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ค้นหานักเตะเพื่อวิเคราะห์
ค้นหานักเตะและดูบทวิเคราะห์จาก Tactic AI
Tactic AI แสดงผลเฉพาะนักเตะ OVR 118+
PLAYER SHORTLIST
รายชื่อนักเตะที่แนะนำ
แสดง 10 คนแรกเพื่อให้อ่านง่าย แตะดูเพิ่มครั้งละ 10 คนเมื่อต้องการเปรียบเทียบตัวเลือกอื่น
Player profile and analysis
NODetailed stats View more ▼
Read the plain-language level first: Elite represents roughly the top 10%. P is secondary technical detail and can move when new cards enter the database.
| Attribute | Card value | Database average | Position level |
|---|---|---|---|
| PAC · Sprint speed | 175 | 195.6 | CautionP8 |
| PAC · Acceleration | 161 | 194.4 | CautionP3 |
| SHO · Attacking positioning | 141 | 133.9 | ExcellentP84 |
| SHO · Finishing | 106 | 110.5 | CautionP34 |
| SHO · Shot power | 136 | 141.4 | CautionP31 |
| SHO · Long shot | 119 | 129.1 | CautionP27 |
| SHO · Volleys | 89 | 96.9 | CautionP34 |
| SHO · Penalties | 97 | 99.8 | StandardP48 |
| PAS · Vision | 142 | 145.9 | StandardP45 |
| PAS · Crossing | 161 | 187.6 | CautionP5 |
| PAS · Short passing | 163 | 172.8 | CautionP33 |
| PAS · Long passing | 148 | 157.2 | CautionP24 |
| PAS · Curve | 132 | 140.3 | CautionP26 |
| PAS · Free kick | 117 | 117.8 | StandardP49 |
| DRI · Ball control | 174 | 185.1 | CautionP32 |
| DRI · Dribbling | 163 | 171.8 | CautionP19 |
| DRI · Agility | 149 | 164.7 | CautionP14 |
| DRI · Balance | 157 | 161.9 | CautionP33 |
| DRI · Reactions | 160 | 167.3 | CautionP10 |
| DEF · Defensive awareness | 193 | 199 | CautionP21 |
| DEF · Marking | 178 | 177.1 | StandardP48 |
| DEF · Standing tackle | 192 | 190.4 | StandardP54 |
| DEF · Sliding tackle | 167 | 178.1 | CautionP13 |
| DEF · Heading | 146 | 142.7 | GoodP63 |
| PHY · Strength | 163 | 161.1 | GoodP60 |
| PHY · Jumping | 151 | 148 | GoodP63 |
| PHY · Aggression | 154 | 153 | StandardP49 |
| PHY · Stamina | 72 | 84.1 | CautionP4 |
Rank Skill i
Fullback helps Nico O'Reilly win the ball back more reliably.
Limited fit for Defensive Full-back, Nico O'Reilly’s primary role2 gold-highlighted stats are core stats for this role.
Displayed + values are Skill Point modifiers, not the card’s Training Level 30 attributes.
PlayStyle i
Slows the loss of energy during a match.
Analysis by Tactic AI
Relentless Lv.1 — Core role advantage: Reduces fatigue loss; Level 2 also restores more Stamina at half-time. It leans on Acceleration 161 and Reactions 160
Trait i
No Trait is listed for this card.
MODE ANALYSIS
Strengths AI-controlled chance prevention 10.0/10 · Covering space 10.0/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In VSA the game picks the moments and the AI plays both attack and defence, so this score reads the attributes the AI relies on
Strengths Role movement 7.2/10
Watch for Recovery runs is a relative weak point 2.3/10 · Progressing the ball is a relative weak point 3.1/10
In H2H you are in control: attributes improve what you press, but timing, passing and spacing are still your decisions
Relentless — Counts in this mode, backed by the right attributes
Stamina 72 is short of what this running load needs; as energy drops, acceleration and sprint speed drop too, so share the chasing
Strengths Role movement 7.1/10
Watch for Recovery runs is a relative weak point 2.3/10 · Progressing the ball is a relative weak point 3.1/10
In Manager the AI plays every action, so use this score to decide who does which job and who partners them
Relentless — Counts in this mode, backed by the right attributes
Stamina 72 is short of what this running load needs; as energy drops, acceleration and sprint speed drop too, so share the chasing
Overall analysis
Nico O'Reilly can play as Defensive Full-back, but the attributes this job needs do not stand out together; treat it as a backup option rather than the main plan.
Strengths and evidence
- Core duty — Stops the turn: Forwards who drop to receive get O'Reilly at their back straight away — Marking 178 and Defensive awareness 193 keep the forward tight before they can turn These attributes do not stand out together against same-position cards, so use it as a supporting duty..
Let O'Reilly follow forwards who drop, then hand them over once they go beyond the midfield line.
Limitations and impact
Sprint speed 175 trails other cards at this position. Keep O'Reilly close to cover to avoid long foot races.
O'Reilly needs cover behind and a midfielder screening the pass, to commit to the duel.
Verdict against alternatives
The comparison is Micky van de Ven 119, the highest-scoring different player at LB with the same OVR.
van de Ven is stronger in tracking attackers and physical duels (Marking 178 vs 210, Strength 163 vs 210).
For this role, van de Ven or another specialist is the safer pick.
When a teammate steps out and a ball is played in behind, reading and pace both trail; repeated balls in behind will hurt
Drop the line and always keep a covering teammate
When a forward drops to receive or tries to turn, marking and tackling trail; forwards who turn on them will cause trouble
Have a midfielder block the pass into the forward and keep cover behind
Attacking/defensive Work Rate Med/Med and Stamina 72. If the plan repeatedly asks this player to press and recover, share the chasing duties and assess fatigue before continuing the press. These values cannot predict a substitution minute.
How this card behaves on the pitch
Formations that unlock this card
View more details ▼
A back three means O'Reilly rarely has to race a ball over the top alone.
Two holding midfielders cut passes before they reach O'Reilly, who is not quick off the mark.
Two holding midfielders cut passes before they reach O'Reilly, who is not quick off the mark.
Two holding midfielders cut passes before they reach O'Reilly, who is not quick off the mark.
Two holding midfielders cut passes before they reach O'Reilly, who is not quick off the mark.
KEEP EXPLORING
Comparable positions and nearby OVR, with different strengths that may suit your team better.
02 · MY TEAM
นักเตะในทีมคุณ
เลือกนักเตะที่สนใจได้แม้ยังไม่มีการ์ด ระบบจะใช้รายชื่อนี้ช่วยประเมินแผนที่รองรับทีมในฝันของคุณ
03 · TEAM TO FORMATION
แผนที่เหมาะกับนักเตะที่เลือก
ตัวกรอง
การ์ดแนะนำใช้ Tactic AI และจะไม่เปลี่ยนนักเตะที่คุณเลือกไว้
วิธีอ่านผลวิเคราะห์ให้ถูก
คะแนนบทบาทเป็นโมเดลเปรียบเทียบภายในฐานข้อมูลปัจจุบัน ใช้ค่าสถานะจริงตามตำแหน่งร่วมกับ Work Rate, Weak Foot, PlayStyle และ Trait เพื่ออธิบาย “ลักษณะการใช้งาน” ไม่ใช่การรับประกันผลการแข่งขัน เกมจริงยังขึ้นกับ Rank, Training, Skill Point ที่เลือก, เพื่อนร่วมทีม, แท็กติกของทั้งสองฝ่าย และการอัปเดตตัวเกม




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