
| SHO · Attacking positioning | 151 | 142.1 | ExcellentP82 |
| SHO · Finishing | 146 | 145.5 | StandardP45 |
| SHO · Shot power | 164 | 164 | StandardP46 |
| SHO · Long shot | 173 | 178.4 | CautionP24 |
| SHO · Volleys | 146 | 140.1 | GoodP62 |
| SHO · Penalties | 112 | 119.1 | StandardP38 |
| PAS · Vision | 199 | 187.6 | GoodP73 |
| PAS · Crossing | 150 | 157.2 | CautionP27 |
| PAS · Short passing | 208 | 204.1 | GoodP65 |
| PAS · Long passing | 201 | 191.4 | ExcellentP77 |
| PAS · Curve | 126 | 151.2 | CautionP9 |
| PAS · Free kick | 116 | 132.8 | CautionP17 |
| DRI · Ball control | 204 | 197.1 | GoodP64 |
| DRI · Dribbling | 183 | 184.2 | GoodP61 |
| DRI · Agility | 159 | 162.7 | StandardP39 |
| DRI · Balance | 151 | 174.2 | CautionP1 |
| DRI · Reactions | 164 | 168 | CautionP24 |
| DEF · Defensive awareness | 201 | 184 | ExcellentP78 |
| DEF · Marking | 152 | 148.9 | GoodP62 |
| DEF · Standing tackle | 183 | 180.1 | GoodP59 |
| DEF · Sliding tackle | 145 | 130.6 | ExcellentP86 |
| DEF · Heading | 131 | 123.4 | GoodP65 |
| PHY · Strength | 153 | 157 | StandardP48 |
| PHY · Jumping | 140 | 122.5 | ExcellentP88 |
| PHY · Aggression | 153 | 142 | ExcellentP79 |
| PHY · Stamina | 92 | 84.9 | ExcellentP87 |
Rank Skill i
Deep Lying Playmaker helps Scott McTominay pass more accurately, stay calmer on the ball under pressure, and get away quicker.
Strong fit for Tempo Controller, Scott McTominay’s primary role4 gold-highlighted stats are core stats for this role.
Displayed + values are Skill Point modifiers, not the card’s Training Level 30 attributes.
PlayStyle i
Extends and speeds up hard tackles, helping retain the ball at the feet.
Analysis by Tactic AI
Guardian Lv.1 — Situational benefit: Improves hard-tackle range, speed and the chance of keeping the ball close. It leans on Standing tackle 183 and Reactions 164
Trait i
Threatens from distance, drawing a blocker out and opening space behind the midfield line.
Analysis by Tactic AI
None of these traits feed into each other at this position; read each one on its own.
MODE ANALYSIS
Strengths Linking passes 10.0/10 · AI-controlled chance prevention 10.0/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In VSA the game picks the moments and the AI plays both attack and defence, so this score reads the attributes the AI relies on
Strengths Role movement 8.2/10 · Progressing the ball 5.6/10
Watch for Ball control and turning is a relative weak point 3.9/10 · Attacking actions is a relative weak point 0.0/10
In H2H you are in control: attributes improve what you press, but timing, passing and spacing are still your decisions
Guardian — Not used at this position; that is not a weakness
Trait — The card’s traits add to this mode
Stamina 92 is enough for the running this role needs
Strengths Role movement 8.8/10 · Movement to receive 5.9/10
Watch for Ball control and turning is a relative weak point 3.9/10 · Passing is a relative weak point 4.9/10
In Manager the AI plays every action, so use this score to decide who does which job and who partners them
Guardian — Not used at this position; that is not a weakness
Trait — The card’s traits add to this mode
Stamina 92 is enough for the running this role needs
Overall analysis
Scott McTominay is a tempo-setter who keeps the ball moving.
Strengths and evidence
- Receives and moves it on: McTominay never has to hoof it — Short passing 208 and Ball control 204 give a clean first touch and a quick pass to the free man.
Give McTominay one short option and one runner beyond the press, so both the safe and the forward pass are on.
Limitations and impact
Reactions 164 trails other cards at this position. Have McTominay leave some distance, because late deflections close by are hard to react to.
Fits a side that passes in triangles, with cover behind McTominay and runners to find.
Verdict against alternatives
The comparison is Iniesta 120, the highest-scoring different player at CM with the same OVR.
Iniesta is stronger in finding passing lanes and recovering balance (Vision 199 vs 214, Balance 151 vs 180).
Pick McTominay when the team needs someone who receives and moves it on; pick Iniesta when recovering balance matters more.
long balls are accurate for switches and passes in behind. give them time to look up and hit runners
slow to react to deflections and loose balls. keep a sharper player nearby for second balls
How this card behaves on the pitch
Formations that unlock this card
View more details ▼
McTominay partners another CM, with one CDM behind, and a lone striker up front, with two wingers out wide.
McTominay partners another CM, with one CDM behind, and a CF who drops to link play up front, with two wingers out wide.
McTominay partners another CM, with one CDM behind, with one attacking midfielder ahead, and two strikers up front, with no wide attackers. After winning the ball, McTominay finds the attacking midfielder at the tip of the diamond with a short pass straight away.
McTominay partners another CM, with one CDM behind, and a lone striker up front, with two wide midfielders.
McTominay partners another CM, with one CDM behind, and two strikers up front, with wide players covering the whole flank.
KEEP EXPLORING
Comparable positions and nearby OVR, with different strengths that may suit your team better.
02 · MY TEAM
นักเตะในทีมคุณ
เลือกนักเตะที่สนใจได้แม้ยังไม่มีการ์ด ระบบจะใช้รายชื่อนี้ช่วยประเมินแผนที่รองรับทีมในฝันของคุณ
03 · TEAM TO FORMATION
แผนที่เหมาะกับนักเตะที่เลือก
ตัวกรอง
การ์ดแนะนำใช้ Tactic AI และจะไม่เปลี่ยนนักเตะที่คุณเลือกไว้
วิธีอ่านผลวิเคราะห์ให้ถูก
คะแนนบทบาทเป็นโมเดลเปรียบเทียบภายในฐานข้อมูลปัจจุบัน ใช้ค่าสถานะจริงตามตำแหน่งร่วมกับ Work Rate, Weak Foot, PlayStyle และ Trait เพื่ออธิบาย “ลักษณะการใช้งาน” ไม่ใช่การรับประกันผลการแข่งขัน เกมจริงยังขึ้นกับ Rank, Training, Skill Point ที่เลือก, เพื่อนร่วมทีม, แท็กติกของทั้งสองฝ่าย และการอัปเดตตัวเกม




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