TEAM GUIDE
สร้างทีมนักเตะของคุณ!!
เลือกนักเตะเข้าทีม แล้วดูแผน ตำแหน่ง และการ์ดที่แนะนำเพื่อเติมทีมให้ครบ
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ค้นหานักเตะเพื่อวิเคราะห์
ค้นหานักเตะและดูบทวิเคราะห์จาก Tactic AI
Tactic AI แสดงผลเฉพาะนักเตะ OVR 118+
PLAYER SHORTLIST
รายชื่อนักเตะที่แนะนำ
แสดง 10 คนแรกเพื่อให้อ่านง่าย แตะดูเพิ่มครั้งละ 10 คนเมื่อต้องการเปรียบเทียบตัวเลือกอื่น
Player profile and analysis
ZDDetailed stats View more ▼
Read the plain-language level first: Elite represents roughly the top 10%. P is secondary technical detail and can move when new cards enter the database.
| Attribute | Card value | Database average | Position level |
|---|---|---|---|
| PAC · Sprint speed | 180 | 172.8 | GoodP58 |
| PAC · Acceleration | 170 | 167.6 | StandardP46 |
| SHO · Attacking positioning | 117 | 127.2 | CautionP10 |
| SHO · Finishing | 99 | 102.5 | StandardP39 |
| SHO · Shot power | 146 | 132.4 | ExcellentP79 |
| SHO · Long shot | 133 | 110.8 | ExcellentP87 |
| SHO · Volleys | 71 | 88 | CautionP10 |
| SHO · Penalties | 75 | 91.4 | CautionP18 |
| PAS · Vision | 153 | 136 | ExcellentP85 |
| PAS · Crossing | 137 | 115.3 | EliteP92 |
| PAS · Short passing | 153 | 151.4 | GoodP71 |
| PAS · Long passing | 166 | 150.9 | ExcellentP84 |
| PAS · Curve | 143 | 119 | EliteP95 |
| PAS · Free kick | 144 | 105.3 | EliteP98 |
| DRI · Ball control | 176 | 167.6 | ExcellentP85 |
| DRI · Dribbling | 147 | 134.1 | ExcellentP81 |
| DRI · Agility | 150 | 148.1 | StandardP54 |
| DRI · Balance | 153 | 155.9 | CautionP31 |
| DRI · Reactions | 166 | 162.9 | GoodP67 |
| DEF · Defensive awareness | 182 | 195.7 | CautionP7 |
| DEF · Marking | 201 | 202 | StandardP46 |
| DEF · Standing tackle | 204 | 205.3 | StandardP45 |
| DEF · Sliding tackle | 199 | 196.6 | StandardP48 |
| DEF · Heading | 202 | 193.3 | GoodP74 |
| PHY · Strength | 200 | 193 | GoodP62 |
| PHY · Jumping | 197 | 192.5 | GoodP60 |
| PHY · Aggression | 156 | 166.4 | CautionP11 |
| PHY · Stamina | 81 | 77.8 | ExcellentP75 |
Rank Skill i
Defender helps Zeno Debast win the ball back more reliably, hold up better in physical duels, and win more aerial duels.
Strong fit for Stopper, Zeno Debast’s primary role4 gold-highlighted stats are core stats for this role.
Displayed + values are Skill Point modifiers, not the card’s Training Level 30 attributes.
PlayStyle i
Extends and speeds up hard tackles, helping retain the ball at the feet.
Analysis by Tactic AI
Guardian Lv.1 — Core role advantage: Improves hard-tackle range, speed and the chance of keeping the ball close. It leans on Standing tackle 204 and Sliding tackle 199
Trait i
Favours switches and line-breaking passes, punishing one-sided pressure and forcing the defence to widen.
Analysis by Tactic AI
None of these traits feed into each other at this position; read each one on its own.
MODE ANALYSIS
Strengths AI-controlled chance prevention 10.0/10 · Aerial duels 10.0/10
Watch for No main task is a real concern in this mode; see the overview for individual attribute limits
In VSA the game picks the moments and the AI plays both attack and defence, so this score reads the attributes the AI relies on
Strengths Role movement 7.0/10
Watch for Stopping attackers on the ground is a relative weak point 3.0/10 · Covering space at speed is a relative weak point 4.1/10
In H2H you are in control: attributes improve what you press, but timing, passing and spacing are still your decisions
Guardian — Counts in this mode, backed by the right attributes
Trait — The card’s traits do not help in this mode
Stamina 81 is enough for the running this role needs
Strengths Role movement 6.8/10
Watch for Stopping attackers on the ground is a relative weak point 3.0/10 · Covering space at speed is a relative weak point 4.1/10
In Manager the AI plays every action, so use this score to decide who does which job and who partners them
Guardian — Not counted in Manager (counted in H2H)
Trait — The card’s traits do not help in this mode
Stamina 81 is enough for the running this role needs
Overall analysis
Zeno Debast can play as Stopper, but the attributes this job needs do not stand out together; treat it as a backup option rather than the main plan.
Strengths and evidence
- Owns the air: Heading 202 and Jumping 197 mean Debast gets there first on most crosses and set pieces. Height (191 cm) counts in aerial duels together with Jumping.
Let Debast attack the delivery while a teammate collects the knock-down.
Limitations and impact
Aggression 156 trails other cards at this position. Keep contesting the ball as a secondary duty.
The best partner is a quick reader of play: Debast takes the hit and the partner mops up.
Verdict against alternatives
The comparison is Gabriel 118, the highest-scoring different player at CB with the same OVR.
Gabriel is stronger in contesting the ball and tracking attackers (Aggression 156 vs 172, Marking 201 vs 211).
For this role, Gabriel or another specialist is the safer pick.
When opponents press the receiver and close the first pass, a clean first touch and quick sight of the next pass take the team out of the press
Give at least two passing angles
Aggression 156 is lower than most cards at this position, in a job this role needs
Share this job with a teammate
Defensive awareness 182 is lower than most cards at this position, in a job this role needs
Reads space well; let them cover behind the player who steps out
How this card behaves on the pitch
Formations that unlock this card
View more details ▼
Wide players on both flanks receive Debast's Long Passer switches.
Wide players on both flanks receive Debast's Long Passer switches.
Wide players on both flanks receive Debast's Long Passer switches.
Wide players on both flanks receive Debast's Long Passer switches.
Wide players on both flanks receive Debast's Long Passer switches.
KEEP EXPLORING
Comparable positions and nearby OVR, with different strengths that may suit your team better.
02 · MY TEAM
นักเตะในทีมคุณ
เลือกนักเตะที่สนใจได้แม้ยังไม่มีการ์ด ระบบจะใช้รายชื่อนี้ช่วยประเมินแผนที่รองรับทีมในฝันของคุณ
03 · TEAM TO FORMATION
แผนที่เหมาะกับนักเตะที่เลือก
ตัวกรอง
การ์ดแนะนำใช้ Tactic AI และจะไม่เปลี่ยนนักเตะที่คุณเลือกไว้
วิธีอ่านผลวิเคราะห์ให้ถูก
คะแนนบทบาทเป็นโมเดลเปรียบเทียบภายในฐานข้อมูลปัจจุบัน ใช้ค่าสถานะจริงตามตำแหน่งร่วมกับ Work Rate, Weak Foot, PlayStyle และ Trait เพื่ออธิบาย “ลักษณะการใช้งาน” ไม่ใช่การรับประกันผลการแข่งขัน เกมจริงยังขึ้นกับ Rank, Training, Skill Point ที่เลือก, เพื่อนร่วมทีม, แท็กติกของทั้งสองฝ่าย และการอัปเดตตัวเกม




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