TEAM GUIDE
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เลือกนักเตะเข้าทีม แล้วดูแผน ตำแหน่ง และการ์ดที่แนะนำเพื่อเติมทีมให้ครบ
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ค้นหานักเตะเพื่อวิเคราะห์
ค้นหานักเตะและดูบทวิเคราะห์จาก Tactic AI
Tactic AI แสดงผลเฉพาะนักเตะ OVR 118+
PLAYER SHORTLIST
รายชื่อนักเตะที่แนะนำ
แสดง 10 คนแรกเพื่อให้อ่านง่าย แตะดูเพิ่มครั้งละ 10 คนเมื่อต้องการเปรียบเทียบตัวเลือกอื่น
Player profile and analysis
BFThought“ UTOTS Bruno has plenty of passing options, not the strength to break through a press alone. ”
“ Read the route before receiving and choose a short or long pass. Supplying a moving teammate is better than waiting until the lane closes.
This version moves more freely than TOTS, but strength remains a limitation. Release the ball promptly once a defender starts leaning on him. ”
Detailed stats View more ▼
Read the plain-language level first: Elite represents roughly the top 10%. P is secondary technical detail and can move when new cards enter the database.
| Attribute | Card value | Database average | Position level |
|---|---|---|---|
| PAC · Sprint speed | 193 | 175.3 | EliteP95 |
| PAC · Acceleration | 192 | 177.2 | EliteP90 |
| SHO · Attacking positioning | 147 | 141.9 | GoodP68 |
| SHO · Finishing | 160 | 146.3 | ExcellentP88 |
| SHO · Shot power | 172 | 163.8 | ExcellentP80 |
| SHO · Long shot | 187 | 178.3 | ExcellentP85 |
| SHO · Volleys | 150 | 140.4 | GoodP72 |
| SHO · Penalties | 146 | 120 | EliteP95 |
| PAS · Vision | 216 | 187.6 | EliteP100 |
| PAS · Crossing | 172 | 157.7 | ExcellentP82 |
| PAS · Short passing | 216 | 203.8 | EliteP98 |
| PAS · Long passing | 214 | 191.4 | EliteP97 |
| PAS · Curve | 158 | 151.8 | GoodP66 |
| PAS · Free kick | 146 | 132.9 | ExcellentP77 |
| DRI · Ball control | 210 | 196.7 | EliteP90 |
| DRI · Dribbling | 184 | 183.9 | GoodP67 |
| DRI · Agility | 181 | 162.5 | ExcellentP88 |
| DRI · Balance | 171 | 173.7 | StandardP45 |
| DRI · Reactions | 170 | 167.9 | GoodP61 |
| DEF · Defensive awareness | 196 | 183.2 | GoodP68 |
| DEF · Marking | 149 | 148.4 | StandardP49 |
| DEF · Standing tackle | 174 | 179.5 | StandardP45 |
| DEF · Sliding tackle | 134 | 130.5 | GoodP57 |
| DEF · Heading | 118 | 122.9 | StandardP39 |
| PHY · Strength | 138 | 156.2 | CautionP20 |
| PHY · Jumping | 125 | 121.6 | GoodP59 |
| PHY · Aggression | 148 | 140.8 | GoodP71 |
| PHY · Stamina | 95 | 84.6 | EliteP99 |
Rank Skill i
Deep Lying Playmaker helps Bruno Fernandes pass more accurately, stay calmer on the ball under pressure, and get away quicker.
Strong fit for Tempo Controller, Bruno Fernandes’s primary role4 gold-highlighted stats are core stats for this role.
Displayed + values are Skill Point modifiers, not the card’s Training Level 30 attributes.
PlayStyle i
จ่ายบอลเรียดได้เร็วและแม่นขึ้น · เพิ่มผลเดิม และครอบคลุมบอลยกสั้นด้วย
ใช้พลังงานระหว่างเล่นน้อยลง
Analysis by Tactic AI
Tiki Taka Lv.2 — Core role advantage: Makes ground passes faster and more accurate; Level 2 also improves dinked passes. It leans on Short passing 216 and Vision 216
Relentless Lv.1 — Supports the main role: Reduces fatigue loss; Level 2 also restores more Stamina at half-time. It leans on Acceleration 192 and Reactions 170
Tiki Taka and Relentless both help ball progression and playing within the team shape, so this strength shows up in more than one way.
Trait i
Crosses before the byline, attacking the gap between centre-back and full-back before marking is fully set.
Favours switches and line-breaking passes, punishing one-sided pressure and forcing the defence to widen.
Threatens from distance, drawing a blocker out and opening space behind the midfield line.
Seeks the ball as a passing hub, clarifying team connections but allowing opponents to reduce impact by denying nearby receivers.
Analysis by Tactic AI
Long Passer + Play Maker — Play Maker draws the ball to this player, and when opponents swarm that spot, Long Passer switches play away from the press.
Tiki Taka + Play Maker — Play Maker makes this player the hub, and Tiki Taka moves the ball on quickly before the press arrives.
MODE ANALYSIS
Strengths Linking passes 10.0/10 · AI-controlled chance prevention 9.9/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In VSA the game picks the moments and the AI plays both attack and defence, so this score reads the attributes the AI relies on
Strengths Passing 9.2/10 · Ball control and turning 7.4/10
Watch for Attacking actions is a relative weak point 0.0/10 · Defensive support is a relative weak point 5.3/10
In H2H you are in control: attributes improve what you press, but timing, passing and spacing are still your decisions
Tiki Taka — Counts in this mode, backed by the right attributes
Relentless — Counts in this mode, backed by the right attributes
Trait — The card’s traits add to this mode
Stamina 95 is enough for the running this role needs
Strengths Passing 9.2/10 · Ball control and turning 7.4/10
Watch for Defensive support is a relative weak point 5.3/10
In Manager the AI plays every action, so use this score to decide who does which job and who partners them
Tiki Taka — Counts in this mode, backed by the right attributes
Relentless — Counts in this mode, backed by the right attributes
Trait — The card’s traits add to this mode
Stamina 95 is enough for the running this role needs
Overall analysis
Bruno Fernandes is a tempo-setter who keeps the ball moving.
Strengths and evidence
- Receives and moves it on: Bruno Fernandes never has to hoof it — Short passing 216 and Ball control 210 give a clean first touch and a quick pass to the free man. Tiki Taka Lv.2 makes those ground passes quicker and more accurate, and the Long Passer trait adds switches to the far side.
Give Bruno Fernandes one short option and one runner beyond the press, so both the safe and the forward pass are on. High/High Work Rate means Bruno Fernandes gets up and down all game, which costs energy.
Limitations and impact
If teammates hide behind markers, Bruno Fernandes is left with only the backward pass and the quality goes to waste.
Fits a side that passes in triangles, with cover behind Bruno Fernandes and runners to find.
Verdict against alternatives
The comparison is Iniesta 120, the highest-scoring different player at CM with the same OVR.
Bruno Fernandes is stronger in long passing (Long passing 214 vs 197).
Iniesta is stronger in reactions to the ball and recovering balance (Reactions 170 vs 179, Balance 171 vs 180).
Pick Bruno Fernandes when the team needs someone who receives and moves it on; pick Iniesta when reactions to the ball matters more.
When opponents press the receiver and close the first pass, a clean first touch and quick sight of the next pass take the team out of the press
Give at least two passing angles
When a defender closes in and a gap opens to change direction, quick feet, sharp turns and the burst to get away from the challenge
Receive with room to turn or a one-two option; do not dribble into a crowd
How this card behaves on the pitch
Formations that unlock this card
View more details ▼
Several runners ahead give Bruno Fernandes passing options. Wide players on both flanks receive Bruno Fernandes's Long Passer switches.
Several runners ahead give Bruno Fernandes passing options. Wide players on both flanks receive Bruno Fernandes's Long Passer switches.
Several runners ahead give Bruno Fernandes passing options. Wide players on both flanks receive Bruno Fernandes's Long Passer switches.
Several runners ahead give Bruno Fernandes passing options. Wide players on both flanks receive Bruno Fernandes's Long Passer switches.
Several runners ahead give Bruno Fernandes passing options. Wide players on both flanks receive Bruno Fernandes's Long Passer switches.
KEEP EXPLORING
Comparable positions and nearby OVR, with different strengths that may suit your team better.
02 · MY TEAM
นักเตะในทีมคุณ
เลือกนักเตะที่สนใจได้แม้ยังไม่มีการ์ด ระบบจะใช้รายชื่อนี้ช่วยประเมินแผนที่รองรับทีมในฝันของคุณ
03 · TEAM TO FORMATION
แผนที่เหมาะกับนักเตะที่เลือก
ตัวกรอง
การ์ดแนะนำใช้ Tactic AI และจะไม่เปลี่ยนนักเตะที่คุณเลือกไว้
วิธีอ่านผลวิเคราะห์ให้ถูก
คะแนนบทบาทเป็นโมเดลเปรียบเทียบภายในฐานข้อมูลปัจจุบัน ใช้ค่าสถานะจริงตามตำแหน่งร่วมกับ Work Rate, Weak Foot, PlayStyle และ Trait เพื่ออธิบาย “ลักษณะการใช้งาน” ไม่ใช่การรับประกันผลการแข่งขัน เกมจริงยังขึ้นกับ Rank, Training, Skill Point ที่เลือก, เพื่อนร่วมทีม, แท็กติกของทั้งสองฝ่าย และการอัปเดตตัวเกม




















