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ค้นหานักเตะและดูบทวิเคราะห์จาก Tactic AI
Tactic AI แสดงผลเฉพาะนักเตะ OVR 118+
PLAYER SHORTLIST
รายชื่อนักเตะที่แนะนำ
แสดง 10 คนแรกเพื่อให้อ่านง่าย แตะดูเพิ่มครั้งละ 10 คนเมื่อต้องการเปรียบเทียบตัวเลือกอื่น
Player profile and analysis
AGDetailed stats View more ▼
Read the plain-language level first: Elite represents roughly the top 10%. P is secondary technical detail and can move when new cards enter the database.
| Attribute | Card value | Database average | Position level |
|---|---|---|---|
| PAC · Sprint speed | 211 | 199.5 | ExcellentP83 |
| PAC · Acceleration | 207 | 203.4 | StandardP54 |
| SHO · Attacking positioning | 180 | 173.8 | StandardP54 |
| SHO · Finishing | 182 | 183.5 | StandardP48 |
| SHO · Shot power | 162 | 173.2 | CautionP23 |
| SHO · Long shot | 158 | 165.4 | CautionP18 |
| SHO · Volleys | 150 | 151.1 | StandardP43 |
| SHO · Penalties | 126 | 124.7 | StandardP50 |
| PAS · Vision | 159 | 170.8 | CautionP22 |
| PAS · Crossing | 192 | 180.3 | ExcellentP77 |
| PAS · Short passing | 178 | 174.9 | GoodP59 |
| PAS · Long passing | 175 | 161.2 | ExcellentP76 |
| PAS · Curve | 174 | 171.5 | StandardP54 |
| PAS · Free kick | 134 | 132.1 | StandardP52 |
| DRI · Ball control | 201 | 198.3 | StandardP46 |
| DRI · Dribbling | 210 | 199.1 | ExcellentP81 |
| DRI · Agility | 199 | 195.4 | StandardP48 |
| DRI · Balance | 164 | 166.1 | StandardP37 |
| DRI · Reactions | 168 | 170.9 | CautionP30 |
| DEF · Defensive awareness | 74 | 89.5 | CautionP32 |
| DEF · Marking | 83 | 87.4 | StandardP52 |
| DEF · Standing tackle | 111 | 105.7 | GoodP70 |
| DEF · Sliding tackle | 76 | 72.3 | GoodP66 |
| DEF · Heading | 134 | 128.6 | GoodP59 |
| PHY · Strength | 153 | 139.2 | ExcellentP88 |
| PHY · Jumping | 132 | 131.2 | StandardP48 |
| PHY · Aggression | 149 | 134.2 | ExcellentP84 |
| PHY · Stamina | 87 | 80.7 | ExcellentP80 |
Rank Skill i
Traditional Winger helps Anthony Gordon get away quicker, pass and cross more accurately, and stay calmer on the ball under pressure.
Strong fit for Touchline Winger, Anthony Gordon’s primary role6 gold-highlighted stats are core stats for this role.
Displayed + values are Skill Point modifiers, not the card’s Training Level 30 attributes.
PlayStyle i
Improves acceleration while sprinting with the ball. · Strengthens acceleration, includes knock-ons and improves control.
Analysis by Tactic AI
Rapid Lv.2 — Supports the main role: Accelerates faster while sprint dribbling; Level 2 also improves knock-ons and ball control. It leans on Acceleration 207 and Sprint speed 211
Trait i
Crosses before the byline, attacking the gap between centre-back and full-back before marking is fully set.
Favours curled finishes when the angle appears, making defenders protect the inside lane and far post.
Threatens from distance, drawing a blocker out and opening space behind the midfield line.
Analysis by Tactic AI
None of these traits feed into each other at this position; read each one on its own.
MODE ANALYSIS
Strengths Converting chances 10.0/10 · Covering space 10.0/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In VSA the game picks the moments and the AI plays both attack and defence, so this score reads the attributes the AI relies on
Strengths Covering space at speed 5.6/10 · Role movement 8.2/10
Watch for Ball control and turning is a relative weak point 4.3/10 · Finishing is a relative weak point 4.4/10
In H2H you are in control: attributes improve what you press, but timing, passing and spacing are still your decisions
Rapid — Counts in this mode, backed by the right attributes
Trait — The card’s traits add to this mode
Stamina 87 is short of what this running load needs; as energy drops, acceleration and sprint speed drop too, so share the chasing
Strengths Movement to receive 5.7/10 · Role movement 7.9/10
Watch for Ball control and turning is a relative weak point 4.3/10 · Finishing is a relative weak point 4.4/10
In Manager the AI plays every action, so use this score to decide who does which job and who partners them
Rapid — Counts in this mode, backed by the right attributes
Trait — The card’s traits add to this mode
Stamina 87 is short of what this running load needs; as energy drops, acceleration and sprint speed drop too, so share the chasing
Overall analysis
Anthony Gordon can play as Touchline Winger, but the attributes this job needs do not stand out together; treat it as a backup option rather than the main plan.
Strengths and evidence
- Gets up and down the flank: Sprint speed 211 and Crossing 192 let Gordon overlap as a wide outlet and still get back in the same phase. Stamina 87 keeps that pace available late on, since fatigue lowers acceleration and top speed.
Send Gordon on the overlap once the winger has dragged the opposing full-back inside. High/High Work Rate means Gordon gets up and down all game, which costs energy.
Limitations and impact
Ball control 201 trails other cards at this position. Have Gordon pick the pass before receiving, not turn inside the press.
Needs a forward who attacks the ball in the air and a midfielder for the clearances.
Verdict against alternatives
The comparison is Bradley Barcola 119, the highest-scoring different player at LW with the same OVR.
Gordon is stronger in repeated work (Stamina 87 vs 74).
Barcola is stronger in curl (Curve 174 vs 187).
For this role, Barcola or another specialist is the safer pick.
Crossing 192 is higher than most cards at this position, so crossing can be trusted to them
Can be a main duty
Sprint speed 211 is higher than most cards at this position, so recovery over distance can be trusted to them
Use the top speed to cover ground, starting from the right position
Attacking/defensive Work Rate High/High and Stamina 87. If the plan repeatedly asks this player to press and recover, share the chasing duties and assess fatigue before continuing the press. These values cannot predict a substitution minute.
How this card behaves on the pitch
Formations that unlock this card
View more details ▼
A strike partner drags markers away so Gordon can run onto through balls.
A strike partner drags markers away so Gordon can run onto through balls.
A strike partner drags markers away so Gordon can run onto through balls.
A strike partner drags markers away so Gordon can run onto through balls.
A strike partner drags markers away so Gordon can run onto through balls.
KEEP EXPLORING
Comparable positions and nearby OVR, with different strengths that may suit your team better.
02 · MY TEAM
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เลือกนักเตะที่สนใจได้แม้ยังไม่มีการ์ด ระบบจะใช้รายชื่อนี้ช่วยประเมินแผนที่รองรับทีมในฝันของคุณ
03 · TEAM TO FORMATION
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ตัวกรอง
การ์ดแนะนำใช้ Tactic AI และจะไม่เปลี่ยนนักเตะที่คุณเลือกไว้
วิธีอ่านผลวิเคราะห์ให้ถูก
คะแนนบทบาทเป็นโมเดลเปรียบเทียบภายในฐานข้อมูลปัจจุบัน ใช้ค่าสถานะจริงตามตำแหน่งร่วมกับ Work Rate, Weak Foot, PlayStyle และ Trait เพื่ออธิบาย “ลักษณะการใช้งาน” ไม่ใช่การรับประกันผลการแข่งขัน เกมจริงยังขึ้นกับ Rank, Training, Skill Point ที่เลือก, เพื่อนร่วมทีม, แท็กติกของทั้งสองฝ่าย และการอัปเดตตัวเกม




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