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ค้นหานักเตะและดูบทวิเคราะห์จาก Tactic AI
Tactic AI แสดงผลเฉพาะนักเตะ OVR 118+
PLAYER SHORTLIST
รายชื่อนักเตะที่แนะนำ
แสดง 10 คนแรกเพื่อให้อ่านง่าย แตะดูเพิ่มครั้งละ 10 คนเมื่อต้องการเปรียบเทียบตัวเลือกอื่น
Player profile and analysis
MCThought“ Cucurella can connect play down the left; being forced onto his weaker foot calls for a simpler pass. ”
“ Pace and passing suit receiving from a centre-back and finding the winger. He does not need to carry past his opponent on every possession.
When his preferred side is blocked, do not force a long switch from an awkward angle. Recycle through the defence and build down another route. ”
Detailed stats View more ▼
Read the plain-language level first: Elite represents roughly the top 10%. P is secondary technical detail and can move when new cards enter the database.
| Attribute | Card value | Database average | Position level |
|---|---|---|---|
| PAC · Sprint speed | 212 | 195.6 | ExcellentP89 |
| PAC · Acceleration | 214 | 194.4 | EliteP94 |
| SHO · Attacking positioning | 141 | 133.9 | ExcellentP84 |
| SHO · Finishing | 138 | 110.5 | EliteP98 |
| SHO · Shot power | 157 | 141.4 | EliteP90 |
| SHO · Long shot | 151 | 129.1 | ExcellentP89 |
| SHO · Volleys | 108 | 96.9 | GoodP74 |
| SHO · Penalties | 121 | 99.8 | ExcellentP88 |
| PAS · Vision | 167 | 145.9 | EliteP92 |
| PAS · Crossing | 212 | 187.6 | EliteP97 |
| PAS · Short passing | 199 | 172.8 | EliteP99 |
| PAS · Long passing | 177 | 157.2 | EliteP92 |
| PAS · Curve | 151 | 140.3 | ExcellentP82 |
| PAS · Free kick | 128 | 117.8 | GoodP71 |
| DRI · Ball control | 204 | 185.1 | EliteP92 |
| DRI · Dribbling | 183 | 171.8 | EliteP94 |
| DRI · Agility | 190 | 164.7 | EliteP97 |
| DRI · Balance | 168 | 161.9 | ExcellentP75 |
| DRI · Reactions | 175 | 167.3 | EliteP95 |
| DEF · Defensive awareness | 210 | 199 | EliteP94 |
| DEF · Marking | 190 | 177.1 | EliteP94 |
| DEF · Standing tackle | 189 | 190.4 | StandardP44 |
| DEF · Sliding tackle | 194 | 178.1 | EliteP98 |
| DEF · Heading | 156 | 142.7 | EliteP97 |
| PHY · Strength | 168 | 161.1 | GoodP73 |
| PHY · Jumping | 156 | 148 | ExcellentP85 |
| PHY · Aggression | 165 | 153 | EliteP92 |
| PHY · Stamina | 89 | 84.1 | GoodP74 |
Rank Skill i
Wingback helps Marc Cucurella get away quicker, pass and cross more accurately, and stay calmer on the ball under pressure.
Partial fit for Attacking Wing-back, Marc Cucurella’s primary role4 gold-highlighted stats are core stats for this role.
Displayed + values are Skill Point modifiers, not the card’s Training Level 30 attributes.
PlayStyle i
Improves acceleration when running without possession.
Extends and speeds up standing tackles, helping retain the ball at the feet. · Strengthens those effects and makes opponent stumbles or falls more likely.
Analysis by Tactic AI
Accelerator Lv.1 — Core role advantage: Accelerates faster while off the ball. It leans on Acceleration 214 and Sprint speed 212. This supports off-ball acceleration into space; it does not directly improve tackling
Anticipate Lv.2 — Supports the main role: Improves standing-tackle range, speed and the chance of stopping the ball at the tackler’s feet. It leans on Standing tackle 189 and Reactions 175. It supports standing-tackle execution and recovery of possession, but the defender must still reach tackling range
Accelerator and Anticipate both help defending and transitions, so this strength shows up in more than one way.
Trait i
Favours committed tackles that can stop emergencies, but a miss delays recovery and exposes the vacated zone.
Crosses before the byline, attacking the gap between centre-back and full-back before marking is fully set.
Analysis by Tactic AI
Accelerator + Anticipate + Dives Into Tackles — Accelerator gets there, Anticipate wins it with a standing tackle, and Dives Into Tackles is the last resort if a beat late, though a miss is slow to recover from.
MODE ANALYSIS
Strengths AI-controlled chance prevention 10.0/10 · Covering space 10.0/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In VSA the game picks the moments and the AI plays both attack and defence, so this score reads the attributes the AI relies on
Strengths Recovery runs 8.9/10 · Role movement 9.5/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In H2H you are in control: attributes improve what you press, but timing, passing and spacing are still your decisions
Accelerator — Counts in this mode, backed by the right attributes
Anticipate — Counts in this mode, backed by the right attributes
Stamina 89 is short of what this running load needs; as energy drops, acceleration and sprint speed drop too, so share the chasing
Strengths Recovery runs 8.9/10 · Progressing the ball 9.4/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In Manager the AI plays every action, so use this score to decide who does which job and who partners them
Accelerator — Counts in this mode, backed by the right attributes
Anticipate — Counts in this mode, backed by the right attributes
Stamina 89 is short of what this running load needs; as energy drops, acceleration and sprint speed drop too, so share the chasing
Overall analysis
Marc Cucurella is a wing-back who covers the whole flank in a back five.
Strengths and evidence
- Gets up and down the flank: Sprint speed 212 and Acceleration 214 let Marc Cucurella overlap as a wide outlet and still get back in the same phase. Stamina 89 keeps that pace available late on, since fatigue lowers acceleration and top speed.
- Carries past the first man: Dribbling 183 and Ball control 204 let Marc Cucurella turn away from the first defender and drag the second one out, opening space for others. At 174 cm with Agility 190, the turns are sharp (EA ties turning to Agility, Dribbling and height).
Send Marc Cucurella on the overlap once the winger has dragged the opposing full-back inside. High/High Work Rate means Marc Cucurella gets up and down all game, which costs energy.
Limitations and impact
Every overlap from Marc Cucurella leaves space behind; do not send both full-backs at once.
Pairs with an inside-moving winger and a midfielder who covers behind Marc Cucurella.
Verdict against alternatives
The comparison is Ashley Cole 122, the highest-scoring different player at LB with the same OVR.
Their key attributes for this job are close, so choose by what the rest of your team lacks.
Pick Marc Cucurella when the team needs someone who gets up and down the flank and carries past the first man.
When a defender closes in and a gap opens to change direction, quick feet, sharp turns and the burst to get away from the challenge
Receive with room to turn or a one-two option; do not dribble into a crowd
When a teammate steps out and a ball is played in behind, reads it early and has the pace to get there before the forward is through on goal
Stay half a step deeper than the challenger and drop with the ball
Attacking/defensive Work Rate High/High and Stamina 89. If the plan repeatedly asks this player to press and recover, share the chasing duties and assess fatigue before continuing the press. These values cannot predict a substitution minute.
How this card behaves on the pitch
Formations that unlock this card
View more details ▼
Marc Cucurella's Stamina holds up running the whole flank. Two strikers attack Marc Cucurella's crosses.
Marc Cucurella's Stamina holds up running the whole flank.
Marc Cucurella's Stamina holds up running the whole flank.
Marc Cucurella's Stamina holds up running the whole flank. Two strikers attack Marc Cucurella's crosses.
CB 3 · CM 2 · LM/RM 2 — Wide attacking slots offer a nearby partner: stagger the forward runs and retain a return pass.
KEEP EXPLORING
Comparable positions and nearby OVR, with different strengths that may suit your team better.
02 · MY TEAM
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เลือกนักเตะที่สนใจได้แม้ยังไม่มีการ์ด ระบบจะใช้รายชื่อนี้ช่วยประเมินแผนที่รองรับทีมในฝันของคุณ
03 · TEAM TO FORMATION
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ตัวกรอง
การ์ดแนะนำใช้ Tactic AI และจะไม่เปลี่ยนนักเตะที่คุณเลือกไว้
วิธีอ่านผลวิเคราะห์ให้ถูก
คะแนนบทบาทเป็นโมเดลเปรียบเทียบภายในฐานข้อมูลปัจจุบัน ใช้ค่าสถานะจริงตามตำแหน่งร่วมกับ Work Rate, Weak Foot, PlayStyle และ Trait เพื่ออธิบาย “ลักษณะการใช้งาน” ไม่ใช่การรับประกันผลการแข่งขัน เกมจริงยังขึ้นกับ Rank, Training, Skill Point ที่เลือก, เพื่อนร่วมทีม, แท็กติกของทั้งสองฝ่าย และการอัปเดตตัวเกม


















