TEAM GUIDE
สร้างทีมนักเตะของคุณ!!
เลือกนักเตะเข้าทีม แล้วดูแผน ตำแหน่ง และการ์ดที่แนะนำเพื่อเติมทีมให้ครบ
นักเตะยอดนิยม
ค้นหาการ์ด
ค้นหานักเตะเพื่อวิเคราะห์
ค้นหานักเตะและดูบทวิเคราะห์จาก Tactic AI
Tactic AI แสดงผลเฉพาะนักเตะ OVR 118+
PLAYER SHORTLIST
รายชื่อนักเตะที่แนะนำ
แสดง 10 คนแรกเพื่อให้อ่านง่าย แตะดูเพิ่มครั้งละ 10 คนเมื่อต้องการเปรียบเทียบตัวเลือกอื่น
Player profile and analysis
JSDetailed stats View more ▼
Read the plain-language level first: Elite represents roughly the top 10%. P is secondary technical detail and can move when new cards enter the database.
| Attribute | Card value | Database average | Position level |
|---|---|---|---|
| PAC · Sprint speed | 148 | 172.8 | CautionP8 |
| PAC · Acceleration | 147 | 167.6 | CautionP11 |
| SHO · Attacking positioning | 125 | 127.2 | StandardP38 |
| SHO · Finishing | 94 | 102.5 | CautionP28 |
| SHO · Shot power | 130 | 132.4 | StandardP48 |
| SHO · Long shot | 108 | 110.8 | StandardP48 |
| SHO · Volleys | 78 | 88 | CautionP32 |
| SHO · Penalties | 90 | 91.4 | StandardP54 |
| PAS · Vision | 146 | 136 | ExcellentP75 |
| PAS · Crossing | 118 | 115.3 | GoodP61 |
| PAS · Short passing | 151 | 151.4 | GoodP58 |
| PAS · Long passing | 153 | 150.9 | GoodP61 |
| PAS · Curve | 122 | 119 | GoodP60 |
| PAS · Free kick | 98 | 105.3 | CautionP34 |
| DRI · Ball control | 169 | 167.6 | StandardP54 |
| DRI · Dribbling | 136 | 134.1 | GoodP60 |
| DRI · Agility | 142 | 148.1 | CautionP33 |
| DRI · Balance | 155 | 155.9 | StandardP46 |
| DRI · Reactions | 160 | 162.9 | StandardP45 |
| DEF · Defensive awareness | 194 | 195.7 | StandardP49 |
| DEF · Marking | 195 | 202 | CautionP21 |
| DEF · Standing tackle | 196 | 205.3 | CautionP11 |
| DEF · Sliding tackle | 181 | 196.6 | CautionP16 |
| DEF · Heading | 181 | 193.3 | CautionP15 |
| PHY · Strength | 177 | 193 | CautionP3 |
| PHY · Jumping | 182 | 192.5 | CautionP18 |
| PHY · Aggression | 157 | 166.4 | CautionP14 |
| PHY · Stamina | 72 | 77.8 | CautionP16 |
Rank Skill i
Centre Back helps John Stones win the ball back more reliably.
Partial fit for Cover CB Ready to Step Out, John Stones’s primary role3 gold-highlighted stats are core stats for this role.
Displayed + values are Skill Point modifiers, not the card’s Training Level 30 attributes.
PlayStyle i
Improves driven-pass pace and precision without making reception harder.
Analysis by Tactic AI
Bullet Pass Lv.1 — Supports the main role: Raises pass speed and accuracy without making the receiver’s first touch harder. It leans on Reactions 160 and Long passing 153
Trait i
Extends throw-in range, turning touchline restarts into faster entries toward the final third.
Analysis by Tactic AI
None of these traits feed into each other at this position; read each one on its own.
MODE ANALYSIS
Strengths AI-controlled chance prevention 10.0/10 · Aerial duels 10.0/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In VSA the game picks the moments and the AI plays both attack and defence, so this score reads the attributes the AI relies on
Strengths No task stands out in this mode
Watch for Stopping attackers on the ground is a relative weak point 2.3/10 · Covering space at speed is a relative weak point 1.4/10
In H2H you are in control: attributes improve what you press, but timing, passing and spacing are still your decisions
Bullet Pass — Not used at this position; that is not a weakness
Trait — The card’s traits do not help in this mode
Stamina 72 is short of what this running load needs; as energy drops, acceleration and sprint speed drop too, so share the chasing
Strengths No task stands out in this mode
Watch for Stopping attackers on the ground is a relative weak point 2.3/10 · Covering space at speed is a relative weak point 1.4/10
In Manager the AI plays every action, so use this score to decide who does which job and who partners them
Bullet Pass — Not used at this position; that is not a weakness
Trait — The card’s traits do not help in this mode
Stamina 72 is short of what this running load needs; as energy drops, acceleration and sprint speed drop too, so share the chasing
Overall analysis
John Stones can play as Cover CB Ready to Step Out, but the attributes this job needs do not stand out together; treat it as a backup option rather than the main plan.
Strengths and evidence
- Core duty — Stops the turn: Forwards who drop to receive get Stones at their back straight away — Marking 195 and Defensive awareness 194 keep the forward tight before they can turn These attributes do not stand out together against same-position cards, so use it as a supporting duty..
Let Stones follow forwards who drop, then hand them over once they go beyond the midfield line.
Limitations and impact
Standing tackle 196 trails other cards at this position. Keep standing tackles as a secondary duty.
Stamina 72 is on the low side, and fatigue lowers both acceleration and top speed, so expect Stones to slow down late in the game.
Stones needs cover behind and a midfielder screening the pass, to commit to the duel.
Verdict against alternatives
The comparison is Piero Hincapié 119, the highest-scoring different player at CB with the same OVR.
Stones is stronger in tracking attackers and heading (Marking 195 vs 185, Heading 181 vs 160).
Hincapié is stronger in recovery over distance and acceleration to reach the ball (Sprint speed 148 vs 203, Acceleration 147 vs 201).
For this role, Hincapié or another specialist is the safer pick.
When a forward drops to receive or tries to turn, marking and tackling trail; forwards who turn on them will cause trouble
Have a midfielder block the pass into the forward and keep cover behind
When a teammate steps out and a ball is played in behind, reading and pace both trail; repeated balls in behind will hurt
Drop the line and always keep a covering teammate
Attacking/defensive Work Rate High/Med and Stamina 72. If the plan repeatedly asks this player to press and recover, share the chasing duties and assess fatigue before continuing the press. These values cannot predict a substitution minute.
How this card behaves on the pitch
Formations that unlock this card
View more details ▼
A back three means Stones rarely has to race a ball over the top alone.
A back three means Stones rarely has to race a ball over the top alone.
A back three means Stones rarely has to race a ball over the top alone.
A back three means Stones rarely has to race a ball over the top alone.
A back three means Stones rarely has to race a ball over the top alone.
KEEP EXPLORING
Comparable positions and nearby OVR, with different strengths that may suit your team better.
02 · MY TEAM
นักเตะในทีมคุณ
เลือกนักเตะที่สนใจได้แม้ยังไม่มีการ์ด ระบบจะใช้รายชื่อนี้ช่วยประเมินแผนที่รองรับทีมในฝันของคุณ
03 · TEAM TO FORMATION
แผนที่เหมาะกับนักเตะที่เลือก
ตัวกรอง
การ์ดแนะนำใช้ Tactic AI และจะไม่เปลี่ยนนักเตะที่คุณเลือกไว้
วิธีอ่านผลวิเคราะห์ให้ถูก
คะแนนบทบาทเป็นโมเดลเปรียบเทียบภายในฐานข้อมูลปัจจุบัน ใช้ค่าสถานะจริงตามตำแหน่งร่วมกับ Work Rate, Weak Foot, PlayStyle และ Trait เพื่ออธิบาย “ลักษณะการใช้งาน” ไม่ใช่การรับประกันผลการแข่งขัน เกมจริงยังขึ้นกับ Rank, Training, Skill Point ที่เลือก, เพื่อนร่วมทีม, แท็กติกของทั้งสองฝ่าย และการอัปเดตตัวเกม




5,300










