TEAM GUIDE
สร้างทีมนักเตะของคุณ!!
เลือกนักเตะเข้าทีม แล้วดูแผน ตำแหน่ง และการ์ดที่แนะนำเพื่อเติมทีมให้ครบ
นักเตะยอดนิยม
ค้นหาการ์ด
ค้นหานักเตะเพื่อวิเคราะห์
ค้นหานักเตะและดูบทวิเคราะห์จาก Tactic AI
Tactic AI แสดงผลเฉพาะนักเตะ OVR 118+
PLAYER SHORTLIST
รายชื่อนักเตะที่แนะนำ
แสดง 10 คนแรกเพื่อให้อ่านง่าย แตะดูเพิ่มครั้งละ 10 คนเมื่อต้องการเปรียบเทียบตัวเลือกอื่น
Player profile and analysis
JBThought“ TWG Jude can help defend and arrive to finish, without being a midfield sprint specialist. ”
“ Pass and move towards the edge of the box. Shooting and stamina support those arrivals followed by recovery work.
To get beyond a marker, combine instead of taking a long touch into a race. Linking and arriving for shots are stronger reasons to use him than raw pace. ”
Detailed stats View more ▼
Read the plain-language level first: Elite represents roughly the top 10%. P is secondary technical detail and can move when new cards enter the database.
| Attribute | Card value | Database average | Position level |
|---|---|---|---|
| PAC · Sprint speed | 189 | 175.3 | ExcellentP84 |
| PAC · Acceleration | 191 | 177.2 | ExcellentP86 |
| SHO · Attacking positioning | 164 | 141.9 | EliteP99 |
| SHO · Finishing | 170 | 146.3 | EliteP99 |
| SHO · Shot power | 174 | 163.8 | ExcellentP86 |
| SHO · Long shot | 189 | 178.3 | EliteP91 |
| SHO · Volleys | 157 | 140.4 | ExcellentP86 |
| SHO · Penalties | 139 | 120 | ExcellentP85 |
| PAS · Vision | 186 | 187.6 | GoodP58 |
| PAS · Crossing | 148 | 157.7 | CautionP24 |
| PAS · Short passing | 212 | 203.8 | ExcellentP85 |
| PAS · Long passing | 186 | 191.4 | StandardP35 |
| PAS · Curve | 152 | 151.8 | StandardP51 |
| PAS · Free kick | 136 | 132.9 | StandardP53 |
| DRI · Ball control | 211 | 196.7 | EliteP93 |
| DRI · Dribbling | 189 | 183.9 | ExcellentP75 |
| DRI · Agility | 172 | 162.5 | ExcellentP81 |
| DRI · Balance | 192 | 173.7 | EliteP94 |
| DRI · Reactions | 179 | 167.9 | EliteP95 |
| DEF · Defensive awareness | 204 | 183.2 | EliteP90 |
| DEF · Marking | 153 | 148.4 | GoodP71 |
| DEF · Standing tackle | 201 | 179.5 | ExcellentP87 |
| DEF · Sliding tackle | 137 | 130.5 | GoodP66 |
| DEF · Heading | 145 | 122.9 | EliteP91 |
| PHY · Strength | 184 | 156.2 | EliteP92 |
| PHY · Jumping | 143 | 121.6 | EliteP96 |
| PHY · Aggression | 156 | 140.8 | EliteP90 |
| PHY · Stamina | 94 | 84.6 | EliteP95 |
Rank Skill i
Box To Box helps Jude Bellingham get away quicker, pass more accurately, and stay calmer on the ball under pressure.
Partial fit for Box-to-box, Jude Bellingham’s primary role5 gold-highlighted stats are core stats for this role.
Displayed + values are Skill Point modifiers, not the card’s Training Level 30 attributes.
PlayStyle i
ยิง Power Shot ได้แรงและแม่นขึ้น
จ่ายบอลพุ่งได้เร็วและแม่นขึ้น โดยไม่ทำให้ผู้รับจับบอลยากขึ้น
Analysis by Tactic AI
Power Shot Lv.1 — Situational benefit: Raises Power Shot accuracy and speed; Level 2 also speeds the kick animation and lowers the trajectory. It leans on Shot power 174 and Long shot 189
Bullet Pass Lv.1 — Core role advantage: Raises pass speed and accuracy without making the receiver’s first touch harder. It leans on Short passing 212 and Long passing 186
Power Shot and Bullet Pass work in different moments; Bullet Pass fits the main job better, the other is useful now and then.
Trait i
Favours committed tackles that can stop emergencies, but a miss delays recovery and exposes the vacated zone.
Threatens from distance, drawing a blocker out and opening space behind the midfield line.
Analysis by Tactic AI
Power Shot + Long Shot Taker — Long Shot Taker has a go when there is space outside the box, and Power Shot puts power behind it, a threat against deep blocks.
MODE ANALYSIS
Strengths Linking passes 10.0/10 · AI-controlled chance prevention 10.0/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In VSA the game picks the moments and the AI plays both attack and defence, so this score reads the attributes the AI relies on
Strengths Passing 8.2/10 · Ball control and turning 9.1/10
Watch for Attacking actions is a relative weak point 4.9/10
In H2H you are in control: attributes improve what you press, but timing, passing and spacing are still your decisions
Power Shot — Counts in this mode, backed by the right attributes
Bullet Pass — Counts in this mode, backed by the right attributes
Trait — The card’s traits add to this mode
Stamina 94 is enough for the running this role needs
Strengths Passing 8.2/10 · Ball control and turning 9.1/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In Manager the AI plays every action, so use this score to decide who does which job and who partners them
Power Shot — Not counted in Manager (counted in H2H)
Bullet Pass — Not counted in Manager (counted in H2H)
Trait — The card’s traits add to this mode
Stamina 94 is enough for the running this role needs
Overall analysis
Jude Bellingham is a box-to-box runner who helps at both ends.
Strengths and evidence
- Links defence to attack: Stamina 94 and Short passing 212 let Bellingham take the ball from the back and carry the move on, bridging defence and attack. Bullet Pass Lv.1 fires those passes in faster.
- Receives and moves it on: Bellingham never has to hoof it — Ball control 211 and Short passing 212 give a clean first touch and a quick pass to the free man.
- Stops the turn: Forwards who drop to receive get Bellingham at their back straight away — Standing tackle 201 and Reactions 179 keep the forward tight before they can turn.
Let Bellingham join once the first press is beaten and drop back beside the holding midfielder on turnovers.
Limitations and impact
If every midfielder goes with Bellingham, nobody is left to slow the counter.
Keep a holder in place and let Bellingham do the running.
Verdict against alternatives
The comparison is Toni Kroos 121, the highest-scoring different player at CM with the same OVR.
Bellingham is stronger in standing tackles and repeated work (Standing tackle 201 vs 174, Stamina 94 vs 80).
Pick Bellingham when the team needs someone who links defence to attack and receives and moves it on.
When opponents press the receiver and close the first pass, a clean first touch and quick sight of the next pass take the team out of the press
Give at least two passing angles
When receiving back to goal or under immediate contact, strong and well balanced, keeping the ball long enough for support to arrive
Get a teammate close for the lay-off rather than leaving them to shield alone
How this card behaves on the pitch
Formations that unlock this card
View more details ▼
Two holding midfielders let Bellingham push on without leaving a hole. Several runners ahead give Bellingham passing options.
Two holding midfielders let Bellingham push on without leaving a hole. Several runners ahead give Bellingham passing options.
Several runners ahead give Bellingham passing options. An attacking midfielder ahead gives Bellingham a quick outlet after winning the ball.
Several runners ahead give Bellingham passing options.
Several runners ahead give Bellingham passing options.
KEEP EXPLORING
Comparable positions and nearby OVR, with different strengths that may suit your team better.
02 · MY TEAM
นักเตะในทีมคุณ
เลือกนักเตะที่สนใจได้แม้ยังไม่มีการ์ด ระบบจะใช้รายชื่อนี้ช่วยประเมินแผนที่รองรับทีมในฝันของคุณ
03 · TEAM TO FORMATION
แผนที่เหมาะกับนักเตะที่เลือก
ตัวกรอง
การ์ดแนะนำใช้ Tactic AI และจะไม่เปลี่ยนนักเตะที่คุณเลือกไว้
วิธีอ่านผลวิเคราะห์ให้ถูก
คะแนนบทบาทเป็นโมเดลเปรียบเทียบภายในฐานข้อมูลปัจจุบัน ใช้ค่าสถานะจริงตามตำแหน่งร่วมกับ Work Rate, Weak Foot, PlayStyle และ Trait เพื่ออธิบาย “ลักษณะการใช้งาน” ไม่ใช่การรับประกันผลการแข่งขัน เกมจริงยังขึ้นกับ Rank, Training, Skill Point ที่เลือก, เพื่อนร่วมทีม, แท็กติกของทั้งสองฝ่าย และการอัปเดตตัวเกม
















