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ค้นหานักเตะและดูบทวิเคราะห์จาก Tactic AI

Tactic AI แสดงผลเฉพาะนักเตะ OVR 118+

Player profile and analysis

Tiki TakaClinical Finisher
JB

PLAYER PROFILE

Jude Bellingham

COMPARE
Thought“ TWG Jude can support attacks and recover, without a devastating long sprint. ”

“ Stamina supports tracking play both ways. Pass and move for a return at the edge of the box to bring his shooting into the move.

Escape pressure through combinations rather than a solo burst through midfield. Sustained support is a stronger quality than top speed. ”

Other cards with the same name
Primary positionCM
Alternative positionsCAM / LM / ST
Preferred footRight
Weak Foot4★
Skill Moves4★
Stamina5 ★
Work Rate Attack / DefenceHigh / Medium
Height6'1" (186 cm)
Body TypeAverage
None
Headline attributes
PAC144Pace
SHO145Shooting
PAS141Passing
DRI149Dribbling
DEF135Defending
PHY132Physical
Detailed stats View more ▼
Position percentile (P)

Read the plain-language level first: Elite represents roughly the top 10%. P is secondary technical detail and can move when new cards enter the database.

CautionP0–34StandardP35–54GoodP55–74ExcellentP75–89EliteP90–100
AttributeCard valueDatabase averagePosition level
PAC · Sprint speed186175.3GoodP71
PAC · Acceleration189177.2ExcellentP80
SHO · Attacking positioning160141.9EliteP98
SHO · Finishing167146.3EliteP97
SHO · Shot power172163.8ExcellentP80
SHO · Long shot180178.3StandardP53
SHO · Volleys154140.4ExcellentP83
SHO · Penalties136120ExcellentP75
PAS · Vision184187.6StandardP51
PAS · Crossing143157.7CautionP16
PAS · Short passing209203.8GoodP74
PAS · Long passing184191.4CautionP29
PAS · Curve147151.8StandardP40
PAS · Free kick134132.9StandardP50
DRI · Ball control206196.7ExcellentP75
DRI · Dribbling188183.9GoodP73
DRI · Agility170162.5ExcellentP77
DRI · Balance190173.7ExcellentP86
DRI · Reactions177167.9EliteP91
DEF · Defensive awareness192183.2GoodP62
DEF · Marking151148.4GoodP59
DEF · Standing tackle196179.5ExcellentP75
DEF · Sliding tackle135130.5GoodP62
DEF · Heading142122.9ExcellentP87
PHY · Strength178156.2ExcellentP79
PHY · Jumping142121.6EliteP93
PHY · Aggression152140.8ExcellentP81
PHY · Stamina9484.6EliteP95

Rank Skill i

Card-specific core skillBox To BoxLv.1 +10 · Lv.2 +20
Acceleration+20Defensive awareness+20Ball control+20Sprint speed+20Short passing+20Strength+20Balance+20Standing tackle+20
Effect on play

Box To Box helps Jude Bellingham get away quicker, pass more accurately, and stay calmer on the ball under pressure.

Partial fit for Box-to-box, Jude Bellingham’s primary role5 gold-highlighted stats are core stats for this role.

PlayStyle i

Tiki Taka Lv.2

Improves the pace and precision of passes along the ground. · Strengthens the effect and includes short lifted passes.

Clinical Finisher Lv.1

Improves pace and placement of normal shots at close and medium distance.

Analysis by Tactic AI

Tiki Taka Lv.2 — Core role advantage: Makes ground passes faster and more accurate; Level 2 also improves dinked passes. It leans on Short passing 209 and Vision 184

Clinical Finisher Lv.1 — Situational benefit: Raises the accuracy and speed of regular mid-to-close-range shots. It leans on Finishing 167 and Shot power 172

Tiki Taka and Clinical Finisher work in different moments; Tiki Taka fits the main job better, the other is useful now and then.

Trait i

Dives Into Tackles

Favours committed tackles that can stop emergencies, but a miss delays recovery and exposes the vacated zone.

Analysis by Tactic AI

None of these traits feed into each other at this position; read each one on its own.

Choose the review position
Box-to-box **
Primary role
Score 7.45/10 · Bellingham suits this role: links defence to attack and receives and moves it on.
Late Box Runner
** Plays both roles at once
Score 7.29/10 · Bellingham suits this role: runs in behind and finishes in the box.
TACTIC SCOREPosition score6.97/10

MODE ANALYSIS

Overall analysis

Jude Bellingham is a box-to-box runner who helps at both ends.

Strengths and evidence

  • Links defence to attack: Stamina 94 and Short passing 209 let Bellingham take the ball from the back and carry the move on, bridging defence and attack. Tiki Taka Lv.2 makes those ground passes quicker and more accurate.
  • Receives and moves it on: Bellingham never has to hoof it — Ball control 206 and Short passing 209 give a clean first touch and a quick pass to the free man.
  • Stops the turn: Forwards who drop to receive get Bellingham at their back straight away — Standing tackle 196 and Reactions 177 keep the forward tight before they can turn.

Let Bellingham join once the first press is beaten and drop back beside the holding midfielder on turnovers.

Limitations and impact

If every midfielder goes with Bellingham, nobody is left to slow the counter.

Keep a holder in place and let Bellingham do the running.

Verdict against alternatives

The comparison is Iniesta 120, the highest-scoring different player at CM with the same OVR.

Bellingham is stronger in standing tackles (Standing tackle 196 vs 135).

Iniesta is stronger in receiving and controlling the ball and recovery over distance (Ball control 206 vs 214, Sprint speed 186 vs 195).

Pick Bellingham when the team needs someone who links defence to attack and receives and moves it on; Iniesta is the sharper option if receiving and controlling the ball is the priority.

Dribbles out of pressure
Acceleration 189 · ExcellentAgility 170 · Excellent

When a defender closes in and a gap opens to change direction, quick feet, sharp turns and the burst to get away from the challenge

Receive with room to turn or a one-two option; do not dribble into a crowd

Holds the ball under contact
Balance 190 · ExcellentStrength 178 · Excellent

When receiving back to goal or under immediate contact, strong and well balanced, keeping the ball long enough for support to arrive

Get a teammate close for the lay-off rather than leaving them to shield alone

Done reading? How many stars does Jude Bellingham deserve?

Formations that unlock this card

View more details ▼
1
4-3-3 (3) DefendUse at CM

Two holding midfielders let Bellingham push on without leaving a hole.

8.4/10
2
3-5-1-1Use at CM

Two holding midfielders let Bellingham push on without leaving a hole.

8.4/10
3
4-1-2-1-2 (2) NarrowUse at CM

An attacking midfielder ahead gives Bellingham a quick outlet after winning the ball.

8.3/10
4
4-3-3 FlatUse at CM

CB 2 · CM 3 · LW/RW 2 — Without a holding slot, share recovery duties with central midfield rather than sending every player forward.

8.2/10
5
4-3-3 (4) HoldingUse at CM

CB 2 · CDM 1 · CM 2 · LW/RW 2 — Holding-midfield support permits a division of progression and screening duties; keep a passing connection to that support.

8.2/10

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