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ค้นหานักเตะและดูบทวิเคราะห์จาก Tactic AI
Tactic AI แสดงผลเฉพาะนักเตะ OVR 118+
PLAYER SHORTLIST
รายชื่อนักเตะที่แนะนำ
แสดง 10 คนแรกเพื่อให้อ่านง่าย แตะดูเพิ่มครั้งละ 10 คนเมื่อต้องการเปรียบเทียบตัวเลือกอื่น
Player profile and analysis
HKThought“ A striker who passes like a playmaker: drops off to open the door for runners, then still arrives to finish. ”
“ His vision and his short and long passing lead strikers at this level, and Incisive Through helps his balls in behind, so he can play as the deep forward or just behind the striker. In the box he is still lethal: calm finishing, quick reactions and reliable penalties, with Clinical Finisher on top.
He is not an explosive sprinter or a dribbler; his acceleration, agility and dribbling sit mid-group, so let the ball do the running instead of asking him to carry it alone. The thing to watch most is stamina, near the bottom of the group: press all game and he tires before most forwards. ”
Detailed stats View more ▼
Read the plain-language level first: Elite represents roughly the top 10%. P is secondary technical detail and can move when new cards enter the database.
| Attribute | Card value | Database average | Position level |
|---|---|---|---|
| PAC · Sprint speed | 212 | 197.2 | ExcellentP89 |
| PAC · Acceleration | 212 | 196.4 | ExcellentP88 |
| SHO · Attacking positioning | 182 | 182.1 | StandardP52 |
| SHO · Finishing | 218 | 206.3 | EliteP97 |
| SHO · Shot power | 194 | 196.9 | StandardP36 |
| SHO · Long shot | 179 | 166.4 | EliteP91 |
| SHO · Volleys | 174 | 178 | StandardP37 |
| SHO · Penalties | 162 | 137.7 | EliteP98 |
| PAS · Vision | 195 | 151.5 | EliteP99 |
| PAS · Crossing | 144 | 128.6 | ExcellentP83 |
| PAS · Short passing | 193 | 156.4 | EliteP99 |
| PAS · Long passing | 171 | 143 | EliteP99 |
| PAS · Curve | 169 | 150.9 | EliteP98 |
| PAS · Free kick | 147 | 127.7 | ExcellentP86 |
| DRI · Ball control | 213 | 187.4 | EliteP98 |
| DRI · Dribbling | 194 | 172.8 | EliteP90 |
| DRI · Agility | 192 | 170.7 | ExcellentP87 |
| DRI · Balance | 171 | 161.5 | ExcellentP87 |
| DRI · Reactions | 178 | 165.7 | ExcellentP79 |
| DEF · Defensive awareness | 112 | 79.8 | EliteP96 |
| DEF · Marking | 109 | 70 | EliteP98 |
| DEF · Standing tackle | 120 | 100 | EliteP96 |
| DEF · Sliding tackle | 88 | 71.8 | EliteP94 |
| DEF · Heading | 188 | 183.2 | GoodP67 |
| PHY · Strength | 184 | 182.6 | StandardP54 |
| PHY · Jumping | 180 | 179.1 | GoodP58 |
| PHY · Aggression | 160 | 150.1 | ExcellentP77 |
| PHY · Stamina | 81 | 80.6 | StandardP54 |
Rank Skill i
False Nine helps Harry Kane pass more accurately, stay calmer on the ball under pressure, and finish more sharply.
Strong fit for False 9, Harry Kane’s primary role5 gold-highlighted stats are core stats for this role.
Displayed + values are Skill Point modifiers, not the card’s Training Level 30 attributes.
PlayStyle i
Makes ground through passes more accurate and faster.
Improves pace and placement of normal shots at close and medium distance. · Increases both benefits further.
Analysis by Tactic AI
Incisive Through Pass Lv.1 — Supports the main role: A PlayStyle for through passing. It leans on Short passing 193 and Long passing 171
Clinical Finisher Lv.2 — Supports the main role: Raises the accuracy and speed of regular mid-to-close-range shots. It leans on Finishing 218 and Shot power 194
Incisive Through Pass and Clinical Finisher both help chance creation, so this strength shows up in more than one way.
Trait i
Favours curled finishes when the angle appears, making defenders protect the inside lane and far post.
Favours switches and line-breaking passes, punishing one-sided pressure and forcing the defence to widen.
Threatens from distance, drawing a blocker out and opening space behind the midfield line.
Analysis by Tactic AI
None of these traits feed into each other at this position; read each one on its own.
MODE ANALYSIS
Strengths Converting chances 10.0/10 · Covering space 10.0/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In VSA the game picks the moments and the AI plays both attack and defence, so this score reads the attributes the AI relies on
Strengths Finishing 9.6/10 · Ball control and turning 8.3/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In H2H you are in control: attributes improve what you press, but timing, passing and spacing are still your decisions
Incisive Through Pass — Not used at this position; that is not a weakness
Clinical Finisher — Counts in this mode, backed by the right attributes
Trait — The card’s traits add to this mode
Stamina 81 is enough for the running this role needs
Strengths Finishing 9.6/10 · Off-ball positioning 9.1/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In Manager the AI plays every action, so use this score to decide who does which job and who partners them
Incisive Through Pass — Not used at this position; that is not a weakness
Clinical Finisher — Counts in this mode, backed by the right attributes
Trait — The card’s traits add to this mode
Stamina 81 is enough for the running this role needs
Overall analysis
Harry Kane is a false nine who drops in and drags centre-backs out.
Strengths and evidence
- Receives and moves it on: Kane never has to hoof it — Short passing 193 and Ball control 213 give a clean first touch and a quick pass to the free man.
- Carries past the first man: Dribbling 194 and Ball control 213 let Kane turn away from the first defender and drag the second one out, opening space for others.
- Finishes in the box: Finishing 218 and Reactions 178 make Kane a reliable end point: arrive on time and finish in one or two touches. Clinical Finisher Lv.2 helps here: raises the accuracy and speed of regular mid-to-close-range shots.
Give Kane one short option and one runner beyond the press, so both the safe and the forward pass are on.
Limitations and impact
At 188 cm, Kane turns more slowly than smaller dribblers (EA ties turning to height as well as Agility and Dribbling), so give the ball with room to face forward.
Fits a side that passes in triangles, with cover behind Kane and runners to find.
Verdict against alternatives
The comparison is Ronaldo 124, the highest-scoring different player at ST with the same OVR.
Kane is stronger in finding passing lanes and short passing (Vision 195 vs 154, Short passing 193 vs 163).
Ronaldo is stronger in reactions to the ball (Reactions 178 vs 200).
Pick Kane when the team needs someone who receives and moves it on and carries past the first man; pick Ronaldo when reactions to the ball matters more.
Ball control 213 is higher than most cards at this position, so receiving and controlling the ball can be trusted to them
Can be a main duty
Short passing 193 is higher than most cards at this position, so short passing can be trusted to them
Can be a main duty
How this card behaves on the pitch
Formations that unlock this card
View more details ▼
Wide players feed crosses to Kane's aerial game. An attacking midfielder supplies Kane's finishing.
Wide players feed crosses to Kane's aerial game. An attacking midfielder supplies Kane's finishing.
Wide players feed crosses to Kane's aerial game. A strike partner drags markers away so Kane can run onto through balls.
Wide players feed crosses to Kane's aerial game. An attacking midfielder supplies Kane's finishing.
Wide players feed crosses to Kane's aerial game. An attacking midfielder supplies Kane's finishing.
KEEP EXPLORING
Comparable positions and nearby OVR, with different strengths that may suit your team better.
02 · MY TEAM
นักเตะในทีมคุณ
เลือกนักเตะที่สนใจได้แม้ยังไม่มีการ์ด ระบบจะใช้รายชื่อนี้ช่วยประเมินแผนที่รองรับทีมในฝันของคุณ
03 · TEAM TO FORMATION
แผนที่เหมาะกับนักเตะที่เลือก
ตัวกรอง
การ์ดแนะนำใช้ Tactic AI และจะไม่เปลี่ยนนักเตะที่คุณเลือกไว้
วิธีอ่านผลวิเคราะห์ให้ถูก
คะแนนบทบาทเป็นโมเดลเปรียบเทียบภายในฐานข้อมูลปัจจุบัน ใช้ค่าสถานะจริงตามตำแหน่งร่วมกับ Work Rate, Weak Foot, PlayStyle และ Trait เพื่ออธิบาย “ลักษณะการใช้งาน” ไม่ใช่การรับประกันผลการแข่งขัน เกมจริงยังขึ้นกับ Rank, Training, Skill Point ที่เลือก, เพื่อนร่วมทีม, แท็กติกของทั้งสองฝ่าย และการอัปเดตตัวเกม




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