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ค้นหานักเตะและดูบทวิเคราะห์จาก Tactic AI
Tactic AI แสดงผลเฉพาะนักเตะ OVR 118+
PLAYER SHORTLIST
รายชื่อนักเตะที่แนะนำ
แสดง 10 คนแรกเพื่อให้อ่านง่าย แตะดูเพิ่มครั้งละ 10 คนเมื่อต้องการเปรียบเทียบตัวเลือกอื่น
Player profile and analysis
MHDetailed stats View more ▼
Read the plain-language level first: Elite represents roughly the top 10%. P is secondary technical detail and can move when new cards enter the database.
| Attribute | Card value | Database average | Position level |
|---|---|---|---|
| PAC · Sprint speed | 136 | 164.8 | CautionP4 |
| PAC · Acceleration | 145 | 170.3 | CautionP9 |
| SHO · Attacking positioning | 117 | 125.8 | CautionP20 |
| SHO · Finishing | 117 | 121.9 | StandardP41 |
| SHO · Shot power | 144 | 149.7 | CautionP34 |
| SHO · Long shot | 149 | 150.5 | StandardP41 |
| SHO · Volleys | 116 | 123.9 | CautionP30 |
| SHO · Penalties | 81 | 107.5 | CautionP8 |
| PAS · Vision | 173 | 167.6 | GoodP70 |
| PAS · Crossing | 145 | 124.5 | ExcellentP78 |
| PAS · Short passing | 186 | 193.1 | CautionP33 |
| PAS · Long passing | 185 | 183.4 | GoodP63 |
| PAS · Curve | 102 | 120.8 | CautionP23 |
| PAS · Free kick | 112 | 125.1 | CautionP28 |
| DRI · Ball control | 199 | 191.9 | GoodP70 |
| DRI · Dribbling | 168 | 159.6 | ExcellentP82 |
| DRI · Agility | 136 | 150.7 | CautionP16 |
| DRI · Balance | 168 | 166.1 | GoodP64 |
| DRI · Reactions | 148 | 167.5 | CautionP3 |
| DEF · Defensive awareness | 201 | 202.2 | StandardP44 |
| DEF · Marking | 158 | 187.3 | CautionP1 |
| DEF · Standing tackle | 183 | 196.2 | CautionP14 |
| DEF · Sliding tackle | 162 | 177.4 | CautionP3 |
| DEF · Heading | 115 | 144 | CautionP3 |
| PHY · Strength | 161 | 184.1 | CautionP3 |
| PHY · Jumping | 140 | 150 | CautionP17 |
| PHY · Aggression | 159 | 173.4 | CautionP8 |
| PHY · Stamina | 87 | 85.7 | StandardP42 |
Rank Skill i
Defensive Midfielder helps Morten Hjulmand win the ball back more reliably and stay calmer on the ball under pressure.
Limited fit for Ball Winner, Morten Hjulmand’s primary role1 gold-highlighted stats are core stats for this role.
Displayed + values are Skill Point modifiers, not the card’s Training Level 30 attributes.
PlayStyle i
Extends and speeds up hard tackles, helping retain the ball at the feet.
Analysis by Tactic AI
Guardian Lv.1 — Core role advantage: Improves hard-tackle range, speed and the chance of keeping the ball close. It leans on Standing tackle 183 and Sliding tackle 162
Trait i
Seeks the ball as a passing hub, clarifying team connections but allowing opponents to reduce impact by denying nearby receivers.
Analysis by Tactic AI
None of these traits feed into each other at this position; read each one on its own.
MODE ANALYSIS
Strengths Linking passes 10.0/10 · AI-controlled chance prevention 10.0/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In VSA the game picks the moments and the AI plays both attack and defence, so this score reads the attributes the AI relies on
Strengths Role movement 8.2/10 · Building play 6.2/10
Watch for Screening the defence is a relative weak point 2.9/10 · Disrupting attacks is a relative weak point 1.9/10
In H2H you are in control: attributes improve what you press, but timing, passing and spacing are still your decisions
Guardian — Counts in this mode, backed by the right attributes
Trait — The card’s traits add to this mode
Stamina 87 is enough for the running this role needs
Strengths Role movement 8.1/10 · Building play 6.2/10
Watch for Screening the defence is a relative weak point 2.9/10 · Disrupting attacks is a relative weak point 1.9/10
In Manager the AI plays every action, so use this score to decide who does which job and who partners them
Guardian — Not counted in Manager (counted in H2H)
Trait — The card’s traits add to this mode
Stamina 87 is enough for the running this role needs
Overall analysis
Morten Hjulmand can play as Ball Winner, but the attributes this job needs do not stand out together; treat it as a backup option rather than the main plan.
Strengths and evidence
- Core duty — Presses into mistakes: Aggression 159 and Acceleration 145 get Hjulmand to the ball carrier fast and again and again, rushing opponents into mistakes These attributes do not stand out together against same-position cards, so use it as a supporting duty..
Have Hjulmand press from the side that blocks the central pass, with a teammate on the next outlet.
Limitations and impact
Aggression 159 trails other cards at this position. Keep contesting the ball as a secondary duty.
Needs one player blocking the central pass and one covering behind, with Hjulmand triggering the press.
Verdict against alternatives
The comparison is Bruno Guimarães 118, the highest-scoring different player at CDM with the same OVR.
Hjulmand is stronger in recovery tackles (Sliding tackle 162 vs 142).
Bruno Guimarães is stronger in reactions to the ball and recovery over distance (Reactions 148 vs 172, Sprint speed 136 vs 152).
For this role, Bruno Guimarães or another specialist is the safer pick.
When a teammate steps out and a ball is played in behind, reading and pace both trail; repeated balls in behind will hurt
Drop the line and always keep a covering teammate
When a forward drops to receive or tries to turn, marking and tackling trail; forwards who turn on them will cause trouble
Have a midfielder block the pass into the forward and keep cover behind
How this card behaves on the pitch
Formations that unlock this card
View more details ▼
CB 2 · CM 3 · LW/RW 2 — Without a holding slot, share recovery duties with central midfield rather than sending every player forward.
CB 2 · CM 3 · LM/RM 2 — Without a holding slot, share recovery duties with central midfield rather than sending every player forward.
CB 2 · CM 2 · LM/RM 2 — Without a holding slot, share recovery duties with central midfield rather than sending every player forward.
CB 2 · CM 2 · LW/RW 2 — Without a holding slot, share recovery duties with central midfield rather than sending every player forward.
CB 2 · CM 3 · CAM 1 — Without a holding slot, share recovery duties with central midfield rather than sending every player forward.
KEEP EXPLORING
Comparable positions and nearby OVR, with different strengths that may suit your team better.
02 · MY TEAM
นักเตะในทีมคุณ
เลือกนักเตะที่สนใจได้แม้ยังไม่มีการ์ด ระบบจะใช้รายชื่อนี้ช่วยประเมินแผนที่รองรับทีมในฝันของคุณ
03 · TEAM TO FORMATION
แผนที่เหมาะกับนักเตะที่เลือก
ตัวกรอง
การ์ดแนะนำใช้ Tactic AI และจะไม่เปลี่ยนนักเตะที่คุณเลือกไว้
วิธีอ่านผลวิเคราะห์ให้ถูก
คะแนนบทบาทเป็นโมเดลเปรียบเทียบภายในฐานข้อมูลปัจจุบัน ใช้ค่าสถานะจริงตามตำแหน่งร่วมกับ Work Rate, Weak Foot, PlayStyle และ Trait เพื่ออธิบาย “ลักษณะการใช้งาน” ไม่ใช่การรับประกันผลการแข่งขัน เกมจริงยังขึ้นกับ Rank, Training, Skill Point ที่เลือก, เพื่อนร่วมทีม, แท็กติกของทั้งสองฝ่าย และการอัปเดตตัวเกม




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