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ค้นหานักเตะและดูบทวิเคราะห์จาก Tactic AI
Tactic AI แสดงผลเฉพาะนักเตะ OVR 118+
PLAYER SHORTLIST
รายชื่อนักเตะที่แนะนำ
แสดง 10 คนแรกเพื่อให้อ่านง่าย แตะดูเพิ่มครั้งละ 10 คนเมื่อต้องการเปรียบเทียบตัวเลือกอื่น
Player profile and analysis
HKThought“ Serve him in the box and he has the finishing. Keep a replacement ready if the match drags on. ”
“ Kane offers finishing and enough strength to receive under contact, with passing as another option rather than forcing the shot.
Stamina is the main caveat in the review. Movement feedback differs, so service to feet can be more useful than relying exclusively on runs behind. ”
Detailed stats View more ▼
Read the plain-language level first: Elite represents roughly the top 10%. P is secondary technical detail and can move when new cards enter the database.
| Attribute | Card value | Database average | Position level |
|---|---|---|---|
| PAC · Sprint speed | 207 | 196.5 | GoodP67 |
| PAC · Acceleration | 205 | 195.6 | GoodP65 |
| SHO · Attacking positioning | 197 | 181.2 | ExcellentP86 |
| SHO · Finishing | 212 | 205.7 | ExcellentP82 |
| SHO · Shot power | 191 | 196.4 | CautionP28 |
| SHO · Long shot | 173 | 165.6 | ExcellentP80 |
| SHO · Volleys | 192 | 177 | ExcellentP85 |
| SHO · Penalties | 153 | 137 | ExcellentP88 |
| PAS · Vision | 163 | 150.7 | ExcellentP84 |
| PAS · Crossing | 144 | 128.5 | ExcellentP82 |
| PAS · Short passing | 164 | 155.8 | ExcellentP78 |
| PAS · Long passing | 165 | 142.5 | EliteP97 |
| PAS · Curve | 162 | 150.3 | ExcellentP83 |
| PAS · Free kick | 145 | 127 | ExcellentP84 |
| DRI · Ball control | 189 | 186.9 | GoodP68 |
| DRI · Dribbling | 169 | 171.8 | StandardP49 |
| DRI · Agility | 185 | 169.9 | ExcellentP80 |
| DRI · Balance | 166 | 160.7 | GoodP73 |
| DRI · Reactions | 192 | 164.9 | EliteP93 |
| DEF · Defensive awareness | 97 | 78.9 | ExcellentP86 |
| DEF · Marking | 95 | 68.5 | EliteP92 |
| DEF · Standing tackle | 114 | 98.9 | EliteP91 |
| DEF · Sliding tackle | 97 | 70.7 | EliteP98 |
| DEF · Heading | 203 | 182.7 | ExcellentP86 |
| PHY · Strength | 181 | 182.2 | StandardP47 |
| PHY · Jumping | 177 | 178.3 | StandardP47 |
| PHY · Aggression | 157 | 149.4 | GoodP68 |
| PHY · Stamina | 76 | 80.5 | CautionP34 |
Rank Skill i
Poacher helps Harry Kane finish more sharply, react to the ball faster, and get away quicker.
Strong fit for Poacher, Harry Kane’s primary role4 gold-highlighted stats are core stats for this role.
Displayed + values are Skill Point modifiers, not the card’s Training Level 30 attributes.
PlayStyle i
Improves the pace, bend and placement of finesse shots.
Improves pace and placement of normal shots at close and medium distance. · Increases both benefits further.
Analysis by Tactic AI
Finesse Expert Lv.1 — Core role advantage: Makes finesse shots faster, more curved and accurate; Level 2 also boosts regular mid-to-close-range shots. It leans on Finishing 212 and Shot power 191
Clinical Finisher Lv.2 — Core role advantage: Raises the accuracy and speed of regular mid-to-close-range shots. It leans on Finishing 212 and Shot power 191
Clinical Finisher improves regular shots while Finesse Expert covers curling angles, making the finish harder to predict.
Trait i
Favours curled finishes when the angle appears, making defenders protect the inside lane and far post.
Favours switches and line-breaking passes, punishing one-sided pressure and forcing the defence to widen.
Threatens from distance, drawing a blocker out and opening space behind the midfield line.
Analysis by Tactic AI
Finesse Expert + Finesse Shot — Finesse Expert sharpens the curler and the Finesse Shot trait makes it the go-to shot; both are the same shot, so the score does not count it twice.
MODE ANALYSIS
Strengths Converting chances 10.0/10 · Covering space 10.0/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In VSA the game picks the moments and the AI plays both attack and defence, so this score reads the attributes the AI relies on
Strengths Finishing 8.4/10 · Ball control and turning 6.2/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In H2H you are in control: attributes improve what you press, but timing, passing and spacing are still your decisions
Finesse Expert — Counts in this mode, backed by the right attributes
Clinical Finisher — Counts in this mode, backed by the right attributes
Trait — The card’s traits add to this mode
Stamina 76 is short of what this running load needs; as energy drops, acceleration and sprint speed drop too, so share the chasing
Strengths Finishing 8.4/10 · Off-ball positioning 7.5/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In Manager the AI plays every action, so use this score to decide who does which job and who partners them
Finesse Expert — Counts in this mode, backed by the right attributes
Clinical Finisher — Counts in this mode, backed by the right attributes
Trait — The card’s traits add to this mode
Stamina 76 is short of what this running load needs; as energy drops, acceleration and sprint speed drop too, so share the chasing
Overall analysis
Harry Kane is a poacher who lives in the box.
Strengths and evidence
- Finishes in the box: Finishing 212 and Attacking positioning 197 make Kane a reliable end point: arrive on time and finish in one or two touches. Finesse Expert Lv.1 helps here: makes finesse shots faster, more curved and accurate; Level 2 also boosts regular mid-to-close-range shots.
- Runs in behind: Acceleration 205 and Reactions 192 let Kane go off the defender's shoulder first and take the through ball in stride.
Keep Kane near the box and let the creators bring the ball up instead of dropping deep. High/High Work Rate means Kane gets up and down all game, which costs energy.
Limitations and impact
Shot power 191 trails other cards at this position. Keep shot power as a secondary duty.
Stamina 76 is on the low side, and fatigue lowers both acceleration and top speed, so expect Kane to slow down late in the game.
Pair with a forward-facing passer and another attacker who drags a centre-back away from Kane.
Verdict against alternatives
The comparison is Mario Kempes 120, the highest-scoring different player at ST with the same OVR.
Kane is stronger in reactions to the ball (Reactions 192 vs 173).
Kempes is stronger in shot power (Shot power 191 vs 210).
Pick Kane when the team needs someone who finishes in the box and runs in behind; Kempes is the sharper option if shot power is the priority.
When the ball arrives in a shooting area with little time, arrives on time and finishes in one or two touches
Feed the shooting areas often and let teammates drag markers away
Shot power 191 is lower than most cards at this position, in a job this role needs
Share this job with a teammate
Attacking/defensive Work Rate High/High and Stamina 76. If the plan repeatedly asks this player to press and recover, share the chasing duties and assess fatigue before continuing the press. These values cannot predict a substitution minute.
How this card behaves on the pitch
Formations that unlock this card
View more details ▼
Wide players feed crosses to Kane's aerial game. An attacking midfielder supplies Kane's finishing.
Wide players feed crosses to Kane's aerial game. An attacking midfielder supplies Kane's finishing.
Wide players feed crosses to Kane's aerial game. An attacking midfielder supplies Kane's finishing.
Wide players feed crosses to Kane's aerial game. An attacking midfielder supplies Kane's finishing.
Wide players feed crosses to Kane's aerial game. An attacking midfielder supplies Kane's finishing.
KEEP EXPLORING
Comparable positions and nearby OVR, with different strengths that may suit your team better.
02 · MY TEAM
นักเตะในทีมคุณ
เลือกนักเตะที่สนใจได้แม้ยังไม่มีการ์ด ระบบจะใช้รายชื่อนี้ช่วยประเมินแผนที่รองรับทีมในฝันของคุณ
03 · TEAM TO FORMATION
แผนที่เหมาะกับนักเตะที่เลือก
ตัวกรอง
การ์ดแนะนำใช้ Tactic AI และจะไม่เปลี่ยนนักเตะที่คุณเลือกไว้
วิธีอ่านผลวิเคราะห์ให้ถูก
คะแนนบทบาทเป็นโมเดลเปรียบเทียบภายในฐานข้อมูลปัจจุบัน ใช้ค่าสถานะจริงตามตำแหน่งร่วมกับ Work Rate, Weak Foot, PlayStyle และ Trait เพื่ออธิบาย “ลักษณะการใช้งาน” ไม่ใช่การรับประกันผลการแข่งขัน เกมจริงยังขึ้นกับ Rank, Training, Skill Point ที่เลือก, เพื่อนร่วมทีม, แท็กติกของทั้งสองฝ่าย และการอัปเดตตัวเกม





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