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ค้นหานักเตะและดูบทวิเคราะห์จาก Tactic AI
Tactic AI แสดงผลเฉพาะนักเตะ OVR 118+
PLAYER SHORTLIST
รายชื่อนักเตะที่แนะนำ
แสดง 10 คนแรกเพื่อให้อ่านง่าย แตะดูเพิ่มครั้งละ 10 คนเมื่อต้องการเปรียบเทียบตัวเลือกอื่น
Player profile and analysis
CRDetailed stats View more ▼
Read the plain-language level first: Elite represents roughly the top 10%. P is secondary technical detail and can move when new cards enter the database.
| Attribute | Card value | Database average | Position level |
|---|---|---|---|
| PAC · Sprint speed | 179 | 172.8 | StandardP54 |
| PAC · Acceleration | 175 | 167.6 | GoodP60 |
| SHO · Attacking positioning | 138 | 127.2 | ExcellentP88 |
| SHO · Finishing | 106 | 102.5 | StandardP51 |
| SHO · Shot power | 130 | 132.4 | StandardP48 |
| SHO · Long shot | 113 | 110.8 | GoodP60 |
| SHO · Volleys | 86 | 88 | StandardP51 |
| SHO · Penalties | 74 | 91.4 | CautionP14 |
| PAS · Vision | 130 | 136 | StandardP43 |
| PAS · Crossing | 111 | 115.3 | StandardP44 |
| PAS · Short passing | 144 | 151.4 | CautionP27 |
| PAS · Long passing | 144 | 150.9 | StandardP35 |
| PAS · Curve | 120 | 119 | StandardP53 |
| PAS · Free kick | 108 | 105.3 | GoodP67 |
| DRI · Ball control | 163 | 167.6 | CautionP32 |
| DRI · Dribbling | 130 | 134.1 | StandardP45 |
| DRI · Agility | 149 | 148.1 | StandardP50 |
| DRI · Balance | 156 | 155.9 | StandardP53 |
| DRI · Reactions | 159 | 162.9 | StandardP38 |
| DEF · Defensive awareness | 184 | 195.7 | CautionP16 |
| DEF · Marking | 205 | 202 | GoodP66 |
| DEF · Standing tackle | 207 | 205.3 | GoodP59 |
| DEF · Sliding tackle | 209 | 196.6 | ExcellentP78 |
| DEF · Heading | 202 | 193.3 | GoodP74 |
| PHY · Strength | 200 | 193 | GoodP62 |
| PHY · Jumping | 203 | 192.5 | ExcellentP77 |
| PHY · Aggression | 176 | 166.4 | ExcellentP87 |
| PHY · Stamina | 74 | 77.8 | CautionP34 |
Rank Skill i
Defender helps Cristian Romero win the ball back more reliably, hold up better in physical duels, and win more aerial duels.
Strong fit for Stopper, Cristian Romero’s primary role4 gold-highlighted stats are core stats for this role.
Displayed + values are Skill Point modifiers, not the card’s Training Level 30 attributes.
PlayStyle i
Extends and speeds up hard tackles, helping retain the ball at the feet. · Strengthens those effects and makes opponent stumbles or falls more likely.
Analysis by Tactic AI
Guardian Lv.2 — Core role advantage: Improves hard-tackle range, speed and the chance of keeping the ball close. It leans on Standing tackle 207 and Sliding tackle 209
Trait i
Favours committed tackles that can stop emergencies, but a miss delays recovery and exposes the vacated zone.
Analysis by Tactic AI
None of these traits feed into each other at this position; read each one on its own.
MODE ANALYSIS
Strengths AI-controlled chance prevention 10.0/10 · Aerial duels 10.0/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In VSA the game picks the moments and the AI plays both attack and defence, so this score reads the attributes the AI relies on
Strengths Role movement 8.6/10
Watch for Stopping attackers on the ground is a relative weak point 5.1/10 · Physical and aerial duels is a relative weak point 3.5/10
In H2H you are in control: attributes improve what you press, but timing, passing and spacing are still your decisions
Guardian — Counts in this mode, backed by the right attributes
Trait — The card’s traits add to this mode
Stamina 74 is short of what this running load needs; as energy drops, acceleration and sprint speed drop too, so share the chasing
Strengths Role movement 8.6/10
Watch for Stopping attackers on the ground is a relative weak point 5.1/10 · Physical and aerial duels is a relative weak point 3.5/10
In Manager the AI plays every action, so use this score to decide who does which job and who partners them
Guardian — Not counted in Manager (counted in H2H)
Trait — The card’s traits add to this mode
Stamina 74 is short of what this running load needs; as energy drops, acceleration and sprint speed drop too, so share the chasing
Overall analysis
Cristian Romero is a front-foot stopper who meets the striker first, handy against target men.
Strengths and evidence
- Wins the physical battle: Strength 200 and Aggression 176 let Romero lean into hold-up players without losing balance, so shoulder duels tend to end with our ball. Guardian Lv.2 helps here: improves hard-tackle range, speed and the chance of keeping the ball close.
- Owns the air: Heading 202 and Jumping 203 mean Romero gets there first on most crosses and set pieces.
Send Romero to take the first duel with a target forward while a teammate watches the runner behind.
Limitations and impact
Defensive awareness 184 trails other cards at this position. Keep someone covering the space behind every time Romero steps out.
The best partner is a quick reader of play: Romero takes the hit and the partner mops up.
Verdict against alternatives
The comparison is Piero Hincapié 119, the highest-scoring different player at CB with the same OVR.
Romero is stronger in heading and tracking attackers (Heading 202 vs 160, Marking 205 vs 185).
Hincapié is stronger in defensive positioning and reactions to the ball (Defensive awareness 184 vs 206, Reactions 159 vs 173).
Pick Romero when the team needs someone who wins the physical battle and owns the air; pick Hincapié when defensive positioning matters more.
Aggression 176 is higher than most cards at this position, so contesting the ball can be trusted to them
Can be a main duty
When opponents press the receiver and close the first pass, receiving and passing both trail; with one outlet under pressure, the ball will be lost
Let a better passer take the first ball, or always keep a return pass
Attacking/defensive Work Rate Med/High and Stamina 74. If the plan repeatedly asks this player to press and recover, share the chasing duties and assess fatigue before continuing the press. These values cannot predict a substitution minute.
How this card behaves on the pitch
Formations that unlock this card
View more details ▼
CB 2 · CDM 2 · CAM 3 — Two holding-midfield slots allow screening duties to be shared; keep a defender covering behind the challenge. With no dedicated wide attacker, full-back advances require cover on the outside.
CB 2 · CDM 2 · CAM 1 · LM/RM 2 — Two holding-midfield slots allow screening duties to be shared; keep a defender covering behind the challenge. Wide midfielders offer outside outlets when available.
CB 2 · CM 2 · CAM 1 · LW/RW 2 — There is an attacking midfielder but no dedicated holding slot; assign a central midfielder to screen before asking the defender to step forward.
CB 2 · CM 3 · LW/RW 2 — The central midfield line has no dedicated holding slot; keep one midfielder behind the ball so the defender is not left handling transitions alone.
CB 2 · CDM 1 · CM 2 · LW/RW 2 — The single holding midfielder is the central screen; if pulled wide, keep the centre-back covering the gap rather than stepping out together.
KEEP EXPLORING
Comparable positions and nearby OVR, with different strengths that may suit your team better.
02 · MY TEAM
นักเตะในทีมคุณ
เลือกนักเตะที่สนใจได้แม้ยังไม่มีการ์ด ระบบจะใช้รายชื่อนี้ช่วยประเมินแผนที่รองรับทีมในฝันของคุณ
03 · TEAM TO FORMATION
แผนที่เหมาะกับนักเตะที่เลือก
ตัวกรอง
การ์ดแนะนำใช้ Tactic AI และจะไม่เปลี่ยนนักเตะที่คุณเลือกไว้
วิธีอ่านผลวิเคราะห์ให้ถูก
คะแนนบทบาทเป็นโมเดลเปรียบเทียบภายในฐานข้อมูลปัจจุบัน ใช้ค่าสถานะจริงตามตำแหน่งร่วมกับ Work Rate, Weak Foot, PlayStyle และ Trait เพื่ออธิบาย “ลักษณะการใช้งาน” ไม่ใช่การรับประกันผลการแข่งขัน เกมจริงยังขึ้นกับ Rank, Training, Skill Point ที่เลือก, เพื่อนร่วมทีม, แท็กติกของทั้งสองฝ่าย และการอัปเดตตัวเกม




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