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ค้นหานักเตะและดูบทวิเคราะห์จาก Tactic AI
Tactic AI แสดงผลเฉพาะนักเตะ OVR 118+
PLAYER SHORTLIST
รายชื่อนักเตะที่แนะนำ
แสดง 10 คนแรกเพื่อให้อ่านง่าย แตะดูเพิ่มครั้งละ 10 คนเมื่อต้องการเปรียบเทียบตัวเลือกอื่น
Player profile and analysis
GDThought“ Champions Donnarumma offers diving and handling; long kicking should not be forced under pressure. ”
“ Let him set himself while the defenders restrict the shot. Diving and catching are reasons to use him, rather than rushing out at every through ball.
Distribution is less impressive than his saving attributes. If midfield is covered, find a free defender instead of kicking possession straight back to the opposition. ”
Detailed stats View more ▼
Read the plain-language level first: Elite represents roughly the top 10%. P is secondary technical detail and can move when new cards enter the database.
| Attribute | Card value | Database average | Position level |
|---|---|---|---|
| GK · GK diving | 212 | 204.3 | EliteP91 |
| GK · Handling | 212 | 195.3 | ExcellentP89 |
| GK · GK kicking | 183 | 186 | StandardP46 |
| GK · Reflexes | 210 | 200 | GoodP74 |
| GK · GK positioning | 211 | 196.3 | ExcellentP89 |
| PAC · Sprint speed | 121 | 110.1 | GoodP72 |
| PAC · Acceleration | 101 | 97.1 | StandardP54 |
| SHO · Attacking positioning | 12 | 10.2 | ExcellentP80 |
| SHO · Finishing | 11 | 10.6 | GoodP65 |
| SHO · Shot power | 49 | 59.5 | StandardP39 |
| SHO · Long shot | 12 | 10.4 | GoodP74 |
| SHO · Volleys | 9 | 10.6 | GoodP63 |
| SHO · Penalties | 75 | 72.3 | GoodP71 |
| PAS · Vision | 127 | 132.9 | StandardP41 |
| PAS · Crossing | 108 | 101.8 | EliteP91 |
| PAS · Short passing | 138 | 140.6 | GoodP62 |
| PAS · Long passing | 138 | 141.6 | GoodP60 |
| PAS · Curve | 67 | 61.9 | ExcellentP80 |
| PAS · Free kick | 98 | 92.4 | EliteP90 |
| DRI · Ball control | 138 | 130 | EliteP95 |
| DRI · Dribbling | 117 | 111.1 | ExcellentP80 |
| DRI · Agility | 169 | 164 | GoodP73 |
| DRI · Balance | 138 | 135.1 | GoodP66 |
| DRI · Reactions | 207 | 200.6 | GoodP73 |
| DEF · Defensive awareness | 117 | 108.6 | EliteP96 |
| DEF · Marking | 92 | 87.3 | ExcellentP80 |
| DEF · Standing tackle | 98 | 92.2 | EliteP94 |
| DEF · Sliding tackle | 114 | 110.7 | GoodP73 |
| DEF · Heading | 137 | 128.6 | EliteP94 |
| PHY · Strength | 178 | 164.4 | ExcellentP79 |
| PHY · Jumping | 203 | 188.8 | ExcellentP88 |
| PHY · Aggression | 117 | 117 | GoodP64 |
| PHY · Stamina | 41 | 37.1 | GoodP72 |
Rank Skill i
Shot Stopper helps Gianluigi Donnarumma keep goal with more confidence, react to the ball faster, and win more aerial duels.
Strong fit for Shot Stopper, Gianluigi Donnarumma’s primary role5 gold-highlighted stats are core stats for this role.
Displayed + values are Skill Point modifiers, not the card’s Training Level 30 attributes.
PlayStyle i
Pushes saves toward safer areas with quicker ball release. · The parried ball travels faster than at Level 1.
Analysis by Tactic AI
Deflector Lv.2 — Core role advantage: Deflects saves into safer areas with greater ball speed. It leans on Reflexes 210 and GK diving 212
Trait i
Lets the goalkeeper launch longer throws, reducing the opponent’s time to recover after attacking.
Analysis by Tactic AI
None of these traits feed into each other at this position; read each one on its own.
MODE ANALYSIS
Strengths Goalkeeping 10.0/10 · Linking passes 5.8/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In VSA the game picks the moments and the AI plays both attack and defence, so this score reads the attributes the AI relies on
Strengths Physical contests 6.1/10 · Linking passes 5.8/10
Watch for AI-controlled chance prevention is a relative weak point 0.0/10 · Ball control is a relative weak point 0.0/10
In H2H you are in control: attributes improve what you press, but timing, passing and spacing are still your decisions
Stamina 41 is short of what this running load needs; as energy drops, acceleration and sprint speed drop too, so share the chasing
Strengths Goalkeeping 10.0/10 · Linking passes 5.8/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In Manager the AI plays every action, so use this score to decide who does which job and who partners them
Stamina 41 is short of what this running load needs; as energy drops, acceleration and sprint speed drop too, so share the chasing
Overall analysis
Gianluigi Donnarumma is a shot-stopper who mainly guards the line.
Strengths and evidence
- Stops shots up close: Reflexes 210 and GK diving 212 put Donnarumma in the right spot and quick enough on close-range shots. Deflector Lv.2 helps here: deflects saves into safer areas with greater ball speed.
Have defenders narrow the angle and follow rebounds so Donnarumma can focus on the shot.
Limitations and impact
A save is followed by a rebound; defenders must track the follow-up runner rather than watch Donnarumma.
Suits a back line that keeps shots to angles Donnarumma can read.
Verdict against alternatives
The comparison is Manuel Neuer 121, the highest-scoring different player at GK with the same OVR.
Their key attributes for this job are close, so choose by what the rest of your team lacks.
Pick Donnarumma when the team needs someone who stops shots up close.
When an opponent shoots inside the box, good positioning shortens the dive, reflexes and diving get there in time, and handling stops the spill
Let defenders narrow the angle and follow up on loose balls
Attacking/defensive Work Rate Med/Med and Stamina 41. If the plan repeatedly asks this player to press and recover, share the chasing duties and assess fatigue before continuing the press. These values cannot predict a substitution minute.
How this card behaves on the pitch
Formations that unlock this card
View more details ▼
CB 2 · CDM 2 · CAM 3 — Two holding-midfield slots allow screening duties to be shared; keep a defender covering behind the challenge.
CB 2 · CDM 2 · CAM 1 · LM/RM 2 — Two holding-midfield slots allow screening duties to be shared; keep a defender covering behind the challenge.
CB 2 · CM 2 · CAM 1 · LW/RW 2 — There is an attacking midfielder but no dedicated holding slot; assign a central midfielder to screen before asking the defender to step forward.
CB 2 · CM 3 · LW/RW 2 — The central midfield line has no dedicated holding slot; keep one midfielder behind the ball so the defender is not left handling transitions alone.
CB 2 · CDM 1 · CM 2 · LW/RW 2 — The single holding midfielder is the central screen; if pulled wide, keep the centre-back covering the gap rather than stepping out together.
KEEP EXPLORING
Comparable positions and nearby OVR, with different strengths that may suit your team better.
02 · MY TEAM
นักเตะในทีมคุณ
เลือกนักเตะที่สนใจได้แม้ยังไม่มีการ์ด ระบบจะใช้รายชื่อนี้ช่วยประเมินแผนที่รองรับทีมในฝันของคุณ
03 · TEAM TO FORMATION
แผนที่เหมาะกับนักเตะที่เลือก
ตัวกรอง
การ์ดแนะนำใช้ Tactic AI และจะไม่เปลี่ยนนักเตะที่คุณเลือกไว้
วิธีอ่านผลวิเคราะห์ให้ถูก
คะแนนบทบาทเป็นโมเดลเปรียบเทียบภายในฐานข้อมูลปัจจุบัน ใช้ค่าสถานะจริงตามตำแหน่งร่วมกับ Work Rate, Weak Foot, PlayStyle และ Trait เพื่ออธิบาย “ลักษณะการใช้งาน” ไม่ใช่การรับประกันผลการแข่งขัน เกมจริงยังขึ้นกับ Rank, Training, Skill Point ที่เลือก, เพื่อนร่วมทีม, แท็กติกของทั้งสองฝ่าย และการอัปเดตตัวเกม




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