TEAM GUIDE
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เลือกนักเตะเข้าทีม แล้วดูแผน ตำแหน่ง และการ์ดที่แนะนำเพื่อเติมทีมให้ครบ
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ค้นหานักเตะเพื่อวิเคราะห์
ค้นหานักเตะและดูบทวิเคราะห์จาก Tactic AI
Tactic AI แสดงผลเฉพาะนักเตะ OVR 118+
PLAYER SHORTLIST
รายชื่อนักเตะที่แนะนำ
แสดง 10 คนแรกเพื่อให้อ่านง่าย แตะดูเพิ่มครั้งละ 10 คนเมื่อต้องการเปรียบเทียบตัวเลือกอื่น
Player profile and analysis
JCDetailed stats View more ▼
Read the plain-language level first: Elite represents roughly the top 10%. P is secondary technical detail and can move when new cards enter the database.
| Attribute | Card value | Database average | Position level |
|---|---|---|---|
| PAC · Sprint speed | 176 | 196.5 | CautionP8 |
| PAC · Acceleration | 179 | 195.6 | CautionP15 |
| SHO · Attacking positioning | 169 | 181.2 | CautionP17 |
| SHO · Finishing | 197 | 205.7 | CautionP8 |
| SHO · Shot power | 201 | 196.4 | GoodP68 |
| SHO · Long shot | 170 | 165.6 | GoodP69 |
| SHO · Volleys | 172 | 177 | CautionP34 |
| SHO · Penalties | 131 | 137 | CautionP30 |
| PAS · Vision | 141 | 150.7 | CautionP24 |
| PAS · Crossing | 127 | 128.5 | StandardP40 |
| PAS · Short passing | 141 | 155.8 | CautionP16 |
| PAS · Long passing | 131 | 142.5 | CautionP20 |
| PAS · Curve | 145 | 150.3 | CautionP33 |
| PAS · Free kick | 118 | 127 | CautionP30 |
| DRI · Ball control | 182 | 186.9 | StandardP36 |
| DRI · Dribbling | 166 | 171.8 | StandardP40 |
| DRI · Agility | 169 | 169.9 | GoodP60 |
| DRI · Balance | 154 | 160.7 | CautionP21 |
| DRI · Reactions | 144 | 164.9 | CautionP7 |
| DEF · Defensive awareness | 71 | 78.9 | CautionP27 |
| DEF · Marking | 65 | 68.5 | CautionP31 |
| DEF · Standing tackle | 98 | 98.9 | StandardP45 |
| DEF · Sliding tackle | 71 | 70.7 | StandardP40 |
| DEF · Heading | 168 | 182.7 | CautionP20 |
| PHY · Strength | 157 | 182.2 | CautionP8 |
| PHY · Jumping | 161 | 178.3 | CautionP7 |
| PHY · Aggression | 140 | 149.4 | CautionP25 |
| PHY · Stamina | 72 | 80.5 | CautionP8 |
Rank Skill i
Striker helps Joaquín Correa finish more sharply.
Limited fit for Poacher, Joaquín Correa’s primary role2 gold-highlighted stats are core stats for this role.
Displayed + values are Skill Point modifiers, not the card’s Training Level 30 attributes.
PlayStyle i
Improves Power Shot pace and placement.
Analysis by Tactic AI
Power Shot Lv.1 — Core role advantage: Raises Power Shot accuracy and speed; Level 2 also speeds the kick animation and lowers the trajectory. It leans on Shot power 201 and Long shot 170
Trait i
No Trait is listed for this card.
MODE ANALYSIS
Strengths Converting chances 10.0/10 · Covering space 10.0/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In VSA the game picks the moments and the AI plays both attack and defence, so this score reads the attributes the AI relies on
Strengths Weak-foot execution 7.8/10 · Skill moves 7.2/10
Watch for Finishing is a relative weak point 3.3/10 · Covering space at speed is a relative weak point 1.7/10
In H2H you are in control: attributes improve what you press, but timing, passing and spacing are still your decisions
Power Shot — Counts in this mode, backed by the right attributes
Trait — No Trait
Stamina 72 is short of what this running load needs; as energy drops, acceleration and sprint speed drop too, so share the chasing
Strengths Weak-foot execution 7.8/10 · Role movement 7.6/10
Watch for Finishing is a relative weak point 3.3/10 · Off-ball positioning is a relative weak point 2.2/10
In Manager the AI plays every action, so use this score to decide who does which job and who partners them
Power Shot — Counts in this mode, backed by the right attributes
Trait — No Trait
Stamina 72 is short of what this running load needs; as energy drops, acceleration and sprint speed drop too, so share the chasing
Overall analysis
Joaquín Correa can play as Poacher, but the attributes this job needs do not stand out together; treat it as a backup option rather than the main plan.
Strengths and evidence
- Core duty — Finishes in the box: Shot power 201 make Correa a reliable end point: arrive on time and finish in one or two touches These attributes do not stand out together against same-position cards, so use it as a supporting duty.. Power Shot Lv.1 helps here: raises Power Shot accuracy and speed; Level 2 also speeds the kick animation and lowers the trajectory.
Keep Correa near the box and let the creators bring the ball up instead of dropping deep.
Limitations and impact
Finishing 197 trails other cards at this position. When the angle is tight, Correa should set up a better finisher.
Pair with a forward-facing passer and another attacker who drags a centre-back away from Correa.
Verdict against alternatives
The comparison is Ousmane Dembélé 119, the highest-scoring different player at ST with the same OVR.
Correa is stronger in shot power (Shot power 201 vs 184).
Dembélé is stronger in reactions to the ball and the first-step burst (Reactions 144 vs 172, Acceleration 179 vs 210).
For this role, Dembélé or another specialist is the safer pick.
When the ball arrives in a shooting area with little time, movement and finishing both trail; do not rely on them for every big chance
Share the finishing and create chances with more time on the ball
When a cross or long ball has to be contested, heading, jumping and strength all trail; should not be the main target for crosses
Let a stronger header attack the cross and pick up the second ball
Attacking/defensive Work Rate Med/Low and Stamina 72. If the plan repeatedly asks this player to press and recover, share the chasing duties and assess fatigue before continuing the press. These values cannot predict a substitution minute.
How this card behaves on the pitch
Formations that unlock this card
View more details ▼
CB 2 · CDM 2 · CAM 3 — Holding-midfield support permits a division of progression and screening duties; keep a passing connection to that support.
CB 2 · CDM 2 · CAM 1 · LM/RM 2 — Holding-midfield support permits a division of progression and screening duties; keep a passing connection to that support.
CB 2 · CM 2 · CAM 1 · LW/RW 2 — Without a holding slot, share recovery duties with central midfield rather than sending every player forward.
CB 2 · CM 3 · LW/RW 2 — Without a holding slot, share recovery duties with central midfield rather than sending every player forward.
CB 2 · CDM 1 · CM 2 · LW/RW 2 — Holding-midfield support permits a division of progression and screening duties; keep a passing connection to that support.
KEEP EXPLORING
Comparable positions and nearby OVR, with different strengths that may suit your team better.
02 · MY TEAM
นักเตะในทีมคุณ
เลือกนักเตะที่สนใจได้แม้ยังไม่มีการ์ด ระบบจะใช้รายชื่อนี้ช่วยประเมินแผนที่รองรับทีมในฝันของคุณ
03 · TEAM TO FORMATION
แผนที่เหมาะกับนักเตะที่เลือก
ตัวกรอง
การ์ดแนะนำใช้ Tactic AI และจะไม่เปลี่ยนนักเตะที่คุณเลือกไว้
วิธีอ่านผลวิเคราะห์ให้ถูก
คะแนนบทบาทเป็นโมเดลเปรียบเทียบภายในฐานข้อมูลปัจจุบัน ใช้ค่าสถานะจริงตามตำแหน่งร่วมกับ Work Rate, Weak Foot, PlayStyle และ Trait เพื่ออธิบาย “ลักษณะการใช้งาน” ไม่ใช่การรับประกันผลการแข่งขัน เกมจริงยังขึ้นกับ Rank, Training, Skill Point ที่เลือก, เพื่อนร่วมทีม, แท็กติกของทั้งสองฝ่าย และการอัปเดตตัวเกม




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