TEAM GUIDE
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ค้นหานักเตะเพื่อวิเคราะห์
ค้นหานักเตะและดูบทวิเคราะห์จาก Tactic AI
Tactic AI แสดงผลเฉพาะนักเตะ OVR 118+
PLAYER SHORTLIST
รายชื่อนักเตะที่แนะนำ
แสดง 10 คนแรกเพื่อให้อ่านง่าย แตะดูเพิ่มครั้งละ 10 คนเมื่อต้องการเปรียบเทียบตัวเลือกอื่น
Player profile and analysis
LMThought“ Modrić can turn and distribute in midfield, but carrying through a physical duel offers less. ”
“ Receive from one side and pass out the other, short or long. Move into the lane before opponents close it rather than waiting for the ball to find him.
A close opponent demands an early release. Strength is limited, and heavy two-way running also makes late-game stamina worth monitoring. ”
Detailed stats View more ▼
Read the plain-language level first: Elite represents roughly the top 10%. P is secondary technical detail and can move when new cards enter the database.
| Attribute | Card value | Database average | Position level |
|---|---|---|---|
| PAC · Sprint speed | 187 | 175.3 | ExcellentP77 |
| PAC · Acceleration | 192 | 177.2 | EliteP90 |
| SHO · Attacking positioning | 142 | 141.9 | StandardP48 |
| SHO · Finishing | 148 | 146.3 | StandardP50 |
| SHO · Shot power | 169 | 163.8 | GoodP65 |
| SHO · Long shot | 182 | 178.3 | GoodP68 |
| SHO · Volleys | 150 | 140.4 | GoodP72 |
| SHO · Penalties | 137 | 120 | ExcellentP80 |
| PAS · Vision | 211 | 187.6 | EliteP93 |
| PAS · Crossing | 166 | 157.7 | GoodP66 |
| PAS · Short passing | 214 | 203.8 | EliteP93 |
| PAS · Long passing | 213 | 191.4 | EliteP95 |
| PAS · Curve | 162 | 151.8 | ExcellentP75 |
| PAS · Free kick | 147 | 132.9 | ExcellentP82 |
| DRI · Ball control | 208 | 196.7 | ExcellentP80 |
| DRI · Dribbling | 187 | 183.9 | GoodP72 |
| DRI · Agility | 190 | 162.5 | EliteP98 |
| DRI · Balance | 177 | 173.7 | GoodP68 |
| DRI · Reactions | 167 | 167.9 | StandardP40 |
| DEF · Defensive awareness | 191 | 183.2 | GoodP60 |
| DEF · Marking | 150 | 148.4 | StandardP54 |
| DEF · Standing tackle | 176 | 179.5 | StandardP52 |
| DEF · Sliding tackle | 142 | 130.5 | ExcellentP83 |
| DEF · Heading | 121 | 122.9 | StandardP45 |
| PHY · Strength | 144 | 156.2 | StandardP37 |
| PHY · Jumping | 133 | 121.6 | ExcellentP75 |
| PHY · Aggression | 136 | 140.8 | CautionP32 |
| PHY · Stamina | 81 | 84.6 | CautionP31 |
Rank Skill i
Deep Lying Playmaker helps Luka Modrić pass more accurately, stay calmer on the ball under pressure, and get away quicker.
Strong fit for Tempo Controller, Luka Modrić’s primary role4 gold-highlighted stats are core stats for this role.
Displayed + values are Skill Point modifiers, not the card’s Training Level 30 attributes.
PlayStyle i
ยิง Power Shot ได้แรงและแม่นขึ้น
จ่ายบอลพุ่งได้เร็วและแม่นขึ้น โดยไม่ทำให้ผู้รับจับบอลยากขึ้น · เพิ่มความเร็วและความแม่นมากขึ้นอีก โดยผู้รับยังจับบอลได้ตามเดิม
Analysis by Tactic AI
Power Shot Lv.1 — Supports the main role: Raises Power Shot accuracy and speed; Level 2 also speeds the kick animation and lowers the trajectory. It leans on Shot power 169 and Long shot 182
Bullet Pass Lv.2 — Core role advantage: Raises pass speed and accuracy without making the receiver’s first touch harder. It leans on Short passing 214 and Long passing 213
Power Shot and Bullet Pass both help chance creation, so this strength shows up in more than one way.
Trait i
Favours switches and line-breaking passes, punishing one-sided pressure and forcing the defence to widen.
Threatens from distance, drawing a blocker out and opening space behind the midfield line.
Seeks the ball as a passing hub, clarifying team connections but allowing opponents to reduce impact by denying nearby receivers.
Analysis by Tactic AI
Bullet Pass + Long Passer — Long Passer looks for switches and passes over the line, and Bullet Pass gets them there before the defence can shift.
Long Passer + Play Maker — Play Maker draws the ball to this player, and when opponents swarm that spot, Long Passer switches play away from the press.
Power Shot + Long Shot Taker — Long Shot Taker has a go when there is space outside the box, and Power Shot puts power behind it, a threat against deep blocks.
MODE ANALYSIS
Strengths Linking passes 10.0/10 · AI-controlled chance prevention 9.8/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In VSA the game picks the moments and the AI plays both attack and defence, so this score reads the attributes the AI relies on
Strengths Passing 8.5/10 · Ball control and turning 8.0/10
Watch for Defensive support is a relative weak point 4.4/10 · Movement to receive is a relative weak point 4.5/10
In H2H you are in control: attributes improve what you press, but timing, passing and spacing are still your decisions
Power Shot — Counts in this mode, backed by the right attributes
Bullet Pass — Counts in this mode, backed by the right attributes
Trait — The card’s traits add to this mode
Stamina 81 is enough for the running this role needs
Strengths Passing 8.5/10 · Ball control and turning 8.0/10
Watch for Movement to receive is a relative weak point 4.5/10 · Defensive support is a relative weak point 4.4/10
In Manager the AI plays every action, so use this score to decide who does which job and who partners them
Power Shot — Not counted in Manager (counted in H2H)
Bullet Pass — Not counted in Manager (counted in H2H)
Trait — The card’s traits add to this mode
Stamina 81 is enough for the running this role needs
Overall analysis
Luka Modrić is a tempo-setter who keeps the ball moving.
Strengths and evidence
- Receives and moves it on: Modrić never has to hoof it — Short passing 214 and Ball control 208 give a clean first touch and a quick pass to the free man. Bullet Pass Lv.2 fires those passes in faster, and the Long Passer trait adds switches to the far side.
Give Modrić one short option and one runner beyond the press, so both the safe and the forward pass are on.
Limitations and impact
Reactions 167 trails other cards at this position. Have Modrić leave some distance, because late deflections close by are hard to react to.
Stamina 81 is on the low side, and fatigue lowers both acceleration and top speed, so expect Modrić to slow down late in the game.
Fits a side that passes in triangles, with cover behind Modrić and runners to find.
Verdict against alternatives
The comparison is Iniesta 120, the highest-scoring different player at CM with the same OVR.
Modrić is stronger in long passing (Long passing 213 vs 197).
Iniesta is stronger in reactions to the ball (Reactions 167 vs 179).
Pick Modrić when the team needs someone who receives and moves it on; pick Iniesta when reactions to the ball matters more.
When opponents press the receiver and close the first pass, a clean first touch and quick sight of the next pass take the team out of the press
Give at least two passing angles
When a defender closes in and a gap opens to change direction, quick feet, sharp turns and the burst to get away from the challenge
Receive with room to turn or a one-two option; do not dribble into a crowd
How this card behaves on the pitch
Formations that unlock this card
View more details ▼
Two holding midfielders let Modrić push on without leaving a hole. Several runners ahead give Modrić passing options. Wide players on both flanks receive Modrić's Long Passer switches.
Two holding midfielders let Modrić push on without leaving a hole. Several runners ahead give Modrić passing options. Wide players on both flanks receive Modrić's Long Passer switches.
Several runners ahead give Modrić passing options. Wide players on both flanks receive Modrić's Long Passer switches.
Several runners ahead give Modrić passing options. Wide players on both flanks receive Modrić's Long Passer switches.
Several runners ahead give Modrić passing options. Wide players on both flanks receive Modrić's Long Passer switches.
KEEP EXPLORING
Comparable positions and nearby OVR, with different strengths that may suit your team better.
02 · MY TEAM
นักเตะในทีมคุณ
เลือกนักเตะที่สนใจได้แม้ยังไม่มีการ์ด ระบบจะใช้รายชื่อนี้ช่วยประเมินแผนที่รองรับทีมในฝันของคุณ
03 · TEAM TO FORMATION
แผนที่เหมาะกับนักเตะที่เลือก
ตัวกรอง
การ์ดแนะนำใช้ Tactic AI และจะไม่เปลี่ยนนักเตะที่คุณเลือกไว้
วิธีอ่านผลวิเคราะห์ให้ถูก
คะแนนบทบาทเป็นโมเดลเปรียบเทียบภายในฐานข้อมูลปัจจุบัน ใช้ค่าสถานะจริงตามตำแหน่งร่วมกับ Work Rate, Weak Foot, PlayStyle และ Trait เพื่ออธิบาย “ลักษณะการใช้งาน” ไม่ใช่การรับประกันผลการแข่งขัน เกมจริงยังขึ้นกับ Rank, Training, Skill Point ที่เลือก, เพื่อนร่วมทีม, แท็กติกของทั้งสองฝ่าย และการอัปเดตตัวเกม





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