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ค้นหานักเตะและดูบทวิเคราะห์จาก Tactic AI
Tactic AI แสดงผลเฉพาะนักเตะ OVR 118+
PLAYER SHORTLIST
รายชื่อนักเตะที่แนะนำ
แสดง 10 คนแรกเพื่อให้อ่านง่าย แตะดูเพิ่มครั้งละ 10 คนเมื่อต้องการเปรียบเทียบตัวเลือกอื่น
Player profile and analysis
MMDetailed stats View more ▼
Read the plain-language level first: Elite represents roughly the top 10%. P is secondary technical detail and can move when new cards enter the database.
| Attribute | Card value | Database average | Position level |
|---|---|---|---|
| PAC · Sprint speed | 150 | 175.3 | CautionP5 |
| PAC · Acceleration | 161 | 177.2 | CautionP20 |
| SHO · Attacking positioning | 144 | 141.9 | GoodP57 |
| SHO · Finishing | 149 | 146.3 | StandardP54 |
| SHO · Shot power | 171 | 163.8 | ExcellentP75 |
| SHO · Long shot | 173 | 178.3 | CautionP23 |
| SHO · Volleys | 133 | 140.4 | CautionP34 |
| SHO · Penalties | 117 | 120 | StandardP39 |
| PAS · Vision | 167 | 187.6 | CautionP3 |
| PAS · Crossing | 148 | 157.7 | CautionP24 |
| PAS · Short passing | 192 | 203.8 | CautionP6 |
| PAS · Long passing | 181 | 191.4 | CautionP22 |
| PAS · Curve | 137 | 151.8 | CautionP20 |
| PAS · Free kick | 126 | 132.9 | CautionP30 |
| DRI · Ball control | 178 | 196.7 | CautionP5 |
| DRI · Dribbling | 177 | 183.9 | CautionP25 |
| DRI · Agility | 137 | 162.5 | CautionP2 |
| DRI · Balance | 160 | 173.7 | CautionP9 |
| DRI · Reactions | 166 | 167.9 | CautionP31 |
| DEF · Defensive awareness | 177 | 183.2 | StandardP45 |
| DEF · Marking | 152 | 148.4 | GoodP65 |
| DEF · Standing tackle | 177 | 179.5 | GoodP55 |
| DEF · Sliding tackle | 133 | 130.5 | StandardP52 |
| DEF · Heading | 147 | 122.9 | EliteP95 |
| PHY · Strength | 161 | 156.2 | GoodP59 |
| PHY · Jumping | 137 | 121.6 | ExcellentP83 |
| PHY · Aggression | 151 | 140.8 | ExcellentP77 |
| PHY · Stamina | 82 | 84.6 | StandardP36 |
Rank Skill i
Central Midfielder helps Mikel Merino pass and cross more accurately.
Limited fit for Late Box Runner, Mikel Merino’s primary roleNone of these stats is a core stat for this role.
Displayed + values are Skill Point modifiers, not the card’s Training Level 30 attributes.
PlayStyle i
Improves pace and placement of normal shots at close and medium distance.
Analysis by Tactic AI
Clinical Finisher Lv.1 — Core role advantage: Raises the accuracy and speed of regular mid-to-close-range shots. It leans on Shot power 171 and Reactions 166
Trait i
No Trait is listed for this card.
MODE ANALYSIS
Strengths Linking passes 10.0/10 · AI-controlled chance prevention 9.6/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In VSA the game picks the moments and the AI plays both attack and defence, so this score reads the attributes the AI relies on
Strengths Role movement 7.5/10 · Weak-foot execution 5.5/10
Watch for Passing is a relative weak point 1.7/10 · Ball control and turning is a relative weak point 2.3/10
In H2H you are in control: attributes improve what you press, but timing, passing and spacing are still your decisions
Clinical Finisher — Not used at this position; that is not a weakness
Trait — No Trait
Stamina 82 is short of what this running load needs; as energy drops, acceleration and sprint speed drop too, so share the chasing
Strengths Role movement 7.1/10
Watch for Passing is a relative weak point 1.7/10 · Ball control and turning is a relative weak point 2.3/10
In Manager the AI plays every action, so use this score to decide who does which job and who partners them
Clinical Finisher — Not used at this position; that is not a weakness
Trait — No Trait
Stamina 82 is short of what this running load needs; as energy drops, acceleration and sprint speed drop too, so share the chasing
Overall analysis
Mikel Merino can play as Late Box Runner, but the attributes this job needs do not stand out together; treat it as a backup option rather than the main plan.
Strengths and evidence
- Core duty — Runs in behind: Attacking positioning 144 let Mikel Merino go off the defender's shoulder first and take the through ball in stride These attributes do not stand out together against same-position cards, so use it as a supporting duty..
Wait for the passer to face forward before Mikel Merino sets off, to stay onside. High/High Work Rate means Mikel Merino gets up and down all game, which costs energy.
Limitations and impact
Ball control 178 trails other cards at this position. Have Mikel Merino pick the pass before receiving, not turn inside the press.
Stamina 82 is on the low side, and fatigue lowers both acceleration and top speed, so expect Mikel Merino to slow down late in the game.
Pair with a one-touch passer and a return option when the lane closes.
Verdict against alternatives
The comparison is Martin Ødegaard 118, the highest-scoring different player at CM with the same OVR.
Ødegaard is stronger in receiving and controlling the ball and acceleration to reach the ball (Ball control 178 vs 207, Acceleration 161 vs 179).
For this role, Ødegaard or another specialist is the safer pick.
When a defender closes in and a gap opens to change direction, dribbling and turning trail; having to beat the press alone will lose the ball
Release earlier and let a teammate carry it through
When opponents press the receiver and close the first pass, receiving and passing both trail; with one outlet under pressure, the ball will be lost
Let a better passer take the first ball, or always keep a return pass
Attacking/defensive Work Rate High/High and Stamina 82. If the plan repeatedly asks this player to press and recover, share the chasing duties and assess fatigue before continuing the press. These values cannot predict a substitution minute.
How this card behaves on the pitch
Formations that unlock this card
View more details ▼
CB 2 · CDM 1 · CM 2 · LW/RW 2 — Holding-midfield support permits a division of progression and screening duties; keep a passing connection to that support.
CB 2 · CDM 1 · CM 2 · LW/RW 2 — Holding-midfield support permits a division of progression and screening duties; keep a passing connection to that support.
CB 2 · CDM 1 · CM 2 · CAM 1 — Holding-midfield support permits a division of progression and screening duties; keep a passing connection to that support.
CB 2 · CDM 1 · CM 2 · LM/RM 2 — Holding-midfield support permits a division of progression and screening duties; keep a passing connection to that support.
CB 3 · CDM 1 · CM 2 · LM/RM 2 — Holding-midfield support permits a division of progression and screening duties; keep a passing connection to that support.
KEEP EXPLORING
Comparable positions and nearby OVR, with different strengths that may suit your team better.
02 · MY TEAM
นักเตะในทีมคุณ
เลือกนักเตะที่สนใจได้แม้ยังไม่มีการ์ด ระบบจะใช้รายชื่อนี้ช่วยประเมินแผนที่รองรับทีมในฝันของคุณ
03 · TEAM TO FORMATION
แผนที่เหมาะกับนักเตะที่เลือก
ตัวกรอง
การ์ดแนะนำใช้ Tactic AI และจะไม่เปลี่ยนนักเตะที่คุณเลือกไว้
วิธีอ่านผลวิเคราะห์ให้ถูก
คะแนนบทบาทเป็นโมเดลเปรียบเทียบภายในฐานข้อมูลปัจจุบัน ใช้ค่าสถานะจริงตามตำแหน่งร่วมกับ Work Rate, Weak Foot, PlayStyle และ Trait เพื่ออธิบาย “ลักษณะการใช้งาน” ไม่ใช่การรับประกันผลการแข่งขัน เกมจริงยังขึ้นกับ Rank, Training, Skill Point ที่เลือก, เพื่อนร่วมทีม, แท็กติกของทั้งสองฝ่าย และการอัปเดตตัวเกม















