TEAM GUIDE
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ค้นหานักเตะเพื่อวิเคราะห์
ค้นหานักเตะและดูบทวิเคราะห์จาก Tactic AI
Tactic AI แสดงผลเฉพาะนักเตะ OVR 118+
PLAYER SHORTLIST
รายชื่อนักเตะที่แนะนำ
แสดง 10 คนแรกเพื่อให้อ่านง่าย แตะดูเพิ่มครั้งละ 10 คนเมื่อต้องการเปรียบเทียบตัวเลือกอื่น
Player profile and analysis
BBDetailed stats View more ▼
Read the plain-language level first: Elite represents roughly the top 10%. P is secondary technical detail and can move when new cards enter the database.
| Attribute | Card value | Database average | Position level |
|---|---|---|---|
| PAC · Sprint speed | 206 | 196.5 | GoodP64 |
| PAC · Acceleration | 201 | 195.6 | StandardP52 |
| SHO · Attacking positioning | 178 | 181.2 | StandardP52 |
| SHO · Finishing | 211 | 205.7 | ExcellentP76 |
| SHO · Shot power | 187 | 196.4 | CautionP18 |
| SHO · Long shot | 168 | 165.6 | GoodP61 |
| SHO · Volleys | 153 | 177 | CautionP5 |
| SHO · Penalties | 118 | 137 | CautionP9 |
| PAS · Vision | 140 | 150.7 | CautionP22 |
| PAS · Crossing | 80 | 128.5 | CautionP1 |
| PAS · Short passing | 180 | 155.8 | EliteP90 |
| PAS · Long passing | 131 | 142.5 | CautionP20 |
| PAS · Curve | 126 | 150.3 | CautionP4 |
| PAS · Free kick | 104 | 127 | CautionP9 |
| DRI · Ball control | 206 | 186.9 | EliteP94 |
| DRI · Dribbling | 158 | 171.8 | CautionP19 |
| DRI · Agility | 158 | 169.9 | CautionP17 |
| DRI · Balance | 180 | 160.7 | EliteP99 |
| DRI · Reactions | 165 | 164.9 | GoodP56 |
| DEF · Defensive awareness | 92 | 78.9 | ExcellentP81 |
| DEF · Marking | 68 | 68.5 | StandardP48 |
| DEF · Standing tackle | 98 | 98.9 | StandardP45 |
| DEF · Sliding tackle | 74 | 70.7 | GoodP57 |
| DEF · Heading | 208 | 182.7 | EliteP94 |
| PHY · Strength | 213 | 182.2 | EliteP99 |
| PHY · Jumping | 213 | 178.3 | EliteP100 |
| PHY · Aggression | 172 | 149.4 | EliteP97 |
| PHY · Stamina | 72 | 80.5 | CautionP8 |
Rank Skill i
Target Forward helps Brian Brobbey win more aerial duels, hold up better in physical duels, and stay calmer on the ball under pressure.
Strong fit for Target Man, Brian Brobbey’s primary role6 gold-highlighted stats are core stats for this role.
Displayed + values are Skill Point modifiers, not the card’s Training Level 30 attributes.
PlayStyle i
Improves strength when contesting physical duels. · Provides a stronger improvement in those duels.
Analysis by Tactic AI
Bruiser Lv.2 — Core role advantage: Raises strength during physical battles. It leans on Strength 213 and Aggression 172
Trait i
No Trait is listed for this card.
MODE ANALYSIS
Strengths Converting chances 10.0/10 · Covering space 10.0/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In VSA the game picks the moments and the AI plays both attack and defence, so this score reads the attributes the AI relies on
Strengths Finishing 6.6/10 · Weak-foot execution 7.8/10
Watch for Ball control and turning is a relative weak point 4.6/10 · Covering space at speed is a relative weak point 4.4/10
In H2H you are in control: attributes improve what you press, but timing, passing and spacing are still your decisions
Bruiser — Counts in this mode, backed by the right attributes
Trait — No Trait
Stamina 72 is short of what this running load needs; as energy drops, acceleration and sprint speed drop too, so share the chasing
Strengths Finishing 6.6/10 · Off-ball positioning 6.2/10
Watch for Covering space at speed is a relative weak point 4.4/10 · Ball control and turning is a relative weak point 4.6/10
In Manager the AI plays every action, so use this score to decide who does which job and who partners them
Bruiser — Counts in this mode, backed by the right attributes
Trait — No Trait
Stamina 72 is short of what this running load needs; as energy drops, acceleration and sprint speed drop too, so share the chasing
Overall analysis
Brian Brobbey is a target man who takes long balls and holds it up.
Strengths and evidence
- Holds it up: Strength 213 and Ball control 206 let Brobbey take it back to goal and shield it until support arrives. Bruiser Lv.2 adds weight to those shoulder challenges on top of Strength.
- Owns the air: Heading 208 and Jumping 213 mean Brobbey gets there first on most crosses and set pieces.
Play into Brobbey, who lays it off to an arriving runner, then spin into the box. High/Low Work Rate keeps Brobbey high up the pitch, ready for the next attack.
Limitations and impact
Stamina 72 is on the low side, and fatigue lowers both acceleration and top speed, so expect Brobbey to slow down late in the game.
Have a winger or partner run beyond Brobbey with a midfielder for the lay-off.
Verdict against alternatives
The comparison is Ousmane Dembélé 119, the highest-scoring different player at ST with the same OVR.
Brobbey is stronger in physical duels and heading (Strength 213 vs 154, Heading 208 vs 158).
Pick Brobbey when the team needs someone who holds it up and owns the air.
When a cross or long ball has to be contested, jumping gets there, Strength wins the position, and Heading sends the ball where it should go
Attack the first ball and have a teammate ready for the knock-down
When receiving back to goal or under immediate contact, strong and well balanced, keeping the ball long enough for support to arrive
Get a teammate close for the lay-off rather than leaving them to shield alone
Attacking/defensive Work Rate High/Low and Stamina 72. If the plan repeatedly asks this player to press and recover, share the chasing duties and assess fatigue before continuing the press. These values cannot predict a substitution minute.
How this card behaves on the pitch
Formations that unlock this card
View more details ▼
Wide players feed crosses to Brobbey's aerial game. An attacking midfielder supplies Brobbey's finishing.
Wide players feed crosses to Brobbey's aerial game. An attacking midfielder supplies Brobbey's finishing.
Wide players feed crosses to Brobbey's aerial game.
Wide players feed crosses to Brobbey's aerial game.
Wide players feed crosses to Brobbey's aerial game.
KEEP EXPLORING
Comparable positions and nearby OVR, with different strengths that may suit your team better.
02 · MY TEAM
นักเตะในทีมคุณ
เลือกนักเตะที่สนใจได้แม้ยังไม่มีการ์ด ระบบจะใช้รายชื่อนี้ช่วยประเมินแผนที่รองรับทีมในฝันของคุณ
03 · TEAM TO FORMATION
แผนที่เหมาะกับนักเตะที่เลือก
ตัวกรอง
การ์ดแนะนำใช้ Tactic AI และจะไม่เปลี่ยนนักเตะที่คุณเลือกไว้
วิธีอ่านผลวิเคราะห์ให้ถูก
คะแนนบทบาทเป็นโมเดลเปรียบเทียบภายในฐานข้อมูลปัจจุบัน ใช้ค่าสถานะจริงตามตำแหน่งร่วมกับ Work Rate, Weak Foot, PlayStyle และ Trait เพื่ออธิบาย “ลักษณะการใช้งาน” ไม่ใช่การรับประกันผลการแข่งขัน เกมจริงยังขึ้นกับ Rank, Training, Skill Point ที่เลือก, เพื่อนร่วมทีม, แท็กติกของทั้งสองฝ่าย และการอัปเดตตัวเกม




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